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blackfalcon
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Post subject: the 90+ cap build thread Posted: Sun Mar 16, 2008 4:05 am |
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Joined: Jun 2007 Posts: 1865 Location:
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i think we should just start a new thread so that people can ask all their questions about the 90+ caps and what builds and masteries to pick so that people dont keep making new topics just to ask another question.
so i think all questions regarding future caps and builds should be posted here
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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Hideoki
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Post subject: Re: the 90+ cap build thread Posted: Sun Mar 16, 2008 4:13 am |
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Joined: Dec 2007 Posts: 1304 Location:
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lmao...why start a new thread? threads which pass 2 pages can be read through easily...
_________________ Server: Sparta - Inactive IGN: Hideoki Level: 9x Build 120% Pure Int S/S + Pure Force and 100% sun whore lol
PServer: Salvation - Active IGN: Hideoki / SuddenDeath - BigInJapan Build: Full Int Light/Cold/Bich level 70
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Sun Mar 16, 2008 4:16 am |
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Joined: Jun 2007 Posts: 1865 Location:
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because people keep makin 20 new topcs just to ask a question about their materies
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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revo333
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Post subject: Re: the 90+ cap build thread Posted: Sun Mar 16, 2008 10:56 pm |
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Joined: Mar 2008 Posts: 154 Location: Playing SRO On My Computer
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does anyone know when 90 cap comin out? is it a matter of months, weeks or years?
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
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SaoKill
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Post subject: Re: the 90+ cap build thread Posted: Sun Mar 16, 2008 11:03 pm |
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Joined: Jan 2008 Posts: 1265 Location:
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NO ONE KNOWS. Why does everyone ask? We have answered this so many times... Everyone who said a time, is just guessing...
_________________ [Server]//:Sparta
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revo333
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Post subject: Re: the 90+ cap build thread Posted: Sun Mar 16, 2008 11:05 pm |
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Joined: Mar 2008 Posts: 154 Location: Playing SRO On My Computer
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o, then im not gonna worry bout it anymore. ive been told by some ppl its comin out in 1 week, someone told me 1 year, someone told me 10 months so before i do some major griding on my character i wanted to make sure i dont do anything dumb.
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Sun Mar 16, 2008 11:09 pm |
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Joined: Jun 2007 Posts: 1865 Location:
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just plan on it being here by june/july. not saying it will be but atleast you'll be prepared
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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revo333
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 12:15 am |
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Joined: Mar 2008 Posts: 154 Location: Playing SRO On My Computer
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since at later caps a pure int needs to drop their wep skill and pick up force, at the 80 cap instead of doin 80heuskal, 80light, 80 ice and 60 force should i do 80 heuskal, 80 lgith, 80 ice and 30 force so when the 90 cap comes around i dont have to d lvl force from 60 to 30 or should i not get force at all. i was thikin bout getting force because later in the game when higher caps come out u have to drop fire complettly and pick up force.
thanks.
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 12:47 am |
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Joined: Jun 2007 Posts: 1865 Location:
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no one said nukers have to drop their weapon and pick force, you can do whichever you want. but if you do pick weapon, after the 100 cap you'll need to decide if you want to keep ice and light as your main and then weapon as ur lower mastery, or go weapon and ice/ light then have either ice or light as a lower mastery
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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SaoKill
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 2:09 am |
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Joined: Jan 2008 Posts: 1265 Location:
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blackfalcon wrote: no one said nukers have to drop their weapon and pick force, you can do whichever you want. but if you do pick weapon, after the 100 cap you'll need to decide if you want to keep ice and light as your main and then weapon as ur lower mastery, or go weapon and ice/ light then have either ice or light as a lower mastery ice/weapon mastery is pointless for INTs. your imbue + nuke is so low, even STR's will hit higher. Ice/Lightning is also pointless because you'll have no defense mechanisisms, causing you to be an open target against anybody. So the way to go for higher caps is Lightning/Force. REALLY STRONG Nukes, Stun [110], Debuffs. With Debuffs, you'll be able to rape.
_________________ [Server]//:Sparta
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 2:46 am |
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Joined: Jun 2007 Posts: 1865 Location:
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SaoKill wrote: blackfalcon wrote: no one said nukers have to drop their weapon and pick force, you can do whichever you want. but if you do pick weapon, after the 100 cap you'll need to decide if you want to keep ice and light as your main and then weapon as ur lower mastery, or go weapon and ice/ light then have either ice or light as a lower mastery ice/weapon mastery is pointless for INTs. your imbue + nuke is so low, even STR's will hit higher. Ice/Lightning is also pointless because you'll have no defense mechanisisms, causing you to be an open target against anybody. So the way to go for higher caps is Lightning/Force. REALLY STRONG Nukes, Stun [110], Debuffs. With Debuffs, you'll be able to rape. which is why i said u could go weapon+light then ice lower
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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Amalie
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 11:19 am |
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Joined: Feb 2008 Posts: 390 Location:
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120 Sword / 120 Light / 60 Ice
_________________ << banned for proof of botting. -cin >>
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revo333
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 11:52 am |
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Joined: Mar 2008 Posts: 154 Location: Playing SRO On My Computer
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wat will be the best for a pure int nuker at the 90 and 100 caps. spear or sword and shield (keep in mind i will have snowshield and cold wave attack series)
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
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noobert mclagg
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 1:55 pm |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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revo333 wrote: since at later caps a pure int needs to drop their wep skill and pick up force, at the 80 cap instead of doin 80heuskal, 80light, 80 ice and 60 force should i do 80 heuskal, 80 lgith, 80 ice and 30 force so when the 90 cap comes around i dont have to d lvl force from 60 to 30 or should i not get force at all. i was thikin bout getting force because later in the game when higher caps come out u have to drop fire complettly and pick up force.
thanks. 30 force is useless. At 90 cap i would go 90 bicheon, 90 light, 90 ice instead of 90 heuk/90light/90ice. Cause at 100 cap u will get a chain that inflicts dull, fear, and stun. Then at 120 they get a chain that inflicts bleed, dull, impotent, fear, and division. Even at 100 i think that weapon would be better than force cause u can inflict dull, fear, and stun from one chain, and bleed impotent and division from lightning chain, and u always have flying stone smash if u dont inflict bleed. Also, u always hav kd and stab which can do more then a nuke, and save ur life. finally, u hav the shield passive which increase blocking ratio, an shield technique increases blocking ratio and physical defense.
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 10:17 pm |
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Joined: Jun 2007 Posts: 1865 Location:
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Amalie wrote: 120 Sword / 120 Light / 60 Ice im glad sum1 understands what im saying
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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BloodOwnzzz
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 10:42 pm |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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Chinese Nuker/Hybrid Nuker - 90 Fire/Force - 90 Light - 90 Cold(60 if you don't want to delevel) or... 90 Sword/Spear - 90 Light - 90 Cold(60 if you don't want to delevel)
Str/Hybrid Chinese - Weapon 90 - Fire 90 - Light 90 - Cold 30
_________________

Wizard/Cleric Guide
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SaoKill
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 10:48 pm |
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Joined: Jan 2008 Posts: 1265 Location:
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BloodOwnzzz wrote: Chinese Nuker/Hybrid Nuker - 90 Fire/Force - 90 Light - 90 Cold(60 if you don't want to delevel) or... 90 Sword/Spear - 90 Light - 90 Cold(60 if you don't want to delevel)
Str/Hybrid Chinese - Weapon 90 - Fire 90 - Light 90 - Cold 30 For the str char, if you have cash, 90 cold is better. you can just buy some speed, and have a lot higher phys defence too. you can also just keep your snowshield at 20%
_________________ [Server]//:Sparta
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 10:56 pm |
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Joined: Jun 2007 Posts: 1865 Location:
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why would a full str char need more def? hybrid should probably get cold though since they do lack hp and def. and it would get pretty expensive having to buy speed pots. and you wouldnt have parry ratio increase.
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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revo333
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 11:05 pm |
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Joined: Mar 2008 Posts: 154 Location: Playing SRO On My Computer
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so noobert mclagg are u saying that bicehon is better for a pure int sword and shield nuker than force even though force has all the debuffs and therapy stuff?
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
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BloodOwnzzz
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Post subject: Re: the 90+ cap build thread Posted: Mon Mar 17, 2008 11:08 pm |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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SaoKill wrote: BloodOwnzzz wrote: Chinese Nuker/Hybrid Nuker - 90 Fire/Force - 90 Light - 90 Cold(60 if you don't want to delevel) or... 90 Sword/Spear - 90 Light - 90 Cold(60 if you don't want to delevel)
Str/Hybrid Chinese - Weapon 90 - Fire 90 - Light 90 - Cold 30 For the str char, if you have cash, 90 cold is better. you can just buy some speed, and have a lot higher phys defence too. you can also just keep your snowshield at 20% Better Damage > Better Defense when all you need is 20% Snow Shield.
_________________

Wizard/Cleric Guide
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SaoKill
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Post subject: Re: the 90+ cap build thread Posted: Tue Mar 18, 2008 1:25 am |
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Joined: Jan 2008 Posts: 1265 Location:
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BloodOwnzzz wrote: SaoKill wrote: BloodOwnzzz wrote: Chinese Nuker/Hybrid Nuker - 90 Fire/Force - 90 Light - 90 Cold(60 if you don't want to delevel) or... 90 Sword/Spear - 90 Light - 90 Cold(60 if you don't want to delevel)
Str/Hybrid Chinese - Weapon 90 - Fire 90 - Light 90 - Cold 30 For the str char, if you have cash, 90 cold is better. you can just buy some speed, and have a lot higher phys defence too. you can also just keep your snowshield at 20% Better Damage > Better Defense when all you need is 20% Snow Shield. to be honest, 16% mag + doesn't effect pure str's that much...
_________________ [Server]//:Sparta
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Tue Mar 18, 2008 1:52 am |
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Joined: Jun 2007 Posts: 1865 Location:
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but theres other useful buffs from lightning besides the mag increase
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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SaoKill
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Post subject: Re: the 90+ cap build thread Posted: Tue Mar 18, 2008 1:55 am |
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Joined: Jan 2008 Posts: 1265 Location:
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blackfalcon wrote: but theres other useful buffs from lightning besides the mag increase eh, parry ratio. besides that? You can get parry ratio from scrolls/ on your clothes [% increase atleast]. And for speed, as I said, you can just buy it, so lv30 lightning would just be for people who have cash.
_________________ [Server]//:Sparta
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blackfalcon
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Post subject: Re: the 90+ cap build thread Posted: Tue Mar 18, 2008 3:24 am |
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Joined: Jun 2007 Posts: 1865 Location:
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i do agree that if you have the money u could take ice
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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noobert mclagg
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Post subject: Re: the 90+ cap build thread Posted: Tue Mar 18, 2008 3:45 am |
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revo333 wrote: so noobert mclagg are u saying that bicehon is better for a pure int sword and shield nuker than force even though force has all the debuffs and therapy stuff? Yea cuase bicheon has bleed, division, impotent, dull, fear, and stun, and u will have better survivability and kd+ stab which does good damage.
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BloodOwnzzz
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Post subject: Re: the 90+ cap build thread Posted: Tue Mar 18, 2008 4:56 pm |
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noobert mclagg wrote: revo333 wrote: so noobert mclagg are u saying that bicehon is better for a pure int sword and shield nuker than force even though force has all the debuffs and therapy stuff? Yea cuase bicheon has bleed, division, impotent, dull, fear, and stun, and u will have better survivability and kd+ stab which does good damage. Dull, Fear and Stun don't come until 100 cap. Consider Impotent and the ability to block as your biggest defenses. And consider KD's outside of 1v1 will put you at a disadvantage.
_________________

Wizard/Cleric Guide
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