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 Post subject: S/S NUKERS
PostPosted: Fri Apr 04, 2008 12:30 am 
Hi, I'm New Here
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ive been playin this game for a while now and ive just started a nuker (chinese)
-- hes a lvl 27 with a 6 gap (masteries at lvl fire/21-bicheon/19 )
ive heard ice/light is better than fire/light nuke

now my question is wat should my build be for the new 90 cap comin out?
at first i was going to go
fire-90
light-90
biceon-90
ice-30
this good and if not sum 1 explain the build of ice/light with no hueskal plz i just want bicean ^^ thxs again for responding


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 Post subject: Re: S/S NUKERS
PostPosted: Fri Apr 04, 2008 1:24 am 
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Location: forsaken world
cold or die
i believe someone here has said that before
or atleast somehting along those lines


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 Post subject: Re: S/S NUKERS
PostPosted: Fri Apr 04, 2008 3:27 pm 
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Yes, let me explain.
Since your a nuker you have to put all your stat points into int to obtain the most damage to make.

If your full int you won't have a lot of defense (phys) so if you dont use ice for the phys def buff and mana shield you wont stay a life long.
This means at pvp and job wars you will die by every str player you will meet and at pve it will bereally hard too since most mobs are physical.

So thats point 1, get 80 ice for defense (90 for 90 cap)

Then bicheon, some says your a nuker why use sword skills?
All i can say about this is KD can be a life saver, better blocking due buffs and nice chains to give status effects.
Means must have so would be 80 bicheon (90)

Then last and most inportant your main imbue fire or light.
Yes is is true Fire does make some more damage but what else do u use a s a nuker from the fire tree.
You dont need the phys atk power buff and the magical defsen ebuff isn't needed either since your already int.

Now say light, some less damage then fire but you hit more mobs whit it at the same time.
Lion shout very nice to lure of finish mobs and players.
Grasswalk must have!!! faster grinding or escaping!
Ghost walk Phantom also must have same reason as grasswalk
Parry buff, also needed, makes str chars crit less on you.

So my conclusion is light is way more inportant then fire.
So get light to 80 (90)

means you have now;
80 bicheon (90 for 90 cap)
80 lightning (imbue) (90 for 90 cap)
80 ice (defese) (90 for 90 cap)
60 fire (extra) (30 for 90 cap)

I hope I helped otherwise please feel free to ask me!

yours Bounz

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<<banned from SRF for rules violations. -SG>>


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 Post subject: Re: S/S NUKERS
PostPosted: Fri Apr 04, 2008 10:17 pm 
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hey bounz thxs for that i knew that int helps with mag def... but thxs for your help just one more question

my fires at lvl 21 and fire imbue is at 9 and my question is

should i dlvl my fire imbue or just leave it and start trainin my lightin imbue?


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 Post subject: Re: S/S NUKERS
PostPosted: Mon Apr 07, 2008 10:51 am 
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leave it like this, just farm your lightining from now on.
it isn't that much sp to get good luck!!

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<<banned from SRF for rules violations. -SG>>


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 Post subject: Re: S/S NUKERS
PostPosted: Tue Apr 08, 2008 10:46 pm 
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hey bounz thxs a lot imma start farmin
calculator said i need 580k of sp :P so imma start farmin it for 90 cap


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 Post subject: Re: S/S NUKERS
PostPosted: Wed Apr 09, 2008 6:18 am 
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littleman101 wrote:
hey bounz thxs a lot imma start farmin
calculator said i need 580k of sp :P so imma start farmin it for 90 cap



Goodluck man,
I know farming is boring to do, but if you have done it you can be proud on yourself with a farmed legit char!

:D

yours Bounzz

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<<banned from SRF for rules violations. -SG>>


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