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What Build Gets Best Skills?
Blader 33%  33%  [ 110 ]
Bow 39%  39%  [ 132 ]
Glaver 6%  6%  [ 21 ]
Fire 1%  1%  [ 5 ]
Cold 1%  1%  [ 3 ]
Light 2%  2%  [ 8 ]
Force 2%  2%  [ 6 ]
Euros 16%  16%  [ 53 ]
Total votes : 338
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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 3:10 pm 
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ranlotxac wrote:
can somebody find a FF lv100 blader pvp or video and post it plz?
cuz i'm making a blader right now, lv73 atm, hope its can get to 90 before cap 100 come out :banghead:

GL doing that.

@ advisor , i dont really know, but i think its Ok.

EDIT: or just post links.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 6:48 pm 
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how a blader pwns? at the end

http://www.youtube.com/watch?v=_Kkvtt20Czc

and yes they are the same level


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 7:10 pm 
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BaronSengir wrote:
how a blader pwns? at the end

http://www.youtube.com/watch?v=_Kkvtt20Czc

and yes they are the same level

Bow damage seems pretty lame. :/
I think all a blader or s/s has to do against bow is to use that block increase skill and the match is soon over.

But still, I'm definitely going to cap my bow just to annoy the hell out of ppl. ^^


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 7:20 pm 
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hapnz wrote:
I think all a blader or s/s has to do against bow is to use that block increase skill and the match is soon over.


Bow can also add blue to decrease the chance of getting block, and i dunno if the bow in that video is pure str or not because i do way more dmg than the bower in the video.
btw i'm gonna have fun spam kb in cap 100 :P , also the blader in the video didn't show its full abilities, i guess i have to wait and see when cap 100 come.


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 8:46 pm 
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i dont think bow will ever kill blader, unless like 3 crits in a row.. all blader need to do is spam status and spam kd.. and if there is blader with ice 100, he will never die cuz passive + the phy. defense buff = defense almost same as sun shield, so if your holding a +5 shield and have cold 100, it would be like holding a sun shield +7 xD

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 9:25 pm 
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advisor wrote:
i dont think bow will ever kill blader, unless like 3 crits in a row.. all blader need to do is spam status and spam kd.. and if there is blader with ice 100, he will never die cuz passive + the phy. defense buff = defense almost same as sun shield, so if your holding a +5 shield and have cold 100, it would be like holding a sun shield +7 xD


A sun shield with a low MAG defence :)

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 9:35 pm 
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JoyFax wrote:
advisor wrote:
i dont think bow will ever kill blader, unless like 3 crits in a row.. all blader need to do is spam status and spam kd.. and if there is blader with ice 100, he will never die cuz passive + the phy. defense buff = defense almost same as sun shield, so if your holding a +5 shield and have cold 100, it would be like holding a sun shield +7 xD


A sun shield with a low MAG defence :)


forgot about that lolz, but the point is any str with ice should wear garms and it would be like hes wearing armor at the same time hes wearing garms.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 9:41 pm 
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If a blader has lightning he deserves to lose anyways.

S/S nukers are 100x better then bladers, why would anyone make a blader anyways? To tank? Ha, s/s with ice shield tank better anyways

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 9:47 pm 
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AkillerNXC wrote:
If a blader has lightning he deserves to lose anyways.

S/S nukers are 100x better then bladers, why would anyone make a blader anyways? To tank? Ha, s/s with ice shield tank better anyways


s/s nuker has 2mins and 15secs. of life, then they get owned, and bladers can tank for the whole pvp they are so hard to kill.. and blader wasnt good before but in 9d and 10d it owns. s/s nuker needs a good set and at least +5 s/s .. so thats like 800m right there and most legits dont have that kind of $$... blader is the best build in sro with bad set like +3/4... ive played almost every class.. blader is the best u nub xD

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 10:04 pm 
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My observations of 10D so far;

Bowers won't be overpowered, just annoying. Any int probably won't be able to kill them, except warlock.
Glavie, warrior and rogue will be the bow killers imo.
Bow vs bow is going to be so funny.. it'll be like 80 cap blader vs blader.

Glavie was pretty dominate at 80 cap, fell pretty far behind at 90 (IMO) but may seem to do well at 100 due to that double shot move, KB doesn't seem to effect the skill and it also brings you close. I think if holyword gets nerfed as some say I might make a force glavie.

chinese nukers.. with 60% snow shield they'll be unkillable for 2minutes sans absolute damage.

It's a shame euros don't get new skills for the most part, even new animations with the same basis of the attacks would be nice.. oh well.

I'll leave out bicheon for now because I don't know much about the new tree excluding the stats.. but there are other factors to consider there.


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 10:08 pm 
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everybody have different opinions, to me for chinese its bow > blader > others .
the bow i mention above is with light, not ice, or force as sub, at cap 100 nobody can kill a bow in 1 on 1, especially ice blader neither 1 of them can kill each other :banghead:


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 10:24 pm 
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advisor wrote:
AkillerNXC wrote:
If a blader has lightning he deserves to lose anyways.

S/S nukers are 100x better then bladers, why would anyone make a blader anyways? To tank? Ha, s/s with ice shield tank better anyways


s/s nuker has 2mins and 15secs. of life, then they get owned, and bladers can tank for the whole pvp they are so hard to kill.. and blader wasnt good before but in 9d and 10d it owns. s/s nuker needs a good set and at least +5 s/s .. so thats like 800m right there and most legits dont have that kind of $$... blader is the best build in sro with bad set like +3/4... ive played almost every class.. blader is the best u nub xD


Nope. What is the only build that Warrior/cleric's have problems with? S/S nukers. Can't tank without ice shield? Are you kidding? A wizard can have 15k hp...lol. An s/s nuker would do fine. If he couldn't stay alive for the 45 seconds to get ice shield again, he simply has no clue how to play the build. A blader can't kill, AND can't tank. They're nothing for any euros. Even a wiz/bard could own them. New effects will only make them last longer, not kill, neither fear, dull OR stun effect the amount of damage they do, it simply makes the enemy unable to do anything. So you can slash all day at them, you wont kill them though.

Bladers are not going to be as godly as everyone says, this new chain ONLY helps S/S nukers, because they can already kill, but surviving is the harder part, with these new status's they'll be able to just stand there while the enemy can't do anything.

Bow's will be exactly what they were at 80 cap. Simply support builds. That's what they've always been, but especially at 80 cap, in guild wars that's what they were best at. But since this game is 95% cape pvp now, bows are useless. They specialize in job wars, guild wars, and FW.

Glaviers will be a tad bit stronger then they are at this cap, they're horrible now. Similiar to 70 cap for them.

I have no idea how spears will do. I'd assume they'll do pretty good, high level ice shield, new glavie skills, new imbue. But will they hit hard enough is the real question, thats their flaw at 90 cap.

Euro's will continue to dominate as they do now.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Feb 22, 2009 11:47 pm 
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AkillerNXC wrote:
advisor wrote:
AkillerNXC wrote:
If a blader has lightning he deserves to lose anyways.

S/S nukers are 100x better then bladers, why would anyone make a blader anyways? To tank? Ha, s/s with ice shield tank better anyways


s/s nuker has 2mins and 15secs. of life, then they get owned, and bladers can tank for the whole pvp they are so hard to kill.. and blader wasnt good before but in 9d and 10d it owns. s/s nuker needs a good set and at least +5 s/s .. so thats like 800m right there and most legits dont have that kind of $$... blader is the best build in sro with bad set like +3/4... ive played almost every class.. blader is the best u nub xD


Nope. What is the only build that Warrior/cleric's have problems with? S/S nukers. Can't tank without ice shield? Are you kidding? A wizard can have 15k hp...lol. An s/s nuker would do fine. If he couldn't stay alive for the 45 seconds to get ice shield again, he simply has no clue how to play the build. [b]A blader can't kill, AND can't tank. They're nothing for any euros. Even a wiz/bard could own them. New effects will only make them last longer, not kill, neither fear, dull OR stun effect the amount of damage they do, it simply makes the enemy unable to do anything. So you can slash all day at them, you wont kill them though.
[/b]
Bladers are not going to be as godly as everyone says, this new chain ONLY helps S/S nukers, because they can already kill, but surviving is the harder part, with these new status's they'll be able to just stand there while the enemy can't do anything.

Bow's will be exactly what they were at 80 cap. Simply support builds. That's what they've always been, but especially at 80 cap, in guild wars that's what they were best at. But since this game is 95% cape pvp now, bows are useless. They specialize in job wars, guild wars, and FW.
[b]

Glaviers will be a tad bit stronger then they are at this cap, they're horrible now. Similiar to 70 cap for them.

I have no idea how spears will do. I'd assume they'll do pretty good, high level ice shield, new glavie skills, new imbue. But will they hit hard enough is the real question, thats their flaw at 90 cap.

Euro's will continue to dominate as they do now.
[/b]

you failed

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Feb 23, 2009 7:56 am 
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Ragnorak wrote:
AkillerNXC wrote:
AkillerNXC wrote:
If a blader has lightning he deserves to lose anyways.


s/s nuker has 2mins and 15secs. of life, then they get owned, and bladers can tank for the whole pvp they are so hard to kill.. and blader wasnt good before but in 9d and 10d it owns. s/s nuker needs a good set and at least +5 s/s .. so thats like 800m right there and most legits dont have that kind of $$... blader is the best build in sro with bad set like +3/4... ive played almost every class.. blader is the best u nub xD


Nope. What is the only build that Warrior/cleric's have problems with? S/S nukers. Can't tank without ice shield? Are you kidding? A wizard can have 15k hp...lol. An s/s nuker would do fine. If he couldn't stay alive for the 45 seconds to get ice shield again, he simply has no clue how to play the build. [b]A blader can't kill, AND can't tank. They're nothing for any euros. Even a wiz/bard could own them. New effects will only make them last longer, not kill, neither fear, dull OR stun effect the amount of damage they do, it simply makes the enemy unable to do anything. So you can slash all day at them, you wont kill them though.
[/b]
Bladers are not going to be as godly as everyone says, this new chain ONLY helps S/S nukers, because they can already kill, but surviving is the harder part, with these new status's they'll be able to just stand there while the enemy can't do anything.

Bow's will be exactly what they were at 80 cap. Simply support builds. That's what they've always been, but especially at 80 cap, in guild wars that's what they were best at. But since this game is 95% cape pvp now, bows are useless. They specialize in job wars, guild wars, and FW.
[b]

Glaviers will be a tad bit stronger then they are at this cap, they're horrible now. Similiar to 70 cap for them.

I have no idea how spears will do. I'd assume they'll do pretty good, high level ice shield, new glavie skills, new imbue. But will they hit hard enough is the real question, thats their flaw at 90 cap.

Euro's will continue to dominate as they do now.
[/b]

you failed


+1

lol at your description of bladers

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Feb 23, 2009 10:02 pm 
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will a bow be able to kill a str blader fire/ice? if the blader got +5 garms and +5 accs. and +5 shield and FF.. i think only with like 3-4 crits in a row.. what do you guys think?

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Feb 23, 2009 10:25 pm 
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im going to have to go with

: Warrior cleric still stays around top; if holy word gets nerfed you can add warrior warlock here, but with pillspam + Integrity they're still going to be a bitch to kill (cleric), not to mention bless/ skins (if you use them)

Glaive seems to make a comback, so I'm going to go with blader/glaiver at number two

S/s goes for three

warlock cleric at 4

pure int spear, imo, has the chance to make a huge push. Insane damage !_!


however, I feel taht warrior clerics are going to need some skill at 100, if holy spell gets nerfed.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Feb 24, 2009 12:27 am 
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the_wicked wrote:
im going to have to go with

: Warrior cleric still stays around top; if holy word gets nerfed you can add warrior warlock here, but with pillspam + Integrity they're still going to be a bitch to kill (cleric), not to mention bless/ skins (if you use them)

Glaive seems to make a comback, so I'm going to go with blader/glaiver at number two

S/s goes for three

warlock cleric at 4

pure int spear, imo, has the chance to make a huge push. Insane damage !_!


however, I feel taht warrior clerics are going to need some skill at 100, if holy spell gets nerfed.


holy spell and holy word get lvl'd up at 10d so immune to all 10d status =] iam have a bow/fire/light, blader/fire/cold, warrior/cleric, rogue/cleric, s/s pure int light/cold, wizz/bard all FF to 100 xD and before u guys say BOTTER i share accounts with many of my real life friends that is why i got like 9bil. and a lot of those chacs. =]

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Feb 24, 2009 12:31 am 
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LOL at your post if you have all those why worry which build is better?

besides holy spell / word = -50% since ksro has it


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Feb 24, 2009 5:06 am 
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BaronSengir wrote:
LOL at your post if you have all those why worry which build is better?

besides holy spell / word = -50% since ksro has it

cuz i will have sun wep. and accs. for which is best and are you serious holy spell/word will get -50%??

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Feb 24, 2009 9:02 pm 
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Again, I didn't read through all 10 pages. Skimmed more or less. But I was curious how we will get 100 Chest and Legs. Will they only drop from Medusa or from a lv 100 mob in the cave?

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Feb 24, 2009 11:29 pm 
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Messiah wrote:
Again, I didn't read through all 10 pages. Skimmed more or less. But I was curious how we will get 100 Chest and Legs. Will they only drop from Medusa or from a lv 100 mob in the cave?


prolly lvl100 mob

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Wed Feb 25, 2009 4:00 am 
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i laugh a lot readin some descriptions in this thread.


this will be the chinese cap. unskilled euros will get doomed.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Thu Feb 26, 2009 1:05 am 
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can anyone post levels of 10d armors/weapons/accs. all 3 tiers here? i want to put them on the topic and i dont got time, so if any1 can post the lvls and what armor(shoulder,body,etc) and accs. and weapons it would be appreciated

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Thu Feb 26, 2009 11:50 am 
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AkillerNXC wrote:
advisor wrote:
AkillerNXC wrote:
If a blader has lightning he deserves to lose anyways.

S/S nukers are 100x better then bladers, why would anyone make a blader anyways? To tank? Ha, s/s with ice shield tank better anyways


s/s nuker has 2mins and 15secs. of life, then they get owned, and bladers can tank for the whole pvp they are so hard to kill.. and blader wasnt good before but in 9d and 10d it owns. s/s nuker needs a good set and at least +5 s/s .. so thats like 800m right there and most legits dont have that kind of $$... blader is the best build in sro with bad set like +3/4... ive played almost every class.. blader is the best u nub xD


Nope. What is the only build that Warrior/cleric's have problems with? S/S nukers. Can't tank without ice shield? Are you kidding? A wizard can have 15k hp...lol. An s/s nuker would do fine. If he couldn't stay alive for the 45 seconds to get ice shield again, he simply has no clue how to play the build. A blader can't kill, AND can't tank. They're nothing for any euros. Even a wiz/bard could own them. New effects will only make them last longer, not kill, neither fear, dull OR stun effect the amount of damage they do, it simply makes the enemy unable to do anything. So you can slash all day at them, you wont kill them though.

Bladers are not going to be as godly as everyone says, this new chain ONLY helps S/S nukers, because they can already kill, but surviving is the harder part, with these new status's they'll be able to just stand there while the enemy can't do anything.

Bow's will be exactly what they were at 80 cap. Simply support builds. That's what they've always been, but especially at 80 cap, in guild wars that's what they were best at. But since this game is 95% cape pvp now, bows are useless. They specialize in job wars, guild wars, and FW.

Glaviers will be a tad bit stronger then they are at this cap, they're horrible now. Similiar to 70 cap for them.

I have no idea how spears will do. I'd assume they'll do pretty good, high level ice shield, new glavie skills, new imbue. But will they hit hard enough is the real question, thats their flaw at 90 cap.

Euro's will continue to dominate as they do now.


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Thu Feb 26, 2009 3:04 pm 
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About all the bladers talk. First off IMO the ultimate Blader build at 100 is Bicheon/Fire/Force 100. Why that? Simple a blader at 100 with force and bicheon gains, 2 stun moves, debuff increases, 2 new bicheon debuff moves etc. I think you guys forgotten how much of a DMG inc Division gives eh? + Being able to Stun the enemy [ Especially bowers and glaviers because they dont have a shield on all time ] with a simple debuff, gives so much time for getting on all the statuses. Also you have the new chain which gives Dull+Fear+Stun all these give the enemy a way harder time to actually keep up with your attacking speed. S/S INT > STR Blader? Never. They may do more damage but what do they wanna do against a bower who keeps knocking back and doing phantom ? They have 1 chain which stuns but that isnt enough. Think about that, think about that at 100 cap the way to kill is to bind your enemy as long as you can in one position and then get all your damage doing skills in there.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Fri Feb 27, 2009 1:33 pm 
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YangKang wrote:
About all the bladers talk. First off IMO the ultimate Blader build at 100 is Bicheon/Fire/Force 100. Why that? Simple a blader at 100 with force and bicheon gains, 2 stun moves, debuff increases, 2 new bicheon debuff moves etc. I think you guys forgotten how much of a DMG inc Division gives eh? + Being able to Stun the enemy [ Especially bowers and glaviers because they dont have a shield on all time ] with a simple debuff, gives so much time for getting on all the statuses. Also you have the new chain which gives Dull+Fear+Stun all these give the enemy a way harder time to actually keep up with your attacking speed. S/S INT > STR Blader? Never. They may do more damage but what do they wanna do against a bower who keeps knocking back and doing phantom ? They have 1 chain which stuns but that isnt enough. Think about that, think about that at 100 cap the way to kill is to bind your enemy as long as you can in one position and then get all your damage doing skills in there.

Agreed. Pretty much why I believe AkillerX is talking shit about bladers. When you haven't played a build, then don't open your mouth to comment it cause you'll end saying shit.


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Fri Feb 27, 2009 1:51 pm 
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blader chains got 20% probability 1 time, so i doubt theyre gonna be overpowered

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Fri Feb 27, 2009 2:48 pm 
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lopasas wrote:
blader chains got 20% probability 1 time, so i doubt theyre gonna be overpowered


this is one of the reason why blader should go force, and so does glaive. In this cap blader will be the king of 1 on 1 with force build of course, bow is just not possible to kill but they will be overpower in group battle :roll:

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sat Feb 28, 2009 11:06 am 
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ranlotxac1 wrote:
lopasas wrote:
blader chains got 20% probability 1 time, so i doubt theyre gonna be overpowered


this is one of the reason why blader should go force, and so does glaive. In this cap blader will be the king of 1 on 1 with force build of course, bow is just not possible to kill but they will be overpower in group battle :roll:

Stun,KD. can kill bows, but the 6/5kb, got low cooldown, so it will be realy hard to kill bows.
and the problom also, that some bows are pure str= alot hp.
6arrows > 5 arrows > any skill >6 arrows > ...... and its like this, will be annoying.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sat Feb 28, 2009 11:10 am 
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Strwarrior wrote:
ranlotxac1 wrote:
lopasas wrote:
blader chains got 20% probability 1 time, so i doubt theyre gonna be overpowered


this is one of the reason why blader should go force, and so does glaive. In this cap blader will be the king of 1 on 1 with force build of course, bow is just not possible to kill but they will be overpower in group battle :roll:

Stun,KD. can kill bows, but the 6/5kb, got low cooldown, so it will be realy hard to kill bows.
and the problom also, that some bows are pure str= alot hp.
6arrows > 5 arrows > any skill >6 arrows > ...... and its like this, will be annoying.


Then people will refuse to PvP bladers like they did in 60/70/and early 80 cap.

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