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VcentG
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Post subject: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 9:50 am |
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Joined: May 2008 Posts: 191 Location:
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Personally I go +3 on my shield just to get the shine... I was thinking about trying to go for more to get more shine (Yes I just like the shine, they look awesome and it makes you stand out and the extra defense isn't half bad either). I have tons of shield elixirs, but still, I'd hate to blow them all only to get +3 again.
Also, I've been wondering this for a while, is there a place that shows the different levels of shine? or atleast tells when there's a new one? I know the first shine is at +3 but I haven't seen a shield all +'s to be able to tell.
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 IGN: Vcentpwn / Vcentkuu Class: Axe/Cleric / Warlock/Bard
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Binning
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 11:22 am |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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I never really use elixirs past +3 without any immortal, steady or lucky stats, usually ends up failing. And btw, for the glows: 
_________________ Left Silkroad for good, bye bye =)
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VcentG
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 11:28 am |
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Joined: May 2008 Posts: 191 Location:
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Ah yeah...
Thanks that's awesome. They're so shiny... I want... *_*
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 IGN: Vcentpwn / Vcentkuu Class: Axe/Cleric / Warlock/Bard
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Razorhead
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 12:48 pm |
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Joined: Apr 2008 Posts: 820 Location:
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Those glows are the glows from KSRO.... not ISRO KSRO glow +5 = ISRO glow +5/+6 +6 = +7/+8 +7 = +9/+10/+xx
+5 is possible without lucky, immortal or steady.
the breaking(counter with immortal)/dura reduce (counter with steady) only happens when trying to make +6 or higher
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Binning
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 2:07 pm |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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Razorhead wrote: Those glows are the glows from KSRO.... not ISRO KSRO glow +5 = ISRO glow +5/+6 +6 = +7/+8 +7 = +9/+10/+xx
+5 is possible without lucky, immortal or steady.
the breaking(counter with immortal)/dura reduce (counter with steady) only happens when trying to make +6 or higher I thought they got implemented after the 90 cap ? Oh well, EVENTUALLY we will see those glows.
_________________ Left Silkroad for good, bye bye =)
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mahumps
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 2:37 pm |
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Joined: Feb 2007 Posts: 1715 Location:
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Those glows above are not for isro. In isro we got:
+3 and +4 white +5 and +6 red +7 and +8 gold or yellow whatever +9 and +10 blue.
I know there are more glows with green on it but I'm not sure what + they are.
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Please click and help me with my little game. Don't worry it's not a link to a virus filled site or anything harmful. It's just like those links to help a little dragon grow thingie.
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Mousetrap
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 2:48 pm |
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Banned User |
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Joined: Mar 2008 Posts: 817 Location:
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I usually keep +3 equips on with a +5 weapon until 8D or 9D, but once I hit that everything goes to +4 or +5. I haven't bought astral in.. probably a year, and immortal like 7 months when I was +6'ing my glavie. Lucky.. if I just want +5 and the normal way isn't working I'll throw one on, but usually just after +5.
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mahumps
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 4:09 pm |
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Joined: Feb 2007 Posts: 1715 Location:
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Highest I got was +3 without astral and immortal. W/astral and immortal +5 highest.
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Please click and help me with my little game. Don't worry it's not a link to a virus filled site or anything harmful. It's just like those links to help a little dragon grow thingie.
http://s4.bitefight.org/c.php?uid=184584
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Binning
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 8:11 pm |
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Joined: Jan 2007 Posts: 276 Location:
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mahumps wrote: Highest I got was +3 without astral and immortal. W/astral and immortal +5 highest. Astral means that when it fails, the lowest it goes to is 4... so you only went from 4 -> 5 and then stayed there? I would at least go for +7 if I had Astral. I would only really buy Astral if my item was SoX though, otherwise it's just a waste of money and elixirs.
_________________ Left Silkroad for good, bye bye =)
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Hellraider
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sat Jun 07, 2008 8:59 pm |
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Joined: Aug 2006 Posts: 902 Location:
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Highest without astral/imm/lucky i got was +4, and with lucky +5 lol
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daemon225
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sun Jun 08, 2008 12:19 am |
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Joined: Mar 2008 Posts: 1297 Location: QUIT!!!!!
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highest was +6 but tried for 7 and it failed
_________________ QUIT!!!(not sro....)
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NobleHunter
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Sun Jun 08, 2008 4:45 am |
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Joined: Apr 2008 Posts: 768 Location: Right behind you
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i´ve never tried a +7 without astral/inmortal but i know people that can make +7 weapons only using inmortal/steady, and a friend of mine made his blade +8 to +9 without astral. Balls of steel.
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-.-
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Tue Jun 10, 2008 3:05 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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i go for +5 without those blues :S
or at least +4, nothing happens before +4 anyways except oyu start over at +0
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mahumps
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Post subject: Re: How far + do you go for without astral,imm, and lucky Posted: Tue Jun 10, 2008 6:42 am |
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Joined: Feb 2007 Posts: 1715 Location:
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Binning wrote: mahumps wrote: Highest I got was +3 without astral and immortal. W/astral and immortal +5 highest. Astral means that when it fails, the lowest it goes to is 4... so you only went from 4 -> 5 and then stayed there? I would at least go for +7 if I had Astral. I would only really buy Astral if my item was SoX though, otherwise it's just a waste of money and elixirs. No time to fail and I'm not really lucky at +'s so I put an astral on it. I did that twice.
_________________

Please click and help me with my little game. Don't worry it's not a link to a virus filled site or anything harmful. It's just like those links to help a little dragon grow thingie.
http://s4.bitefight.org/c.php?uid=184584
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