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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 13, 2008 12:57 am 
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ladyykk wrote:
I'm not with 70 / 50 or 60 / 60 builds ..., I prefer to max my masteries so 90 90 90 30 but the problem is to dlvl Ice or Light?

I think Cold 90 worth it, you get nice phy def, but you lose the speed.
But you can use drug of typhoon 100% speed (like euros do), so you have alternative and something available which will help you. For the phy defense, you have no alternative, you can only increase your defense by lvling Ice.
and losing 10 parry ratio is not much. You can easily increase the parry on your gear (white stats) which will compensate the parry ratio points you lost.
and the 3% Mag dmg increase won't help a STR build.

even though going Light 90 is a basic build, nice speed, nice grasswalk and nice look

* I think even with Cold 90, you will still die with 1 Hit Crit from a Rogue Lv 90 full farmed :)

for me I don't know yet if I will go 90 Ice or 90 Light, maybe I will stick with 60 / 60 for now and see how the other builds will be after CAP 90 open, so I don't lose SP while dlvling or changing masteries.


wif 90 cold, i'm sure u can survive pretty well against a PRICK CRIT fr rogue dagge (similar gear, no status on u)...cuz cold 90 has a huge jump in phy def fr 80 and rogue didnt get any new books/new series

i said fr the start i get light for ghost walk ONLY, any other things lk parry is juz an extra bonus, not important to be considered as a main factor

Barotix wrote:
The question here is Phantom VS Increased phy defense. Which one do you want?


i want both :P :P :oops:

btw i discussed abt this wif Manowar thru PM, he said he is gonna experiment with 80light 40ice and wear prot (cuz it looks cool :? )
but i feel that the fire protection (mag def buff) didnt rise much fr 80-90 (but will rise alot fr 89-91 for 100 cap =.= ), so wearing prot maybe get 1 shot by wiz and hard time vs chinese nukers

so i'm gonna stick with 60light 60ice in garms :D
and it requires the least SP among all other builds :P

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 13, 2008 4:27 am 
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erg

theres more to the light tree than just phantom

parry ratio much? magic attack much?

Heres how i see it

For either glaive of blade, 90 fire 90 light 80 light 40 cold. Chanes are you wont be able to handle much more than the 30% snow shield anyway.

As far as bow is concerned.

90 fire 90 light 90 force 30 cold.

With the range of the bow phantom is hardly needed. Also now with increased party play its quite easy to just use a bard for speed. imo this build will be dominate at this cap. Still able to take 23 %snow shield, 2 lots of kb, de buffs, healing, insane crits and the stun from strongbow. I fail to see a negative which cant be fixed easily.


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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 13, 2008 5:52 am 
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tedtwilliger wrote:
erg

theres more to the light tree than just phantom

parry ratio much? magic attack much?

Heres how i see it

For either glaive of blade, 90 fire 90 light 80 light 40 cold. Chanes are you wont be able to handle much more than the 30% snow shield anyway.

As far as bow is concerned.

90 fire 90 light 90 force 30 cold.

With the range of the bow phantom is hardly needed. Also now with increased party play its quite easy to just use a bard for speed. imo this build will be dominate at this cap. Still able to take 23 %snow shield, 2 lots of kb, de buffs, healing, insane crits and the stun from strongbow. I fail to see a negative which cant be fixed easily.


for the 5th time i repeating =.= light for ghost walk and ice for phy def (ice guard + passive), not snowshield, not anything else,

mag attck dmg isnt much since u hv a uber lower mag balance and ur mag dmg is mainly fr imbue
60light : 15% vs. 90light 18%, if u are hybrid int/pure int, that will be significant, but pure str? hmmmm...

parry is a totaly failure buff 60light : 27 parry vs. 90light 34 parry
u can easily make it up with a good set with high (xx%) parry stats (white stats ,not blues)

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 13, 2008 6:20 am 
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Avenger wrote:
I find that euros completely ruined the pvp system, seeing as a wizzard can 1-2 hit a glaver, and a rogue can 1-2 a blader, before euros it was either who was more farmed, or who had better gear, now its who's euro and who's not, i hope they fix this when 90 cap comes out, or there isn't gonna be any chinese characters left.


Sorry pal, but you can´t pvp euros expecting to win just beacuse your farming is better. Euros were made for party play, the reason wizards and rogues can deal those amounts of damage is because of their role in party, they are damage dealers, stealth/invisible is the only thing that keeps them alive, you can always use detect pills or fire combustion.

Avenger wrote:
or there isn't gonna be any chinese characters left.

chinese race in extinction? you have the tools to detect and protect yourself against damage/dealers, you cant be God in this game. Deal with that.

Back to the thread.....

90bich/90fire/90force/30ice.

Imo force bladers will own at 90 cap, i dont find useful 30light, at least with ice you can upgrade a little your def.

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 13, 2008 8:52 am 
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NobleHunter wrote:
Avenger wrote:
I find that euros completely ruined the pvp system, seeing as a wizzard can 1-2 hit a glaver, and a rogue can 1-2 a blader, before euros it was either who was more farmed, or who had better gear, now its who's euro and who's not, i hope they fix this when 90 cap comes out, or there isn't gonna be any chinese characters left.


Sorry pal, but you can´t pvp euros expecting to win just beacuse your farming is better. Euros were made for party play, the reason wizards and rogues can deal those amounts of damage is because of their role in party, they are damage dealers, stealth/invisible is the only thing that keeps them alive, you can always use detect pills or fire combustion.

Avenger wrote:
or there isn't gonna be any chinese characters left.

chinese race in extinction? you have the tools to detect and protect yourself against damage/dealers, you cant be God in this game. Deal with that.

Back to the thread.....

90bich/90fire/90force/30ice.

Imo force bladers will own at 90 cap, i dont find useful 30light, at least with ice you can upgrade a little your def.


i think force will be out for me, i job alot and hv seen every single party usually has a cleric --> holyspell, at best force blader w/o light (ghost walk) is only a support class, casting all the status on enemy and hope ur team mate to kill
imagine u cast all the status and then ur enemy ghost walks away and u cant catch him up, isnt effort wasted?

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 13, 2008 9:08 am 
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yeah, but if he really wants to take you down, he surelly come back, against a surprise attack you can use kd and then use your debuffs. Now, if you job a lot this build may not work properly, but im sure this build will rock at 90 cap.

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Tue Apr 15, 2008 4:00 pm 
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CLOT wrote:
opening a discussion for blader build 90 partly cuz i got pwned badly by dagger (even when in snowshield 30% and ironwall), which leads me to rethink about 90bich 90fire 80light 40ice
Quote:
discussion here about maxing out light is ONLY CUZ OF ITS GHOST WALK, NOTHING ELSE (mayb some parry buff)



so i was tempted to go for
90bich 90fire 90ice 30something(prolly light)

the ultimate tanker, best phy/mag def buffs, 90 ice gets 132x2(ice guard + passive) = 268 phy def (will tis extra phy def give an edge to surviving 90 daggers :? :? )
the extra phy def will be a good complement to the new shieldpd skill as it compensates more than the 76% reduction in shield phy def


90bich 90fire 60ice 60light

medicore build, 60 light has juz 3.5m less dist than 90 light ghost walk, but 60 ice has only 42x2 = 84 phy def more only, comparing to the 268 in 90ice


90bich 90fire 80light 30ice (yes i didnt mistake, its light 80 not 90 cuz light 90 only gives 5 parry more, 1m more dist and 1% more mag dmg)

my original planned build, i will only go for this if i wear PROT
so if i wear prot, i will get 1 hitted by wiz, but survive a dagger now :banghead:


another issue of ice vs light is ghost walk
do u all think ghost walk is that important to KILL OFF enemy? (blader doesnt need to run away fr enemy much :roll: )
i mean if ur enemy is dying and then he ghosts walk away :banghead: (assuming all wif drug of typhoon 100%)

welcome any inputs or discussions or any other builds :D

:D This is Lightheart, Jun :P

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Tue Apr 15, 2008 4:26 pm 
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weymouthhall wrote:
CLOT wrote:
opening a discussion for blader build 90 partly cuz i got pwned badly by dagger (even when in snowshield 30% and ironwall), which leads me to rethink about 90bich 90fire 80light 40ice
Quote:
discussion here about maxing out light is ONLY CUZ OF ITS GHOST WALK, NOTHING ELSE (mayb some parry buff)



so i was tempted to go for
90bich 90fire 90ice 30something(prolly light)

the ultimate tanker, best phy/mag def buffs, 90 ice gets 132x2(ice guard + passive) = 268 phy def (will tis extra phy def give an edge to surviving 90 daggers :? :? )
the extra phy def will be a good complement to the new shieldpd skill as it compensates more than the 76% reduction in shield phy def


90bich 90fire 60ice 60light

medicore build, 60 light has juz 3.5m less dist than 90 light ghost walk, but 60 ice has only 42x2 = 84 phy def more only, comparing to the 268 in 90ice


90bich 90fire 80light 30ice (yes i didnt mistake, its light 80 not 90 cuz light 90 only gives 5 parry more, 1m more dist and 1% more mag dmg)

my original planned build, i will only go for this if i wear PROT
so if i wear prot, i will get 1 hitted by wiz, but survive a dagger now :banghead:


another issue of ice vs light is ghost walk
do u all think ghost walk is that important to KILL OFF enemy? (blader doesnt need to run away fr enemy much :roll: )
i mean if ur enemy is dying and then he ghosts walk away :banghead: (assuming all wif drug of typhoon 100%)

welcome any inputs or discussions or any other builds :D

:D This is Lightheart, Jun :P


the pvp king is here :P
off topic : did u try Daibang warlock/warrior? he is damn hard to beat as well

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed Apr 16, 2008 2:30 am 
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Lol I guess u put up this topic as a result of our pvp :D , so Im just gonna give u my honest opinion about ur question.
As u already found out how hard can a warrior/rogue know-how player deal damages, I would suggest going with 90 ice 30 light. Pretty much u will be slower than regular chinese players that prefer light, but other than that, you get to have extra phy defense, which is pretty much vital against european chars.
Speed, you can purchase, extra phy. defense, u cant :wink:
Its true that euro wont get any new books, partly because the offensive skill that they currently possess already deals great damages. However, as the cap get higher and higher, the damage they deal will just get higher and higher, the extra hp and and higher level armors wont be able to keep up with extra damage that euros will deal.You will need extra phy defense to counter that.
As a blader, pretty much ur toughest opponent from euro sides will be warlock, warrior, and rogues ( which I happen to be warrior/ rogue :P), wizard u wont have to worry cause they wont be able to kill u with extra mag defense from fire lvl 90, shield and garments that u will wear. 8)
I myself believe that some builds are meant for pvp and others are meant for other things, its all about the gears and the way u utilize the situations you encounter that really matter :D
Off topic: I did pvp with Daibang, the warrior/ warlock, seems like either he didnt have good gears or didnt know how to use his build properly, I havent come close to losing against him yet. So yea, im still waiting for a special build to beat me so I can copy that :banghead:

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed Apr 16, 2008 6:12 am 
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weymouthhall wrote:
Lol I guess u put up this topic as a result of our pvp :D , so Im just gonna give u my honest opinion about ur question.
As u already found out how hard can a warrior/rogue know-how player deal damages, I would suggest going with 90 ice 30 light. Pretty much u will be slower than regular chinese players that prefer light, but other than that, you get to have extra phy defense, which is pretty much vital against european chars.
Speed, you can purchase, extra phy. defense, u cant :wink:
Its true that euro wont get any new books, partly because the offensive skill that they currently possess already deals great damages. However, as the cap get higher and higher, the damage they deal will just get higher and higher, the extra hp and and higher level armors wont be able to keep up with extra damage that euros will deal.You will need extra phy defense to counter that.
As a blader, pretty much ur toughest opponent from euro sides will be warlock, warrior, and rogues ( which I happen to be warrior/ rogue :P), wizard u wont have to worry cause they wont be able to kill u with extra mag defense from fire lvl 90, shield and garments that u will wear. 8)
I myself believe that some builds are meant for pvp and others are meant for other things, its all about the gears and the way u utilize the situations you encounter that really matter :D
Off topic: I did pvp with Daibang, the warrior/ warlock, seems like either he didnt have good gears or didnt know how to use his build properly, I havent come close to losing against him yet. So yea, im still waiting for a special build to beat me so I can copy that :banghead:


lol, was it the past daibang or the recent 1 he is pro now and use stun/sleep to fullest advantage...

and i lvl up light for ghost walk, not speed/parry/mag dmg or other things, and u cant buy ghost walk which is important IMO for give abit of chase or running away when being ganked, 60ice shld be juz fine :P adding abit more phy def

in pvp u dun run away and every build juz stand there tanking...but in jobwar and FW fights, there is no rules, its like a free-for-all, running, ganks and thats where ghost walk is god damn important

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed Apr 16, 2008 7:10 am 
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Yea, that would be a nice build as well. Im curious to see how it will turn out at 90 cap.
About Daibang, yea, he did used alot of stun/ sleep on me while we pvp, but I guess he wasnt really geared up against my build :( .
Still looking for a special build to beat me in pvp :banghead:

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed Apr 16, 2008 9:31 am 
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weymouthhall wrote:
Yea, that would be a nice build as well. Im curious to see how it will turn out at 90 cap.
About Daibang, yea, he did used alot of stun/ sleep on me while we pvp, but I guess he wasnt really geared up against my build :( .
Still looking for a special build to beat me in pvp :banghead:


u shld really make a video of ur pvps and let ppl envy ur skills :D

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Thu Apr 17, 2008 1:16 pm 
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Since both masteries light and cold are not indispensable for the blader, what about taking force instead?
Heal yourself (and as a bonus:party members) when necessary instead of using snow shield.
Use debuffs as a damage booster instead of magical damage increase in the light mastery.
And use pills for the speed or party with a bard :D
If you think this way, force mastery seems like an all in one package.
80 gap: 80b 80fire 80force 60cold
90 gap: 90b 90fire 90force 30cold

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Thu Apr 17, 2008 8:24 pm 
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Noble, i know what you saying, but euros are becoming gods of the game, yes they are ment to be damage dealers, but really that much damage? rogues 1 critting a glaver with 20 k hp, normal? And lets say if we do detect them, whats that gonna save with the wizzards being able to use ranged atacks, and when we see them what do we do, run? I unno im just saying if you take a vote everyone will say 9/10 that euros deal to much damage, and there buffs are other worldly, come on the cleric shielf buffs gives a couple of hundred of deff, thats like 2 full pieces of armor at 80 o.o, so there you go a damage dealer is now a tanker if they have that sub. Im just saying that your using something that you can buy against something they always have o.o.

To the topic, id say 80 becheon, 80 fire, 80 light, and then id go force for extra mp or something....

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sat Apr 19, 2008 4:27 am 
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Barotix wrote:
The question here is Phantom VS Increased phy defense. Which one do you want?


Increased Phy Defense is way better. Bladers are tanks and tanks need Phy Defense to tank.

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sat Apr 19, 2008 5:02 am 
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Shynygamie wrote:
Barotix wrote:
The question here is Phantom VS Increased phy defense. Which one do you want?


Increased Phy Defense is way better. Bladers are tanks and tanks need Phy Defense to tank.

lol... a PURE STR blader with SHEILD is already a tank so doesnt need any more phy def.. but needs speed and parry ratio
its hard fight at lvl 80+ with no phantom and they have 21m+


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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 20, 2008 4:23 am 
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alcoholic wrote:
Shynygamie wrote:
Barotix wrote:
The question here is Phantom VS Increased phy defense. Which one do you want?


Increased Phy Defense is way better. Bladers are tanks and tanks need Phy Defense to tank.

lol... a PURE STR blader with SHEILD is already a tank so doesnt need any more phy def.. but needs speed and parry ratio
its hard fight at lvl 80+ with no phantom and they have 21m+

A tanker doesnt mean an immortal. Thats why Jun_CLOT posted this post in the first place :roll:

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 20, 2008 6:34 am 
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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 20, 2008 8:06 am 
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since 90 is kinda unknown to all, i'm sticking to 60light 60ice, partly cuz it needs the least sp :P
but also its a combination of ghost walk + phy def

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sun Apr 20, 2008 2:15 pm 
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nope.. you need light maxed and not ice
90bich/90light/90fire

light also gives + parry, which is similar in a way to +phy def/+mag def

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Tue Apr 22, 2008 6:57 pm 
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CLOT wrote:
since 90 is kinda unknown to all, i'm sticking to 60light 60ice, partly cuz it needs the least sp :P
but also its a combination of ghost walk + phy def

great choice IMO... (although its still inferior to 90fire/ 90force/ 30 ice :D )

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Tue Apr 22, 2008 9:06 pm 
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I'm going 90 bicheon, 90 ice, 90 force and 30 light, I think. I'm not building a killer machine, but an annoying grinder. :D

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Sat Apr 26, 2008 11:59 am 
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CLOT has it right.
No one except people who have played KSRO have any idea what 90 cap is like (those that have, please leave your findings).

There are going to be three very different builds happening for bladers and the only way to see which is strongest is to wait and see them in action.

1) 90blade / 90fire / 90ice / 30light
2) 90blade / 90fire / 90light / 30ice
3) 90blade / 90fire / 90force / 30ice or 30light

Or the in-between builds like CLOT has gone for (60 / 60).

All have cons, all have pros. No way to tell which is going to be strongest.

**Edit: Asking around, it appears that most blade build people I know are going for option 2. Not saying that it is the best, just seems most popular.**


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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 3:44 am 
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CLOT wrote:
since 90 is kinda unknown to all, i'm sticking to 60light 60ice, partly cuz it needs the least sp :P
but also its a combination of ghost walk + phy def


is 34 physical defense alot to you?
if it is try 70ice/50light
still have ghost walk and if you anticipate where they are gonna land with their ghost walk then try and kd im sure you can get them. if you are persistent enough you can keep chasing them until they need to rebuff then thats where you can get your kill.

KarmaPolice wrote:
nope.. you need light maxed and not ice
90bich/90light/90fire

light also gives + parry, which is similar in a way to +phy def/+mag def


60light +54 parry ratio
90light +67 parry ratio
dont think that would make a difference if you had full blues, since we are talking about a full farmed 90 blader


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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 7:01 am 
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Although, I was convinced to stop levelling Force mastery, I found myself levelling it.
Since bladers are most likely to stay alive than anyone else in a party, I need to have res.
And, cold imbue is very helpful in certain cases, espacially if you really act as a tanker rather than a damage dealer.

90Bicheon(required) 90Fire(required) 52L 22C 46F
With this build, I will have:
1-high res (up to 56lvl)
2-cold imbue (2nd book)
3-snow shield (%20 absorbsion)
4-phantom (16m)
5-speed (%55)
6-Less SP required
7-Easier to delvl for 100cap (just delvl force)

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 7:36 am 
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what are you going to do with that res?


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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 8:06 am 
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Barotix wrote:
The question here is Phantom VS Increased phy defense. Which one do you want?

get phantom wear armor
put 1str 2int each lvl
be spear make alot damge =win faster
========================
this is my answer

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 8:41 am 
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Delirious wrote:
what are you going to do with that res?


Res people ofcourse :D

I can not MAX 3 masteries, too much SP for me.

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 8:44 am 
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pretty sure clot has a full str 80 blader...i mean i wouldnt want to make or continue a noobie character until i reach 90.


Last edited by Delirious on Wed May 21, 2008 8:46 am, edited 1 time in total.

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 Post subject: Re: the ultimate Blader build 90?
PostPosted: Wed May 21, 2008 8:45 am 
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painsit wrote:
1-high res (up to 56lvl)


doesnt that mean you can only res people that level?


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