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 Post subject: dont stone me
PostPosted: Fri Feb 29, 2008 2:17 am 
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my first sig in a year or so.
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im debating maybe i shouldn't have added that 2nd face to the left...

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 Post subject: Re: dont stone me
PostPosted: Fri Feb 29, 2008 2:24 am 
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Adding that face filled up some of that empty space you had. I don't like text that bends or curves/angles. I would have liked to have seen it horizontal and closer to your focal. She looks a little fuzzy. I think the lines are unique. She could use more blending in. After that long of a break, I think it's a good comeback sig.

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 Post subject: Re: dont stone me
PostPosted: Fri Feb 29, 2008 3:30 am 
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Welcome back to the world of AC where the SRF's devils dwell <3

1. Her face to the left wasn't a good idea
2. Give a light source instead and some more effects (clipping masks, C4D) to the left
3. You've added effects on the focal you shouldn't have, like those white blurry things on the gun is not really appealing.

Good job altogethr I'd say ^^ nice pentooling.

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 Post subject: Re: dont stone me
PostPosted: Fri Feb 29, 2008 4:20 pm 
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I like it the way it is:)

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 Post subject: Re: dont stone me
PostPosted: Fri Feb 29, 2008 6:00 pm 
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I totally don't agree with Milly and Holly, it looks totally great.

And if I'm, right, you've made glowlines, and I still haven't figured out how to perfect mine...


teach me..

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 Post subject: Re: dont stone me
PostPosted: Sun Mar 02, 2008 10:54 pm 
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ok, after a bit of playing around, smudged a little for blending and added a C4D (which is kinda hard to notice cuz i blurred it too much...)
v2:
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v3:
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still trying to make the clip masking work the way i want it. :/

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 Post subject: Re: dont stone me
PostPosted: Mon Mar 03, 2008 8:53 pm 
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:love: V3 :)

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 Post subject: Re: dont stone me
PostPosted: Tue Mar 04, 2008 5:42 am 
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Yeah.. the second face isnt looking to good but still nice since you quit for a while

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