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Macsnow
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Post subject: [Needs Help!] S/S Build... Posted: Thu Apr 23, 2009 2:11 am |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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Hey... well I have a s/s char and I'm trying to plan out his masteries. I was wondering if I should take 90 fire/90cold/70bicheon/50light instead of the 90fire/70bihceon,cold,light build... Cause theres a huge phys def increase when jumping from 70 to 90 cold, it goes from 118 to 264 phys def increase! (Unless mmosite is wrong, or the buff cant go to lv12, wich im pretty sure it can). So the issue is, is it worth loosing [14% spd incrs, 4% mg.att.incrs, 5mtrs phantom, and 8 parry incrs] to gain [146 phys def incrs (buff+passive)]? PS: Let me know if the Ice buff wont max out... 
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[PornFlakes*DemonHunter]Macsnow 
Last edited by Macsnow on Thu Apr 23, 2009 4:05 pm, edited 1 time in total.
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Snoopy
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Post subject: Re: [Needs Help!] Posted: Thu Apr 23, 2009 5:23 am |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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I'd go 90 Fire/Cold/Bicheon 30 light. Duno why.
_________________ << banned for racism. -cin >>
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Macsnow
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Post subject: Re: [Needs Help!] Posted: Thu Apr 23, 2009 5:50 am |
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Banned User |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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Well, the very least Light I'd be willing to use is 50. If you take 30, then you sacrifice way too much speed alone, not to mention Mag. attack, phantom, etc. I simply wanna hear what people think about the two options I posted Thanks for your reply btw 
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[PornFlakes*DemonHunter]Macsnow 
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Snoopy
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Post subject: Re: [Needs Help!] Posted: Thu Apr 23, 2009 7:13 am |
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Banned User |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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Ok then. I; SnoOze, suggest you take the first build  Quote: "90 fire/90cold/70bicheon/50light"
_________________ << banned for racism. -cin >>
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Jaapii
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Post subject: Re: [Needs Help!] S/S Build... Posted: Thu Apr 23, 2009 4:34 pm |
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Loyal Member |
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Joined: Jan 2008 Posts: 1542 Location: Belgium
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If u would like to be full int, I would really consider this build, I'd take it. If u go hybrid, like most int's on ecsro (cuz it's probably better lol), maybe u should get light 80, ice 60, or 70/70.
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Macsnow
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Post subject: Re: [Needs Help!] S/S Build... Posted: Thu Apr 23, 2009 11:02 pm |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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Maaan... I need to hear more peoples opinion! 
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[PornFlakes*DemonHunter]Macsnow 
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evilpeta
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Post subject: Re: [Needs Help!] S/S Build... Posted: Thu Apr 23, 2009 11:54 pm |
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Active Member |
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Joined: Feb 2006 Posts: 895 Location: ...
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since you like high ice go 90 fire 70 light 70 ice 70 bicheon for now go 90 ice when snowshield comes, if it ever comes...i don't think sacrificing dmg is really smart on a build that's mainly focused on dealing high dmg..
_________________ wat
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raphaell666
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 12:06 am |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Snoopy wrote: Ok then. I; SnoOze, suggest you take the first build  Quote: "90 fire/90cold/70bicheon/50light" +1 evilpeta wrote: since you like high ice go 90 fire 70 light 70 ice 70 bicheon for now go 90 ice when snowshield comes, if it ever comes...i don't think sacrificing dmg is really smart on a build that's mainly focused on dealing high dmg.. With the "90 fire/90cold/70bicheon/50light", you wouldn't be sacrificing much damage, and you'd get a lot of physical defense. It's a matter of preference I'd say, this guy would like the extra physical defense, you would like the damage. Another good point about cold maxed is that it'll enable you to get it's imbue.
_________________ << banned for remaking a banned account. -cin >>
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Panu
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 1:26 am |
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Joined: Aug 2007 Posts: 3536 Location: Around
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so its worth taking 90 ice on ecsro? i thought the ice skill dies around 72 or something ..?
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Macsnow
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 1:49 am |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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_Panu_ wrote: so its worth taking 90 ice on ecsro? i thought the ice skill dies around 72 or something ..? It should go up to Lv12 of the last book in theory... but I dont really know.
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[PornFlakes*DemonHunter]Macsnow 
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Panu
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 3:37 am |
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Joined: Aug 2007 Posts: 3536 Location: Around
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 now that ive actually seen the proof, this is making me go ice 90 but i will lack massive dmg
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evilpeta
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 3:44 am |
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Joined: Feb 2006 Posts: 895 Location: ...
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hmmm... full force nuker anyone? 
_________________ wat
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Macsnow
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 8:49 pm |
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Banned User |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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_Panu_ wrote:  now that ive actually seen the proof, this is making me go ice 90 but i will lack massive dmg As I stated, you will have 146 Phys Def. extra then with Cold at 70, only disadvantage to it is you have to drop Light to 50, therefore losing some speed, phantom, damage and parry. I'm very inclined to get the Cold to 90, since the loss isn't that big if you consider getting speed drugs for PvP/Job/Uniques; parry can be gained on your equipment. So, overall the loss is simply 5mtrs phantom and 4% mag increase less then a user with 70Light (6% less then people with max buff). evilpeta wrote: hmmm... full force nuker anyone?  But it would suck at PvP... and be pretty boring to not have Weapon skills. I think Force nuker does better in iSRO simply because it has snowshield and a bit more variety to it, its more usefull there because of the fortress. Just my opinion though 
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[PornFlakes*DemonHunter]Macsnow 
Last edited by Macsnow on Fri Apr 24, 2009 8:57 pm, edited 1 time in total.
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evilpeta
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 8:53 pm |
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Joined: Feb 2006 Posts: 895 Location: ...
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definitely boring as hell and not as effective as s/s. but you can really see some good points. for example nukes would be sweet, you'll get max dmg possible and if you're being pwned you can just use phantom and fire/ice wall. not to mention maxed buffs will give you max defense/parry/mag/phy etc. so a full force build would be 90 on all forces and 30 on heuksal for that minimal hp passive, and using s/s of course.
so in short. you get max dmg, max buffs (phy mag parry speed & defense), sacrificing knockdowns/stabs and blocking ratio.
_________________ wat
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Macsnow
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 9:01 pm |
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Banned User |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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evilpeta wrote: definitely boring as hell and not as effective as s/s. but you can really see some good points. for example nukes would be sweet, you'll get max dmg possible and if you're being pwned you can just use phantom and fire/ice wall. not to mention maxed buffs will give you max defense/parry/mag/phy etc. so a full force build would be 90 on all forces and 30 on heuksal for that minimal hp passive, and using s/s of course.
so in short. you get max dmg, max buffs (phy mag parry speed & defense), sacrificing knockdowns/stabs and blocking ratio. Well, if you analize it, KD is kind of like defense (or maybe 'as good as')... since it gives you time to get your HP back up there. And only having nukes, its more likely you will be interrupted by KB/KD/Stun since you wont have the variety of skills to choose from. You'd only be able to nuke & lion shout, wich takes longer then a weapon skill ^^. I'd just never take on this build for the current ECSRO 
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[PornFlakes*DemonHunter]Macsnow 
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evilpeta
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Post subject: Re: [Needs Help!] S/S Build... Posted: Fri Apr 24, 2009 9:27 pm |
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Active Member |
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Joined: Feb 2006 Posts: 895 Location: ...
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neither would i, and i also agree on the kd part. also i'm just speaking my mind. anyway, i brought this build up cause a few nights before i saw a chinese guy with his full force nuker pwning several guys, he had +7 s/s. he was nuking nearly 14k to a glavier in garms (+7 glavie) with those fire nukes and he used fire wall constantly letting him complete 2 consecutive nukes for a total of 28k dmg +/-!
_________________ wat
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