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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 9:41 pm 
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i pvp all builds both euro and chinese wtf lmao.


....i wont argue! i dont use bicheon...i do very well without it! at this cap it helps....like i said i dont pla to use it and wotn sue it, i will only need to de level it anyway 1day and i dotn fancy that

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 9:43 pm 
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I want to see you vs a Pure STR Bicheon, getting ksed/chained every second, and see how you do. You're nukes will only get him after a while, a long while.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 9:44 pm 
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at this cap yes, bicheon is dagnerous never said it wasnt.

but ill say again, i dont want to de level bich at 100 to 0!!! so i wont bother with it

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 9:47 pm 
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Hideoki wrote:
i pvp all builds both euro and chinese wtf lmao.


....i wont argue! i dont use bicheon...i do very well without it! at this cap it helps....like i said i dont pla to use it and wotn sue it, i will only need to de level it anyway 1day and i dotn fancy that

at lower levels things seem a bit different and results in pvp may differ from later levels.

anyway a pure int force nuker like you plan is a great build for the "prepared" battles, all you can do if you get ambushed is run at least if your snow shield is not ready yet.


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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 9:49 pm 
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im aware bicheon would make me stronger now in 1 vs 1. but i wont say again why i havent chosen it lol

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 10:12 pm 
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SaoKill wrote:
I want to see you vs a Pure STR Bicheon, getting ksed/chained every second, and see how you do. You're nukes will only get him after a while, a long while.


You watch too many braindead bots PvP, Hideoki is right about everything he wrote in this topic.
A real nuker would nuke, phantom walk away, nuke once or twice, phantom walk away and continue nuking. Any nuker with brain cells will understand that if he stands next to the blader or glavier he will get stunned, KBed and KDed all the time, PHANTOM WALK HAS BEEN MADE FOR BOWS AND NUKERS TO STAY AWAY FROM THEIR OPPONENT, NOT TO GET TO HIS GRIND SPOT FASTER.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 10:18 pm 
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MrSonic wrote:
SaoKill wrote:
I want to see you vs a Pure STR Bicheon, getting ksed/chained every second, and see how you do. You're nukes will only get him after a while, a long while.


You watch too many braindead bots PvP, Hideoki is right about everything he wrote in this topic.
A real nuker would nuke, phantom walk away, nuke once or twice, phantom walk away and continue nuking. Any nuker with brain cells will understand that if he stands next to the blader or glavier he will get stunned, KBed and KDed all the time, PHANTOM WALK HAS BEEN MADE FOR BOWS AND NUKERS TO STAY AWAY FROM THEIR OPPONENT, NOT TO GET TO HIS GRIND SPOT FASTER.

No, Phantom was made to move quicker... This shows that a nuker can only kill by running and nuking. And also, you're wrong in every way. By the time you phantom away, your enemy will A. phantom next to you B. have repotted your nuke already, and be at full HP. and once your knocked down, stunned, etc. your screwed, you can't "phantom away".

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:14 pm 
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SaoKill wrote:
MrSonic wrote:
SaoKill wrote:
I want to see you vs a Pure STR Bicheon, getting ksed/chained every second, and see how you do. You're nukes will only get him after a while, a long while.


You watch too many braindead bots PvP, Hideoki is right about everything he wrote in this topic.
A real nuker would nuke, phantom walk away, nuke once or twice, phantom walk away and continue nuking. Any nuker with brain cells will understand that if he stands next to the blader or glavier he will get stunned, KBed and KDed all the time, PHANTOM WALK HAS BEEN MADE FOR BOWS AND NUKERS TO STAY AWAY FROM THEIR OPPONENT, NOT TO GET TO HIS GRIND SPOT FASTER.

No, Phantom was made to move quicker... This shows that a nuker can only kill by running and nuking. And also, you're wrong in every way. By the time you phantom away, your enemy will A. phantom next to you B. have repotted your nuke already, and be at full HP. and once your knocked down, stunned, etc. your screwed, you can't "phantom away".


You do know you're embrassing yourself here do you? But whatever, i always enjoy a good laugh.
Yes a nuker can only kill by running and nuking, that is why you're a nuker not a glavier, its not by submitting yourself to a tornado of Stuns, KBs, KDs and chains that you're gonna win a battle simply because a skilled opponent won't even let you nuke properly, hence why you need to phantom walk away.

Now imagine you're a pure INT spear with a 72+7 spear and you are 80 Cold, 80 Lightning, 80 Fire and 60 Heuksal, and your opponent is a lv 80 pure str glavier.
A fire nuke of a pure int spear with a +7 spear hits around 12k, a lightning nuke hits around 14k, and its all you need to defeat your opponent.
First the nuker will try to KB him, then he phantom walks away and uses lightning nuke, after that the glavier only has 10k hp left, then he fire nukes him. Because the glavier potted after the light nuke he will only have 1-2k hp left after the 2nd nuke because pots are not instant heal. After that all the spearman has to do is use 1-2 lion shouts and the glavier hits the floor. Of course this combo can get interrupted by Stuns or KBs, but as long as you got Snow Shield on you're pretty safe unless the glavier has sun or hits heavy crits.

And lets not forget that many STR's don't even have phatom walk in their PvP toolbar so while they are fumbling with their skills the pure int will nuke the hell out of them.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:20 pm 
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14k on a fully farmed glaiver? hell no. A fully farmed/capped glaiver will have about 21k, and there's no way a nuker will be hitting 14k on garms.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:25 pm 
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http://www.youtube.com/watch?v=xPdtMYJGirc

0:54 12k fire nuke on a pure str, and don't come saying me that it was a pure int or even a hybrid, they would never be able to tank through that.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:33 pm 
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Alright, so you'll hit 12k nukes, but how many times?
Let's say it is a glaiver. So, the PvP starts. you hit a 12K Nuke, and phantom, but the glaiver phantoms with you, stuns you, dulls you. You phantom again, still effect by the dull, so your attack is slow, and so the glaiver knocks you back before you get the nuke, and crits you.
It's all luck, no matter what. But the glaiver will have a lot better chance of winning. Is it a pot war? alright, than, once your snowshield runs out, what do you do?

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:36 pm 
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And who said that i will not be using expensive pills? If its an important battle like a PvP tournament or a honour battle hell yes i will. That renders your dull useless and i will just continue phantom walking and nuking until you lag and can't get to me or your luck with stuns and KBs runs out.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:42 pm 
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Exactly. The winning of a pure nuker is all of luck, which has no chance. "Lagging"? LOL. Without any form of defensive moves besides your lame phantom walk, your utterly defenseless. And notice how the video you showed me had heuskal like all "braindead botters", eh?
I want to see a Pure Nuker, 80 Fire, Light, Cold ; 60 Heuskal PvP.

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:47 pm 
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Here ya go, not exactly what you asked for since it was a pure int s/s who was not phantom walking but he still owned that glavier, and that is kSRO 10th degree pvp.

http://www.youtube.com/watch?v=AfY67X_cJwA

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 Post subject: Re: Pure int nuker
PostPosted: Sat Mar 15, 2008 11:51 pm 
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Uh...
A. kSRO people have a different way of PvPing or are BRAINDEAD.
B. Notice how the glaiver didn't get any status on him, didn't knockback, and didn't stun.
C. A Glaiver with 20% Snowshield? pffft. No way that would be possible.
D. Notice how the glaiver is in armour.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 12:08 am 
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So what you're saying is that kSRO players are braindead while the KD spamming blader and the nukers who think that they're bladers or glaviers that we have here are professionals? Thanks for the good laugh :love:

Anyways i'm not going to argue with you anymore, waste of my playing time, but just a tip for you, stay away from the characters & skills section will you? People need help from those who know what they're talking about rather then from narrow-minded people who can't see past their own nose.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 12:22 am 
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People need to realize that an int build is not as specialized in 1 v 1 pvp battles.

IMO, a glaive is so much easier to kill than the blader side of str! Seriously i have literally 3 hit my way to victory to all glaive builds my level i come to pvp! Even in that above video the nuker could have 3 hit that glaive! If she didnt use the shouts that is. I find bladers far more difficult at this level cap simply due to the fact once snow shield runs out i require like you say...luck! Chains dont bother me all that much, i can pill off initial threats. KD+Stab i can stand even without snow shield, however this is when the ONLY MAJOR downside to pure force comes1 Critical hit!!! We have none :( but with that said, this is level 80-100 cap talk! At 90 we have some nice nuke upgrades same for 100 im sure! this argument is not a fair argument, take away all sro terms and this battle is a mage vs warrior fight! but an s/s nuker with nice br, protector/armor PIMPED sox gear can however be the victor in this battle...i do it all the time on my server! And heck bring on 110 cap cus by then ur looking at pretty much the best pvp build in sro! Huge nuke + 80% chance stun + 2nd Nuke + shout = DEATH! with stun 80% we can risk going into battle with spear! an sos +7 spear will cause some serious damage.....som and those sun guys even more so! bladers can use kd+stab if we let them get close enough...but how many balders will have max speed bufs at 110 cap?.........i cant think of any benefits that they will gain for having 110 based speed bufs. Nukers at this stage gain SUBSTANTIAL upgrades and there intended focus on pvp fights is finally present! WEP nukers will vanish! But for the current cap yes....a 80 bich / 80 light / 80 cold nuker has the reign over all int builds!........do i give a shit?...no cus i know that build is farked up and long term wise is a waste of sp farmed into bicheon! If you bot then go for it...but i spend far too much of my time playing this game as it is being legit...i dont fancy the curst hearts...or even spending my money on skill pots just to be "slightly" stronger in pvp...like i say, i walk through pvp very often! I know i cant tank, its all down to knowing ur build! i will gladly fight in level 60-63 "no 64 you have 8d wep" str blader or glaive on my server and show you how a real nuker fights! I've already killed a level 63 glaive with +5 wep full garment +3 with blues before! when i was level 58 ftw! sos +7 spear vs 60+5 glaive...though granted i have very good gear " a necessity imo...people who say sos noob are simply jealous!! fack me ints need it".

I could ramble forever...imo ints right now are not the best pvp build for chinese builds! But come 110 cap we will be hella stronger. and sro isnt all about pvp, wars we are even more specialized!

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 12:23 am 
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No problem. And notice how the kSRO people are spamming knockback and lionshouts, gf.
And uh, telling me to stay away from C and S? Gtfo wannabe Mod

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 12:53 am 
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Hideoki wrote:
People need to realize that an int build is not as specialized in 1 v 1 pvp battles.

IMO, a glaive is so much easier to kill than the blader side of str! Seriously i have literally 3 hit my way to victory to all glaive builds my level i come to pvp! Even in that above video the nuker could have 3 hit that glaive! If she didnt use the shouts that is. I find bladers far more difficult at this level cap simply due to the fact once snow shield runs out i require like you say...luck! Chains dont bother me all that much, i can pill off initial threats. KD+Stab i can stand even without snow shield, however this is when the ONLY MAJOR downside to pure force comes1 Critical hit!!! We have none :( but with that said, this is level 80-100 cap talk! At 90 we have some nice nuke upgrades same for 100 im sure! this argument is not a fair argument, take away all sro terms and this battle is a mage vs warrior fight! but an s/s nuker with nice br, protector/armor PIMPED sox gear can however be the victor in this battle...i do it all the time on my server! And heck bring on 110 cap cus by then ur looking at pretty much the best pvp build in sro! Huge nuke + 80% chance stun + 2nd Nuke + shout = DEATH! with stun 80% we can risk going into battle with spear! an sos +7 spear will cause some serious damage.....som and those sun guys even more so! bladers can use kd+stab if we let them get close enough...but how many balders will have max speed bufs at 110 cap?.........i cant think of any benefits that they will gain for having 110 based speed bufs. Nukers at this stage gain SUBSTANTIAL upgrades and there intended focus on pvp fights is finally present! WEP nukers will vanish! But for the current cap yes....a 80 bich / 80 light / 80 cold nuker has the reign over all int builds!........do i give a shit?...no cus i know that build is farked up and long term wise is a waste of sp farmed into bicheon! If you bot then go for it...but i spend far too much of my time playing this game as it is being legit...i dont fancy the curst hearts...or even spending my money on skill pots just to be "slightly" stronger in pvp...like i say, i walk through pvp very often! I know i cant tank, its all down to knowing ur build! i will gladly fight in level 60-63 "no 64 you have 8d wep" str blader or glaive on my server and show you how a real nuker fights! I've already killed a level 63 glaive with +5 wep full garment +3 with blues before! when i was level 58 ftw! sos +7 spear vs 60+5 glaive...though granted i have very good gear " a necessity imo...people who say sos noob are simply jealous!! fack me ints need it".

I could ramble forever...imo ints right now are not the best pvp build for chinese builds! But come 110 cap we will be hella stronger. and sro isnt all about pvp, wars we are even more specialized!

seems like your gear is suberb therefor you cant conclude that its your BUILD that is strong.


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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 12:59 am 
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Hideoki wrote:
People need to realize that an int build is not as specialized in 1 v 1 pvp battles.

IMO, a glaive is so much easier to kill than the blader side of str! Seriously i have literally 3 hit my way to victory to all glaive builds my level i come to pvp! Even in that above video the nuker could have 3 hit that glaive! If she didnt use the shouts that is. I find bladers far more difficult at this level cap simply due to the fact once snow shield runs out i require like you say...luck! Chains dont bother me all that much, i can pill off initial threats. KD+Stab i can stand even without snow shield, however this is when the ONLY MAJOR downside to pure force comes1 Critical hit!!! We have none :( but with that said, this is level 80-100 cap talk! At 90 we have some nice nuke upgrades same for 100 im sure! this argument is not a fair argument, take away all sro terms and this battle is a mage vs warrior fight! but an s/s nuker with nice br, protector/armor PIMPED sox gear can however be the victor in this battle...i do it all the time on my server! And heck bring on 110 cap cus by then ur looking at pretty much the best pvp build in sro! Huge nuke + 80% chance stun + 2nd Nuke + shout = DEATH! with stun 80% we can risk going into battle with spear! an sos +7 spear will cause some serious damage.....som and those sun guys even more so! bladers can use kd+stab if we let them get close enough...but how many balders will have max speed bufs at 110 cap?.........i cant think of any benefits that they will gain for having 110 based speed bufs. Nukers at this stage gain SUBSTANTIAL upgrades and there intended focus on pvp fights is finally present! WEP nukers will vanish! But for the current cap yes....a 80 bich / 80 light / 80 cold nuker has the reign over all int builds!........do i give a shit?...no cus i know that build is farked up and long term wise is a waste of sp farmed into bicheon! If you bot then go for it...but i spend far too much of my time playing this game as it is being legit...i dont fancy the curst hearts...or even spending my money on skill pots just to be "slightly" stronger in pvp...like i say, i walk through pvp very often! I know i cant tank, its all down to knowing ur build! i will gladly fight in level 60-63 "no 64 you have 8d wep" str blader or glaive on my server and show you how a real nuker fights! I've already killed a level 63 glaive with +5 wep full garment +3 with blues before! when i was level 58 ftw! sos +7 spear vs 60+5 glaive...though granted i have very good gear " a necessity imo...people who say sos noob are simply jealous!! fack me ints need it".

I could ramble forever...imo ints right now are not the best pvp build for chinese builds! But come 110 cap we will be hella stronger. and sro isnt all about pvp, wars we are even more specialized!


Exactly what i was trying to say all along, and you know what? When the 110 cap comes all these STR builds will start de-levelling Lightning, this will make Phantom Walking away an even better trick since by the time they get to you, you could already nuke them and be at the end of a 2nd nuke's animation.

SaoKill wrote:
No problem. And notice how the kSRO people are spamming knockback and lionshouts, gf.
And uh, telling me to stay away from C and S? Gtfo wannabe Mod


Wannabe mod? No, i'm simply trying to make you understand that the advice that you give about nukers will just screw these players up when the 100-110 cap comes.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 1:41 am 
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borat2 wrote:
Hideoki wrote:
People need to realize that an int build is not as specialized in 1 v 1 pvp battles.

IMO, a glaive is so much easier to kill than the blader side of str! Seriously i have literally 3 hit my way to victory to all glaive builds my level i come to pvp! Even in that above video the nuker could have 3 hit that glaive! If she didnt use the shouts that is. I find bladers far more difficult at this level cap simply due to the fact once snow shield runs out i require like you say...luck! Chains dont bother me all that much, i can pill off initial threats. KD+Stab i can stand even without snow shield, however this is when the ONLY MAJOR downside to pure force comes1 Critical hit!!! We have none :( but with that said, this is level 80-100 cap talk! At 90 we have some nice nuke upgrades same for 100 im sure! this argument is not a fair argument, take away all sro terms and this battle is a mage vs warrior fight! but an s/s nuker with nice br, protector/armor PIMPED sox gear can however be the victor in this battle...i do it all the time on my server! And heck bring on 110 cap cus by then ur looking at pretty much the best pvp build in sro! Huge nuke + 80% chance stun + 2nd Nuke + shout = DEATH! with stun 80% we can risk going into battle with spear! an sos +7 spear will cause some serious damage.....som and those sun guys even more so! bladers can use kd+stab if we let them get close enough...but how many balders will have max speed bufs at 110 cap?.........i cant think of any benefits that they will gain for having 110 based speed bufs. Nukers at this stage gain SUBSTANTIAL upgrades and there intended focus on pvp fights is finally present! WEP nukers will vanish! But for the current cap yes....a 80 bich / 80 light / 80 cold nuker has the reign over all int builds!........do i give a shit?...no cus i know that build is farked up and long term wise is a waste of sp farmed into bicheon! If you bot then go for it...but i spend far too much of my time playing this game as it is being legit...i dont fancy the curst hearts...or even spending my money on skill pots just to be "slightly" stronger in pvp...like i say, i walk through pvp very often! I know i cant tank, its all down to knowing ur build! i will gladly fight in level 60-63 "no 64 you have 8d wep" str blader or glaive on my server and show you how a real nuker fights! I've already killed a level 63 glaive with +5 wep full garment +3 with blues before! when i was level 58 ftw! sos +7 spear vs 60+5 glaive...though granted i have very good gear " a necessity imo...people who say sos noob are simply jealous!! fack me ints need it".

I could ramble forever...imo ints right now are not the best pvp build for chinese builds! But come 110 cap we will be hella stronger. and sro isnt all about pvp, wars we are even more specialized!

seems like your gear is suberb therefor you cant conclude that its your BUILD that is strong.


You must take me for a complete nub eh....120% mag balance..last i checked i have about 105% naked 2maybe more i havent checked for so long" lv up pure int +....skills perfect for build and now prepping for full farmed and able to 0 gap to 85!......no i think what you will find is that my build is Build very well with the bonus of pimped gear!

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 1:51 am 
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MrSonic wrote:

Wannabe mod? No, i'm simply trying to make you understand that the advice that you give about nukers will just screw these players up when the 100-110 cap comes.

LOL, get force, or you suck.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 1:54 am 
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in these nuker vs glavier fights ur all assuming the glavier has shitty gear. what if ur pvping a sun glavier or even a +7 glavier with a good garment set? you still think all u have to do is nuke+hantom over and over?

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 2:00 am 
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SaoKill wrote:
MrSonic wrote:

Wannabe mod? No, i'm simply trying to make you understand that the advice that you give about nukers will just screw these players up when the 100-110 cap comes.

LOL, get force, or you suck.


I respect you for the fact that you're not one of these noobs who think that weapon masteries are a must all the way to the 150 cap, however a 110 force, 110 lightning and 80 cold build will only leave you with 1 main nuke so its a debate that is going on inside my head at the moment.

blackfalcon wrote:
in these nuker vs glavier fights ur all assuming the glavier has shitty gear. what if ur pvping a sun glavier or even a +7 glavier with a good garment set? you still think all u have to do is nuke+hantom over and over?


When the 90 cap arrives all the sun will be gone, +7 will probably be more common then it is now, its true, however this also means that it will be easier for pure int's to get +7 equipment so it will all balance out.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 2:03 am 
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@MrSonic:
Yes, I am a weapon freak... until the 110 Cap. Than weapon = out, and Force = in. And Yeah the one nuke hearts, but maybe the cold nuke will improve or something. It still does a bit of damage anyways [about the same as fire without the debuffs from force, maybe more]. Force gives you the right of Stun, which is defensive enough... 80% Probability at that. And, you can survive by weakening there attacks.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 2:20 am 
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110+ cap im goin hueksal light and ice, hueksal and light as main, ice for snow shield and phy defence

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Last edited by blackfalcon on Sun Mar 16, 2008 4:17 am, edited 1 time in total.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 3:02 am 
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blackfalcon wrote:
110+ cap im goin fire light and ice, fire and light as main, ice for snow shield and phy defence


haha, stay away from the force nukers and force bladers then....

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 4:03 am 
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It will kinda be a new dilemma for nukers.

Either: 110 Lightning, 110 Fire, 80 Cold
Or: 110 Force, 110 Lightning, 80 Cold

The first being a more offensive build with 2 strong nukes, great for owning glaviers and non-force users, the second being more defensive and great for owning anyone who can't spam Stuns, KDs and KBs. Hopefully time will tell us which one is best because i don't have a clue.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 4:05 am 
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Nuker with stun imo is far more appealing than having one extra power nuke.

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 Post subject: Re: Pure int nuker
PostPosted: Sun Mar 16, 2008 8:23 am 
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everyone that says 80:85 spear is crap? http://youtube.com/watch?v=JGqptrMRVAs http://youtube.com/watch?v=7a350hp6NUE&feature=related

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