Im not sure its islamic, i think its egyptian.... but heh i unno, but think about it chinesse is solo, euro is team, so i'm guessing that egyptians or wtv are gonna be in the middle, so think of mabby assasins thief type characters that are better in groups but can still do well by themselves.... I unno juss theory
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Barotix wrote:
MrBow wrote:
would islamic extremists bomb JM's office if JM launches the islamic race?
as long as the Islamic cities [Baghdad, Hotan, Samarkand] and the Islamic characters don't misrepresent the Muslims, then you have nothing to worry about
Islam, they work with Summoned monsters, and you skill your summoner aswell as the skills your summoned monsters have, therefore probably having to farm twice as much, but I do think they will be insane, and directly compliment the European race, as each can buff others not just themselves.
INFO ON ISLAMIC CHARACTERS:
Quote:
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
Silkroad Online with Western European, Eastern Chinese, and New Islam Fantasy is all based upon the ancient cultures and legends of China, Islam, and Europe.
Quote:
Silkroad Online is an MMORPG (Massively Multiplayer Online RPG) that puts the player deep into ancient Chinese, Islamic, and European civilizations. The Silk Road, was in short, a major cultural and economic trading gateway. Roads connected between ancient Asia and Europe that have disappeared into the forgotten history of glory and adventure.
from the looks of things i think joymax does refer to them as civilizations, but because of popular use among players the common term has become: race
Quote:
What do you imagine when you hear the word, 'Silk Road'? Dreamy images like a limitless desert, tired travelers and a long train of camels with a full load of silk. This appearance occurs to most people and such images of the Silk Road are known to us, but they are just a tip of the iceberg.
The Silk Road was the long voyage connecting the East and the West. The road was not a mere trading pathway for transferring the goods like silks or spices. It was the very knowledge and culture of many people who had gone there and back full of adventure, not just goods delivered and transferred through the Silkroad. Now is the time when the importance of the international exchange is emphasized under the proposition of the global standard.
Although, a long time ago the exchanges between Asia and Europe which had been the center of the world had been made.
crossing the Silk Road was possible by anyone. Their features were diversified from merchants, adventurers, soldiers and diplomatic missions to thieving, and they would have not yielded to all hard obstacles for their own goals. We have gotten the belief to create the new world in this online game, envisioning those who have treaded through all the areas of the east and the west via Silk Road.
They all had different objectives, but one in common probably would be 'the dream to the new world'. A variety of dreams they had all realized through various adventures on the Silk Road. The intention of production is to make the online game where users can realize various dreams respectively.
you would think people would read the website they downloaded a game from :/
Quote:
Many online games are shown, but finding the aspect of another real world is not easy. To construct the exciting online game world closely similar to the real world, never fail to forget the consideration of the distopia as well as the utopia. Can the light with the shade exist as the shade exists due to the light? A various and complex society closely allied to the more real world where the light and shade coexist. The user must decide whether it becomes the utopia or distopia. That becomes the base for designing the social components in 'Silkroad Online'.
atm i think sro is in between Utopia, and Distopia. The community is aight, but at the same time there are so many problems within the community that joymax is blamed for.
Islamic weapons: Sword: Example of a sword found in India commonly utilized by soldiers under Islamic Sultanates Blade: The technical Term is: Scimitar Claws: The technical term is: Katar Chakoram: Joymax misspelled it, real spelling is: Chakram [ranged]
common question on weapons: Stab VS Slash/Cut AKA European Stabbing sword [rapier] VS Islamic Slashing Blade [scimitar]... who wins?
Copy + Paste from all my Islam related post FTW!
There, Archive the above in your brain or in some text format.
Merely Speculation based on everything we know so far i have ascertained this much: Party: European > Mixed = Islam > Chinese Solo: Chinese > Islam > European E.G.: Overall, European = Chinese = Islam. A.K.A. Balance
Elaborate: If Chinese is the best at solo play overall and the worst at party play overall, then they're in the Middle ground Overall. If European are the worst at solo overall and The best at party over all, then they're in the Middle ground Overall. Therefore, Chinese = European. (here is where Islam complicates matters)
Islam is speculated, based on information laid ALL OVER the net, to be able to solo decently without much hindrance and be able to party well without ruining the potential efficiency of the party.
Now here is a illustration to explain matters: Imagine a rating, 1 being the lowest possible 3 being the highest. Then take the averages to get the overall balance, afterwards substitute the number in overall for the civilization corresponding with that overall category. 1--------2--------3 European: [1]Solo [3]Party [2]Overall
Chinese: [3]Solo [1]Party [2]Overall
Islam: [2]Solo [2]Party [2]Overall
Overall: so: [2]=[2]=[2] Substitution: European = Islam = Chinese
Party: [3]>[2]>[1] Substitution: European > Mixed=Islam > Chinese
Solo: [1]<[2]<[3] Substitution: European < Islam < Chinese
So conclusion, Joymax planned the game well: If you prefer party play, go European. If you prefer solo play, go Chinese. If you Like doing both every now and then, go Islamic.
Historically thats incorrect: Westerners (Europeans) are considered to be more about the "Me, Me, Me" Ergo; Solo. Asians are considered to be conformist, the community " Group Mentality " Ergo; Party. Muslims span all races, and looking at historical archives Joymax hit it on the dime, although its still, predominantly, a "Group Mentality". Despite this, it is a safe bet: "Relative"
Biologically, humans are all about the "Group Mentality".
Islam, they work with Summoned monsters, and you skill your summoner aswell as the skills your summoned monsters have, therefore probably having to farm twice as much, but I do think they will be insane, and directly compliment the European race, as each can buff others not just themselves.
INFO ON ISLAMIC CHARACTERS:
Quote:
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
Silkroad Online with Western European, Eastern Chinese, and New Islam Fantasy is all based upon the ancient cultures and legends of China, Islam, and Europe.
Quote:
Silkroad Online is an MMORPG (Massively Multiplayer Online RPG) that puts the player deep into ancient Chinese, Islamic, and European civilizations. The Silk Road, was in short, a major cultural and economic trading gateway. Roads connected between ancient Asia and Europe that have disappeared into the forgotten history of glory and adventure.
from the looks of things i think joymax does refer to them as civilizations, but because of popular use among players the common term has become: race
Quote:
What do you imagine when you hear the word, 'Silk Road'? Dreamy images like a limitless desert, tired travelers and a long train of camels with a full load of silk. This appearance occurs to most people and such images of the Silk Road are known to us, but they are just a tip of the iceberg.
The Silk Road was the long voyage connecting the East and the West. The road was not a mere trading pathway for transferring the goods like silks or spices. It was the very knowledge and culture of many people who had gone there and back full of adventure, not just goods delivered and transferred through the Silkroad. Now is the time when the importance of the international exchange is emphasized under the proposition of the global standard.
Although, a long time ago the exchanges between Asia and Europe which had been the center of the world had been made.
crossing the Silk Road was possible by anyone. Their features were diversified from merchants, adventurers, soldiers and diplomatic missions to thieving, and they would have not yielded to all hard obstacles for their own goals. We have gotten the belief to create the new world in this online game, envisioning those who have treaded through all the areas of the east and the west via Silk Road.
They all had different objectives, but one in common probably would be 'the dream to the new world'. A variety of dreams they had all realized through various adventures on the Silk Road. The intention of production is to make the online game where users can realize various dreams respectively.
you would think people would read the website they downloaded a game from :/
Quote:
Many online games are shown, but finding the aspect of another real world is not easy. To construct the exciting online game world closely similar to the real world, never fail to forget the consideration of the distopia as well as the utopia. Can the light with the shade exist as the shade exists due to the light? A various and complex society closely allied to the more real world where the light and shade coexist. The user must decide whether it becomes the utopia or distopia. That becomes the base for designing the social components in 'Silkroad Online'.
atm i think sro is in between Utopia, and Distopia. The community is aight, but at the same time there are so many problems within the community that joymax is blamed for.
Islamic weapons: Sword: Example of a sword found in India commonly utilized by soldiers under Islamic Sultanates Blade: The technical Term is: Scimitar Claws: The technical term is: Katar Chakoram: Joymax misspelled it, real spelling is: Chakram [ranged]
common question on weapons: Stab VS Slash/Cut AKA European Stabbing sword [rapier] VS Islamic Slashing Blade [scimitar]... who wins?
Copy + Paste from all my Islam related post FTW![/quote]
There, Archive the above in your brain or in some text format.
Merely Speculation based on everything we know so far i have ascertained this much: Party: European > Mixed = Islam > Chinese Solo: Chinese > Islam > European E.G.: Overall, European = Chinese = Islam. A.K.A. Balance
Elaborate: If Chinese is the best at solo play overall and the worst at party play overall, then they're in the Middle ground Overall. If European are the worst at solo overall and The best at party over all, then they're in the Middle ground Overall. Therefore, Chinese = European. (here is where Islam complicates matters)
Islam is speculated, based on information laid ALL OVER the net, to be able to solo decently without much hindrance and be able to party well without ruining the potential efficiency of the party.
Now here is a illustration to explain matters: Imagine a rating, 1 being the lowest possible 3 being the highest. Then take the averages to get the overall balance, afterwards substitute the number in overall for the civilization corresponding with that overall category. 1--------2--------3 European: [1]Solo [3]Party [2]Overall
Chinese: [3]Solo [1]Party [2]Overall
Islam: [2]Solo [2]Party [2]Overall
Overall: so: [2]=[2]=[2] Substitution: European = Islam = Chinese
Party: [3]>[2]>[1] Substitution: European > Mixed=Islam > Chinese
Solo: [1]<[2]<[3] Substitution: European < Islam < Chinese
So conclusion, Joymax planned the game well: If you prefer party play, go European. If you prefer solo play, go Chinese. If you Like doing both every now and then, go Islamic.
Historically thats incorrect: Westerners (Europeans) are considered to be more about the "Me, Me, Me" Ergo; Solo. Asians are considered to be conformist, the community " Group Mentality " Ergo; Party. Muslims span all races, and looking at historical archives Joymax hit it on the dime, although its still, predominantly, a "Group Mentality". Despite this, it is a safe bet: "Relative"
Biologically, humans are all about the "Group Mentality".[/quote]
Islamic characters can summon Genies. The genies can attack physically, or use the elemental magics of their nature. Islamic characters use four kinds of weapons: sword, ax, katar, and can summon genies whose magics are based on Earth, Wind, Fire, and Water.
City: Tehran
Located in a basin surrounded by mountains on a plateau, this town in the wilderness seems ordinary at first glance. But somewhere in this down is the secret base of the bandits.
Dungeon: Tower of Babel
An enormous tower built by ancient humans in defiance to God. Demolished by God's punishment, foolish humans have yet to forsake defiance and they seek to rebuild this tower.
Quote:
Monster list with english translations
Dragonfly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (Something like Gun Powder)
Seopwon (An other flame monkey)
Yuha saohjeong (A water demon)
Yomangnachal (Flame nachal)
Volcanic Mujigi (Flame Mujigi)
Nachalseonnyeo (Fanfairy? A female mob)
Goeanhwasanma (Red flame ghost)
Cheonbong jeopalgye (Pig ghost)
Horyeokdaeoh (Tiger of the Big Five, a wolf ghost?)
Monkey Ghost
Hwayeomchung lions (Small flame bug)
Monkey Ghost Junior (Small monkey ghost)
0 shares cheolseon (Fanprincess?? Seems to be an other type of "Fanfairy")
Daeryeokwoomawang (Vigorously cattle Beelzebub??? Something like "king of the cows")
New items
Monkey Ghost Scroll
Water Demon Scroll
Pig Ghost Scroll
Mysterious Warp Monk Kaman (don't ask me what THAT is!!)
Crimson's box
Anger's box
Hongyeom box
Box of glory
Summon Scrolls of:
Dagger Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon dagger guards that do not patrol, but defend critical points. (Maximum allocation: Large = 30; small = 15)
Chakram Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon guards armed with chakrams that do not patrol, but defend critical points. (Maximum allocation: Large = 30; small = 15)
Dagger Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon dagger guards that patrol about the fortresses. (Maximum allocation: Large = 30; small = 15)
Chakram Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon guards armed with chakrams that patrol about the fortresses. (Maximum allocation: Large = 30; small = 15)
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw (Katar) and the chakoram (Chakram) as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
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