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 Post subject: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:34 pm 
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If gold bots were banned:

+ No gold website spammers in town
+ No gold buyers
+ No unfair advantages for gold buying players
+ Less server traffic (imagine to always get in on first try)
+ No full sosun set people (you would actually have a chance to kill most people with your lvl)
+ Less plvl (the newbies cant buy gold and buy plvl = no annoying high level newbies who can't play the game)

Situation with goldbots right now:

+ Gold website spammers
+ Gold buyers
+ Unfair advantages
+ Insane server traffic
+ Full sosun set people
+ Lots of plvl (the newbies can buy gold and buy plvl)
+ Lots of people quitting (big problem)

Why Joymax do nothing:

+ Less profits
+ Without server traffic - less premiums
+ I'm pretty sure Joymax has got their own gold selling company (Why would they miss out on such a profit-making business?)

However I believe it would pay out in the end to ban goldbots and clientless because:

+ Otherwise the game will end up with all servers full of goldbots and no players at all.
+ New players probably quit directly at the moment, since they simply can't login.
+ The good things that comes with cleaning out goldbots would bring lots of new players, and they would cover the loss Joymax makes during the banning period. Soon they would make more money than they did with goldbots (maybe, if not, it's worth it anyway).

The game itself has got great potential. However, Joymax, take bad decisions. Business is a lot about having happy costumers, it's important thing to become successful. At the moment, I don't think anyone is happy with the service & support they deliver.

I hope for the best, the game is great. However I won't play it anymore until they do something to change it. (The new event was a surprise, but I won't spend 20min + trying to login)

Just some of my thoughts there. Time to play Team Fortress 2 ;)
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Last edited by Nitrex on Sun Feb 24, 2008 7:38 pm, edited 5 times in total.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:42 pm 
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Yea, good luck

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:43 pm 
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totally agree with u lol. I guess the best way to fix this game is some other game company buy iSro.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:44 pm 
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um, im glad u listed all the reasons that we already know :roll:

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:46 pm 
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San wrote:
um, im glad u listed all the reasons that we already know :roll:


I might have missed something. If so, tell me :wink:

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:49 pm 
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Logging in on the first try everytime without premium... Oh my god, I'm going to faint if that ever happens

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 6:57 pm 
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why won't joymax make alot more servers for bots to go and thus gain more profits

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:02 pm 
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Nitrex wrote:
+ Without server traffic - less premiums
+ I'm pretty sure Joymax has got their own gold selling company (Why would they miss out on such a profit-making business?)


Totally Agree ....

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:03 pm 
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Theyr adding a new 1 now.. Hera -.-

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:06 pm 
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You can't salvage what has already been destroyed.

No gold bots = no gold sales = no gold for players.

The economy would die.

Players won't actually play to find their weapons.

Players quit the game.

Silkroad will decrease in revenue.

Silkroad will die.

horay?

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:11 pm 
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InsertName wrote:
why won't joymax make alot more servers for bots to go and thus gain more profits


because making new servers cost money and so does increasing the capacity of servers....after enough profits are made, Joymax will add more servers for increased profits. I'm just glad they actually made it 3,500 instead of 3,000....that was an actual considerate move on Joymax's part...since it doesn't make them any more money than before..makes them lose money because it reduces server traffic XD

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:24 pm 
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NO_SILK_4_ME wrote:
InsertName wrote:
why won't joymax make alot more servers for bots to go and thus gain more profits


because making new servers cost money and so does increasing the capacity of servers....after enough profits are made, Joymax will add more servers for increased profits. I'm just glad they actually made it 3,500 instead of 3,000....that was an actual considerate move on Joymax's part...since it doesn't make them any more money than before..makes them lose money because it reduces server traffic XD
reduced? nothing changed
more stalls, more packed grind spots.


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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:29 pm 
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Pred wrote:
You can't salvage what has already been destroyed.

No gold bots = no gold sales = no gold for players.

The economy would die.

Players won't actually play to find their weapons.

Players quit the game.

Silkroad will decrease in revenue.

Silkroad will die.

horay?


Well, I don't think it would be like that. The change would be: Instead of people running around with +9, +7 and sosun -> +5 and +4 would be considered good AND everyone could get hold of or make them. I've never bought gold and "survived" perfectly well in the extreme economy that is right now - but i'm far from "strong".

I don't see how an economy could "die". I think you're totally wrong, even if you've been a GM. But everyone has got their own thoughts. I just don't think the things you are pointing out there are true.

You say "No gold bots = no gold sales = no gold for players." - What do you mean here? The game was designed to not include goldbots, so why would it be no gold for the players?

Look back at the 60 cap, there were no goldbots back then. Did the economy die? No. Many of the oldskool players are longing back to that time cause it was so balanced and so much fun.

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Last edited by Nitrex on Sun Feb 24, 2008 7:40 pm, edited 1 time in total.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:39 pm 
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What would be better....

- Botter's, Would just be banned, Or quit.
- Can still be gold buyers, Just not spammers.



Solution: Botter's Will be banned, The server's will be free'd up, The more time people get to play the more they get into the game, The more likely the would like to buy Gold, (Even if they do have there own "Company" That sell's gold) I.E. Fueling the economy.

If they made this game for the people, They will not just sit by and watch there hard work be destroyed by botters, Even if they are gaining money from them.


The Creator will not be destroyed by the creation...

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:41 pm 
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It would take months for botters to be banned [all of them]
And if Joymax doesn't have the time/the botters keep coming, they'll put up stupid updates for SRO like they did in Runescape [something about wildy got shrunken].

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:42 pm 
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Nitrex wrote:
Well, I don't think it would be like that. The change would be: Instead of people running around with +9, +7 and sosun -> +5 and +4 would be considered good AND everyone could get hold of or make them. I've never bought gold and "survived" perfectly well in the extreme economy that is right now - but i'm far from "strong".

If everyone was equally matched with equipment, then it moves on to Class. Chinese don't have classes. Chinese race is a test compare to Europeans. Europeans have classes and advantages over the other. Only Chinese race requires seals to be strong. Europeans are strong with +5 regular items.

Nitrex wrote:
I don't see how an economy could "die". I think you are wrong, even if you've been a GM. But everyone has got their own thoughts. I just don't think the things you are pointing out there is true.

Right, so if there's no gold bots to sell you gold. How will people buy Seals? Joymax will not increase the drop rate for seals. Your 1.5Billion Seal of Sun just became 1Billion because NO one can afford your item! Items are only worth for what people can pay for it. This is real world senario as well.

Nitrex wrote:
You say "No gold bots = no gold sales = no gold for players." - What do you mean here? The game was designed to not include goldbots, so why would it be no gold for the players?

Game was designed to be gold dependent. If you look at much better designed games, monsters don't actually drop gold at all. No gold availability for the players means that he/she cannot purchase any equipment at all. When you were a nub, how long did it take you to reach 1Million? People will quit because they cannot get anywhere.

Nitrex wrote:
Look back at the 60 cap, there were no goldbots back then. Did the economy die? No. Many of the oldskool players are longing back to that time cause it was so balanced and so much fun.

Stop living in the past. It's the present and future. SRO has become gold and bot dependent. This doesn't only apply to the users. It applies to the company which provides you this horrible gaming service. All of those "old skool" player buy gold and bot. They come back because they can actually get somewhere without doing anything.

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Last edited by Pred on Sun Feb 24, 2008 7:44 pm, edited 1 time in total.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:44 pm 
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LastWind wrote:
What would be better....

- Botter's, Would just be banned, Or quit.
- Can still be gold buyers, Just not spammers.

Solution: Botter's Will be banned, The server's will be free'd up, The more time people get to play the more they get into the game, The more likely the would like to buy Gold, (Even if they do have there own "Company" That sell's gold) I.E. Fueling the economy.

If they made this game for the people, They will not just sit by and watch there hard work be destroyed by botters, Even if they are gaining money from them.


The Creator will not be destroyed by the creation...



I believe goldbotters is the problem that should be solved first. Clientless should be pretty easy to stop for them by some lines of code that detects if it really is the real client that runs. Clientless let the gold companies run 20-50(?) clients on a shitty computer. Stopping clientless would reduce that number to 2-3 clients on an avarage computer which would lead to much less traffic. That's the first step they should take.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:50 pm 
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gold comp will just make more


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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 7:52 pm 
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Pred wrote:
If everyone was equally matched with equipment, then it moves on to Class. Chinese don't have classes. Chinese race is a test compare to Europeans. Europeans have classes and advantages over the other. Only Chinese race requires seals to be strong. Europeans are strong with +5 regular items.


Would banning goldbots result in new droprates? Just less of the good stuff. My wizard is the weakest thing ever, and the pot delay was made to make it more balanced, wasn't it? But I see your point there, even though new servers will have just as much sos's on each side (not 8D).


Quote:
Stop living in the past. It's the present and future. SRO has become gold and bot dependent. This doesn't only apply to the users. It applies to the company which provides you this horrible gaming service. All of those "old skool" player buy gold and bot. They come back because they can actually get somewhere without doing anything.


I'm not living in the past, I just showed you an example to prove that the economy would work without goldbots.

Pred wrote:
Right, so if there's no gold bots to sell you gold. How will people buy Seals? Joymax will not increase the drop rate for seals. Your 1.5Billion Seal of Sun just became 1Billion because NO one can afford your item! Items are only worth for what people can pay for it. This is real world senario as well.


1.5 bill to 1 bill? No, i mean more like 200-400m for a sosun - which is possible (very hard though) to get the normal way if you spend a lot time selling stuff. But sosun would become so rare that the owner often would keep it/trade it I think... I'm just guessing though.

Anyway, I'm just saying what I think. I see most have given up already, same here, but it's never wrong to make a thread about it, is it?

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 8:06 pm 
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If I was to start this game at this moment...I would idd have quitted already xD

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 8:08 pm 
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Pred wrote:
You can't salvage what has already been destroyed.

No gold bots = no gold sales = no gold for players.

The economy would die.

Players won't actually play to find their weapons.

Players quit the game.

Silkroad will decrease in revenue.

Silkroad will die.

horay?



economys adapt

if we get rid of gold bots there will be less gold circulating and all of the prices for everything will go down (except pots of course but thats nothing) it wouldtake time and if it was a big , fast change we might even have a bit of a virtual depression but all in all nothing bad can come from this except maybe gold buying full sun people get screwed

also...whereas sosun weps costs 1.5b right now and that is an insanely high amount of gold if we got rid of gold buying/selling they might cost 1b or less but due to the fact that there is less gold it will still be an insanely high amount...its all about ratios..

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 8:15 pm 
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borat2 wrote:
NO_SILK_4_ME wrote:
InsertName wrote:
why won't joymax make alot more servers for bots to go and thus gain more profits


because making new servers cost money and so does increasing the capacity of servers....after enough profits are made, Joymax will add more servers for increased profits. I'm just glad they actually made it 3,500 instead of 3,000....that was an actual considerate move on Joymax's part...since it doesn't make them any more money than before..makes them lose money because it reduces server traffic XD
reduced? nothing changed
more stalls, more packed grind spots.


True, but the amount of legits and probability of them getting on is also increased :)

Atleast for me it's easier to log in :roll:

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 8:35 pm 
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Economies adapt? lol.

After 911 how long did that take? 4-5 years? Were still in a recession man.

Do you live in America?

Silkroad will be dead before the economy will adapt.

Suns will not drop to 300 million until the next item comes out and so on. People paid bilions for their items. I happen to have one? Unless there is a reason to sell it, you'll never get a hold of one.

That's the only thing that can save you / this game right now.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 8:56 pm 
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I know that this has been said before, but I think Joymax will never fix these problems because it takes time and effort. Time and Effort= $. And if they already are making bank, they wont fix it. Its all part of the moneymaking. They'll just allow crap to happen aslong as people keep botting and buying silk.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 9:36 pm 
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they will always have the same amount of players coming online spread out on all there servers but if they ban all goldbots it would
stop ppl needing to buy premuims
unneeded extra servers so they waisted money buying new equipment etc
so they wont ban gold bots because it will lose them to much money and also they wont ban botters to because they will mostlikely do chageback and thats a big chunk of money im sure joymax isnt going to risk loseing

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 9:44 pm 
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Remember this.

Company goal = to make money.

Joymax makes money. Gold farmers make money.

You the player, do you spend money?

If you don't spend money, no one can make money = no more Silkroad.

I hope you understand.

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 9:57 pm 
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hooraihh, pred just solved the problem lol

tho player bots buy silk...lol

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 10:00 pm 
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maybe if joymax just sell gold for silk gold farmers would go out of business

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 10:23 pm 
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nice sig nitrex

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 Post subject: Re: Goldbots & Goldbuyers - Problems they cause
PostPosted: Sun Feb 24, 2008 10:29 pm 
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Pred wrote:
Remember this.

Company goal = to make money.

Joymax makes money. Gold farmers make money.

You the player, do you spend money?

If you don't spend money, no one can make money = no more Silkroad.

I hope you understand.


In someway I get the feeling that you are saying we have to buy gold to keep sro running...But I dont think you meant that hehe

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