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 Post subject: The Official Age of Conan Topic! NEW: OB CLOSED/PREORDER NOW
PostPosted: Sun Apr 20, 2008 7:16 am 
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THIS TOPIC / GAME IS DEAD!!!!



Launch on 20th in the US, 23rd in Europe. If you pre-order you can play from the 17th regardless of your country!


Please report any broken links to me over PM, or post them here. Thanks.
Well since most games have their own topic i've created a topic for Age of Conan. Especially since this is a VERY long awaited game. That applies also to alot of people here on SRF.
Age of Conan is Funcom's new MMORPG. To be launched soon (see below).
This game is going to be extremely good i think, and its the new revolutionary aspects of this game that get to me.

First off some information about the Beta and Launch since that is coming soon!

PRE-ORDER
If you pre-order the game, you get a 3 days head start on playing PLUS a battlemount and some other specials! Check this following link for info about the pre-order special presents! http://www.ageofconan.com/
Click on the top right where it says "Pre-Order Now!" and you get a new window with information about this topic :)

And for info on what website/store u should buy it add, check this link below.
http://forums.ageofconan.com/showthread.php?t=50058
HINT!: Type CTRL+F when your in that topic and type in your usual website/store to see if they sell it there.
NOTE!: Make sure that the website u pre-order it at, releases the pre-order presents (Mounts etc.) As there has been some whining about some companies not giving the keys for mounts+head start play.

BETA

The Closed Beta of AoC is currently still running. You can STILL get a spot in it if you have signed up for this some time ago. You can still sign up for the Closed Beta HERE. Please note that your chance of still getting into the Closed Beta is very slim!
[size=200]THE OPEN BETA SIGNUPS ARE CLOSED! CLOSED BETA STILL AVAILABLE.

LAUNCH

Official Launch : 20th may.
20th in the US. 23rd in EUROPE.

INFORMATION

GDC 2008

* Acheronian Ruins Gameplay Video: http://www.dailymotion.com/cluster/videogames/video/x4g5qx_age-of-conan-gameplay-gdc-2008_video
* Hands On Video about mounted combat mostly showing mammoth, rhino, horse in combat: http://www.g4tv.com/xplay/videos/20366/Hands_On_Age_of_Conan_Hyborian_Adventures.html?videoCate
* Onlinewelten Presentation Video: http://trailer.onlinewelten.com/videos,id3264,age_conan_praesentation.html

Server Types:

* Server types (PVE, PVP, RPPVP). There will be rules of etiquette and a restricted naming policy on RPPVP server.
* There will be European and US servers. If you buy a US version of the game, you can only join on US servers, if you buy a Eu version (UK, german, french, spanish), you can join any Eu server. The censorship is based on the dvd key, german version is cut, you will see blood, but no fatalities like chopping heads and limbs off. US version will be uncut now (Correction Thread). You could buy a european version of the game in the US, but then you can only join EU servers and will get higher pings and the timewindow for sieging will be late night/early morning for you.

PVP

* anyone who is not in your group is attackable (they think about adding guildmembers to the non attack list no matter if they are in another group or solo)
* there´s a pvp variation of all equipment stats
* there will be a pvp ranking system which increases with pvp kills and decreases with pvp deaths
* the highest ranked pvpers will be awarded with ingame items
* different styles of CTF arenas, the ones we saw at CES etc were stygian style maps, there will be more after launch
* besides CTF, there will be team annihilation
* CTF battles involve battling it out with the other team in an 8 player, 4-vs.-4 format where you have 10 minutes to win the match completely, of which involves capturing the other team's flag three times before they capture yours the same number. (curse article)
* there is also a Team Deathmatch type of instanced PvP, both with Ranked or Skirmish options. In Ranked matches, dying means you lose "PvP experience"
* no death penalty besides loss of pvpranking and blood money. you don´t drop a tombstone when you die by another player.

Crafting

* you can only learn one crafting profession per character
* current minimum level is 40, but they think about lowering it to 20
* crafting profs are: weaponsmith, armorsmith, alchemist, gemcutter, architekt.
* crafting experience will only be gained through crafting quests
* recipes will be always usable (are non consumable)
* leveling crafting is bound to your adventuring level, means you cant craft tier2 items before you reach a certain adventuring level
* nearly all items have 2 variations, crafted with normal resources and with rare. only craftable items have sockets for gems
* sockets come in different sizes, 4 per item are usable
* gems cant be removed, once equipped, however, very rare gems might be removable.
* most of the crafted items or even all wont have stats like strength or intelligence. they´ll have base values.
* crafted items without gems are not comparable with very good looted items, however they are more flexible then looted items. they are good against opponents with special resistances or weaknesses.
* higher quality items can only be obtained from people who are in a guild and in a guildcity.
* crafting works everywhere (currently not sure if you will be able to craft more complicated items everywhere)
* Avery´s report from Oslo about crafting! http://forums.ageofconan.com/showthread.php?t=53149
* TenTonHammer crafting video from Oslo http://www.tentonhammer.com/node/21062
* SunCe´s compiled list of crafting: http://forums.ageofconan.com/showthread.php?t=55749
* Crafting/Harvesting Video from Oslo: http://www.tentonhammer.com/node/21062



Guild Cities

* there are 3 instanced zones for every guild:
Cimmeria: Lache flats
Aquilonia: Poitain
Stygia: Redlotus Marches
* A guild needs 30 people to build a city. Some of them have to reach level 60.
* You can only choose the country when founding a guildcity (Cim, Aqu, Sty), the instance and the city plot is automatic
* all buildings need a combination of wood, stone, metal, gold, i.e. 1500 wood, 1500 stone etc, which will be a massive amount of resources.
* inside the building site, there are dozens of cornerstones in different sizes. an architect, with guild permission, will be able to build different buildings on those spots. after the "payment", the building process has been started
* the first building is always the keep
* nearly all building can be upgraded one or two ranks
* upgrades raise the level of the city
* walls are buildings too and there are specific building sites for them. there are inner and outer walls. towers and stairs can be placed nearly everywhere.
* you will be able to teleport to your guildcity´s keep everytime. they think about a cooldown of that feature.
* within your guild city are tradeposts, you can mark a bank item to be traded on the tradepost and set a instant sale prize
* you get different buffs from building like barracks, alchemist towers etc as combatant and crafter
* Avery´s Video - Sieging+PVE guild cities http://www.youtube.com/watch?v=V0OAu09STn4

Harvesting

* 6 harvesting profs (Mining, Prospecting, Skinning, Stonecutting, Weaving, Woodcutting)
* you can learn all harvesting profs at once
* every resource has 6-8 levels (i.e. for mining: bronze, iron,...)
* chance of getting a rare resource (within level) during harvesting
* resources are displayed on the minimap
* can be found in the city zones (crafting city and border kingdoms) and rarely in the world
* there is no plan to specialze in a specific resource
* there are additional resources, dropped by specific mobs
* Gemcutter and Alchemist harvest their resources through killed mobs
* harvesting nodes are specially designed with particle effects to make it easier to notice them (curse.com)

Border Kingdoms

* 9 battlekeeps per server. this number will be reduced on lower populated servers at game start
* to obtain a BK keep, your guild has to have a guildcity rankIII
* one keep per guild, however you can attack other keeps
* the longer the guild holds the keep, the stronger the bonus every guildmember gets.
* different forms of keeps can be made, but it wont be as customizable as a guildcity, it wont be a second guildcity
* every guild can set an attack timer, there is a minimum timeframe however. there are specific timezones when a keep can be made attackable (depends on which server you play, i.e. EU or US). so it wont be able to set the keep attackable at 0300 server time.
* the bigger the attack window, the easier it gets for the defending guild to hold the keep
* siege maximum time is 90 minutes so far. if the attacking guild isnt succesful, the keep has been defended.
* if the keep is attackable, attacking players can build a wartent. defending guildmembers receive an alarm.
* two ways for the attacking guild to win:
- "partial victory" when the keep inside the keep is destroyed. the defending guild loses all their bonus, but keeps the keep.
- "total victory": obtained by destryoing all buildings inside the keep, the attacking players can build their own keep straight away
* siegeweapons wil lbe build on the battlefield and require wood, iron, stone, gold and can only be build at specific spots. (ca. 8 slots)
* there are siege slots for the attacking and the defending guild
* destrying of the walls is quite fast (several minutes). hiding inside the keep wont be a good option
* a partial destroyed keep (partial victory) or a new keep cant be attacked for a specific time
* there are other targets, besides the keeps inside the bk, for example, towers. its something for smaller guilds. there is currently no limit how many towers a guild can hold.
* there are no plans to upgrade towers so far, if so, there will be limited upgrades.

Raids:

* 4 groups, each 6 players
* loot = items not tokens
* master looter can distribute loot
* 20 raid encounters at start of the game
- devided into 8 dungeons in different sizes
- the 8 dungeons come in 3 different levels, but minimum level will be 75
* most dungeons can be accomplished in 1-3 hours for experienced raid members
* it will be easier to accomplish the higher levels if you done the previous levels by looting the items in the first runs
* cooldown of 7 days for raid dungeons. player based.
* Funcom is also going to be saving the state of the dungeon, and most of the monsters will not respawn for that week once they've been killed
* Avery´s Video about Raids/Mounts: http://www.stage6.com/user/AcolyteAvery/video/2123683/

Localisation:

* US version is uncut
* Fatalities are in the german version, even though the most brutal ones will be cut
* its possible to obtain the preorder bonus in EU, more info in the next weeks
* there will be a spanish version of the game.

Spellweaving:

* spellweaving is still ingame, it works similar to the melee combo system now. you wont use spellweaving as often as combos, but the effect is stronger.
* possibilty to damage yourself or your group with intensive use of spellweavin is planned. there are other disadvantages planned.
* no more hell for intensive use of spellweaving. its not funny if some of your groupmembers suddenly disappear during raid etc.

Groups:

* small xp bonus for killing stuff
* 3 loot options:
- round robin
- free for all
- master looter. loot can be distributed by the master looter
* quest items always drop for every groupmember with the quest
* nearly all smaller caves or minidungeons (like the maze or acheronian ruins) have a hero mode (a challenging groupgame), because those dungeons are normally made for solo or minigroups.

Mounts:

* there will be a big choice of horses (5-10 in different colors)
* differ in hitpoints, turn radius, stamina, speed
* all mounts can attack on their own and cause different damage
* many spells can be fired from the back of a horse
* its possible to get kicked of the horse during a fight
* the warmammoth and the rhino are nearly the same in stats, the rhino is more agile though and the warmammoth has more HP
* mammoth and rhino are exclusiv preorder items atm
* requirement for a mount is lvl40
* mounts are inventory items, you can have many of them
* currently mounts cannot be customized at release, but they will come up with something later. its unclear what a mount does, when you dismoount atm.

Stealth:

* every class is able to stealth
* different possibilites to detect a stealthed player:
- stealth skill: raised with skillpoints
- perception: if its higher then the stealth skill of a player, you detect him faster
- noise: dependent of the gear you wear, the surface, the speed
- viewcone: a stealthed player infront of you,will be detected easier
- lighting level: easier to see a stealthed player at day
* there will be a interface which lets you see the lighting level

Tortage:

* Even though it´s possible to level to 25 in Tortage so far, they add more quests to the zone, because beta testers complained about the lack of traveling. there will be smugglerquests which leads you out of the city.
* you can level to 20 in tortage, you can gain more xp, but it wont count.
* there will be more starting areas after release
* Smuggler system, that let´s you leave the island before you reach levl 20 to explore the world (article curse.com)

Gameplay:

* when you die, you drop a tombstone and some of your stats will be reduced for 30 min, you can counter this debuff by clicking your tombstone
* pings of over 500ms shouldnt be a problem in gameplay. there is a invisible actionqueue. FC was converned about different internetconnections liek dialups, ISDN etc and constructed the game engine in a way that everyone will enjoy the game
* Great character creation movie PART I: http://www.hexus.tv/show.php?show=223
* First Ingame Moments PART II: http://www.hexus.tv/show.php?show=224
* Gaute Godager announced that the game will be shipping with the ability to modify the look of interface elements; changing the graphics and so forth. However, post-launch, Funcom plans to add the ability to interface with the Age of Conan UI API, allowing the ability to create unique and new UI elements, similar to what World of Warcraft currently employs. (http://aoc.curse.com/articles/details/5781/)

Zoning/Travel/Worldmap

* small traveling loading screen is planned (let´s you see from where you travel and where to). anyone remember indiana jones games?
* loading screen will be edited and will be different for each zone

Audio:

* background music´s length is about 3 hours. the sound changes when in combat
* 5.1 and 7.1 sound support
* choirs and opera singers are used
* Avery´s report from Oslo about the amazing sound and music in AoC http://forums.ageofconan.com/showthread.php?t=53185

Online Ranking/database:

* PVP and Serverstatistic portal is in the makings

Classes:

* Tidefury´s Awesome Class Pictures: http://forums.ageofconan.com/showthread.php?t=69946
* Class list
* Scion of Set and Druid of the Storm is merged to Tempest of Set.
* Tempest of Set is a stygian priest, who uses electrical damage and area effects
* if he does more damage, he can heal better. contrary to the priest of mitra, if he heals more, he does more damage
* no lich class anymore, because it felt like a herald of xotli.
* most lich elements are in the necromancer class now, for example, transforming into a lich
* there are 3 classes for every archetype now (3 soldiers, 3 rogues, 3 mages, 3 priests)
* every race has his own priest class now
* SunCe´s compiled list of Classes can be found here: http://forums.ageofconan.com/showthread.php?t=55740

Miscellaneous

* Preorder Bonus/Head Start Info: you will get a preorder key if you pay the 5 € (gives you 10 days free playtime). you can use this preorder key to download the game 6 days before release and you will be able to play it 3 days before launch. Not all reseller offer the headstart, only those with the preorder mounts!
* 1500 armor/clothing sets, video from Avery from Oslo visit: http://forums.ageofconan.com/showthread.php?t=53176
* Avery´s Video about insights on AoC Quests: http://forums.ageofconan.com/showthread.php?t=53196
* Game Designer Gaute about Prestige Classes/Class Merge: http://www.tentonhammer.com/node/21146
* Avery´s Video about "Sanctum of the Burning Souls" http://forums.ageofconan.com/showthread.php?p=1321337&posted=1#post1321337
* CES 2008 Barbarian Video: http://www.tomsgames.com/us/site/flash_videos/age_of_conan_hyborian_adventure_gameplay.html
* Comic book Review from Oslo Visit, nicely done! http://hyboriancodex.hybes.org/public/oslo/oslobook-us.pdf
* HTTP Download version: Friday feature 26th January - Q&A: http://files.filefront.com/CommunityEvent2008QnA1wmv/;9513373;/fileinfo.html
* HTTP Download version: Friday feature 8th February - Q&A Part II: http://files.filefront.com/CommunityEvent2008QnA3wmv/;9595763;/fileinfo.html
* HTTP Download version: Friday feature 8th February - Q&A Part III: http://files.filefront.com/CommunityEvent2008QnA4wmv/;9595840;/fileinfo.html
* SunCe´s written summary of Q&A Part II and III: http://forums.ageofconan.com/showthread.php?t=55767

Ok guys that's the most useful part. There is a crapload more to be found on the following link. It will take u to post #5 and from there on is new information updated daily! :D

Note: The INFORMATION bit has been copied. I decided to do that since this is an extremely good example and it explains the current questions that the players have. I have edited some stuff here and there though.
Note: A couple of links are dead (Stage6 ones mainly). I have just pm'd the maker/uploader of those videos on the forums if you has a youtube version and i will update it ASAP.

I will continuously be editing this topic with new information and updates. It will constantly remain up to date!

Enjoy + Discuss :D

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


Last edited by [SD]Twysta on Sun Feb 08, 2009 2:14 pm, edited 8 times in total.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 7:17 am 
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Personally, this game gets to me in such a weird way. The world in particular. It's so HUGE and it looks like it would take u half a day to travel across. The quests are really nincely story driven and the battle keeps etc just sound so awesome to me. You can upgrade them with buildings as it levels up. Also, the fact that its a P2P 18+ game is really intereseting since it will only attract mature people :)

The fact that you need to work together so much also really attracts me. It will take so long to gather the resources needed to build a keep.

:D

So who's gonna play? Who signed up for the beta?

I made an account on fileplanet and subscribed the other day, awaiting the beta signups :D

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 8:42 am 
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takes you half a day to cross silkroad with the lag. :P game looks good and the classes look fun. rock on twysta :D

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 2:04 pm 
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Hmm was expecting some more posts^^

I know many ppl are gonna play it :P

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 2:06 pm 
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Wow. Thought this was some quest to find the age of Conan O'Brien

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 2:22 pm 
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Twysta can you screenshot that button for 1 month subscription? I can't find it :oops:
And how much is this game going to cost a month?

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 2:26 pm 
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This game does look great and ALOT of people are waiting for this I might try it out once I see some feedback from people who have played the game.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 3:22 pm 
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Gonna pre-order it next week.


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 3:45 pm 
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Hmm i like it.. Thanks for all the details. Im gonna look into it!

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 5:03 pm 
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yeah I might just pay the 7 bucks for the subscription just to try this game out. Been hearing about it for ages and seems quite interesting and maybe a break from sro if not completely move over :P


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 5:12 pm 
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looks like a nice game :). ut if its p2p i prolly wont get to try it :(. if its not p2p, i will try it for sure, even though i am not 18 :P.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 5:52 pm 
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Pretty pumped for this game, been following it for awhile now. Going to take a break from Everquest 2 and play for awhile. It is supposed to revolutionize gaming, but we will see. The astonishing graphic engine certainly has me hooked.

This will require a hefty machine to run it though, so if your machine is not up to par I honestly would not waste my time. This is more for the mmorpg fans, that have been playing since MUD days or UO days.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 6:01 pm 
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Is it gory and all that type of stuff. If so I won't play.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 6:36 pm 
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I am in the PvP Beta and the NDA is lifted for it so I might post some SS.


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 6:55 pm 
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F*ck FilePlanet

Somebody better download the client and host it on another site.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 7:11 pm 
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nice info u found

Quote:
Allthough it is called "OPEN Beta", it is not entirely free. Funcom has announced that they want to host the Open Beta on a big website, a company that would have no problems running it on a scale as large as this. Therefore they have chosen FilePlanet since they host a LOT of beta's. You need a subcribers account to Signup for the Open Beta. More information about that HERE
MAKE SURE you double-check the price you pay. The standard option is a 3-month subscription. But if you look carefully theres a little button that says "Signup 1 month". DO NOT MISS it if you wish to be subscribed to Fileplanet for only one month!
FilePlanets information about the beta HERE
General information about the beta from the official site HERE and HERE

p2p gay -.- pay for beta gay -.-
it says launch is may 20 im guessing u need to pay for it as well -,-
just hope this isn't one of those mmorpg everyone wait for overhyped when it comes out its complete shit just like every mmorpg that has been coming out for the pass 2 years

Reise wrote:
F*ck FilePlanet

Somebody better download the client and host it on another site.


[SD]Twysta wrote:

I made an account on fileplanet and subscribed the other day, awaiting the beta signups :D


give us a link to open beta :) :D 8) :wink:

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 7:47 pm 
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the.unseen. wrote:
I am in the PvP Beta and the NDA is lifted for it so I might post some SS.

Same, but impressions l8r. Almost done trying out all the classes. So far it feels like a great mature MMO. Nothing revolutionary, that I've played, but it's a small sample in the pvp beta. You play 6 lvls single player then get transported to pvp arena and lvl up to 20-something.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
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Nuklear wrote:
the.unseen. wrote:
I am in the PvP Beta and the NDA is lifted for it so I might post some SS.

Same, but impressions l8r. Almost done trying out all the classes. So far it feels like a great mature MMO. Nothing revolutionary, that I've played, but it's a small sample in the pvp beta. You play 6 lvls single player then get transported to pvp arena and lvl up to 20-something.

Ya I am trying the classes also. I really don't like the combo things because it becomes to hard when you start getting a lot of skills it seems.


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 7:51 pm 
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It's nice to see there are finally games that aren't korean mmo ripoffs with a in game store feature coming out. Finally something to compete with WoW/GW.

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 7:54 pm 
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the.unseen. wrote:
Nuklear wrote:
the.unseen. wrote:
I am in the PvP Beta and the NDA is lifted for it so I might post some SS.

Same, but impressions l8r. Almost done trying out all the classes. So far it feels like a great mature MMO. Nothing revolutionary, that I've played, but it's a small sample in the pvp beta. You play 6 lvls single player then get transported to pvp arena and lvl up to 20-something.

Ya I am trying the classes also. I really don't like the combo things because it becomes to hard when you start getting a lot of skills it seems.

The most I've seen is a 3-step combo, not really that hard. It is going to be interesting to see how the community or developers manage all those skills.

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No government?!?! Oh, noes! Total chaos! Or would it be? http://freekeene.com/free-audiobook/


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 7:57 pm 
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Here are some pics for you guys.
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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 8:34 pm 
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Looks like a fun game. Anyone know what the monthly fee will be?

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 9:22 pm 
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(Guess) Probably the usual $13-15.
I've yet to try the pvp unseen. What're your basic impressions?

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 9:26 pm 
dom wrote:
It's nice to see there are finally games that aren't korean mmo ripoffs with a in game store feature coming out. Finally something to compete with WoW/GW.

there's several (look at Tantra, Archlord), that have tried to launch
a good p2p game, no ingame store feature. problem is, WoW/GW/Lineage2
and the other current p2p games are still so popular that 90% of those
p2p games end up to be b2p, then f2p. Archlord for example, was to be
the "new WoW". took em 3 months to become b2p, then another 5-ish months
to become f2p.


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 10:09 pm 
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Archlord was always bland and had very little hype behind it. Conan, though, was unveiled 3 years ago at E3 and I'd say expectations are pretty high (was for me).

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 10:32 pm 
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MrBow wrote:
Twysta can you screenshot that button for 1 month subscription? I can't find it :oops:
And how much is this game going to cost a month?


I'm sorry mate, can't really find it myself anymore, lol. I subscribed for 3 months (15$) and later i found the button but now i lost it again :( Sorry. They've hidden it quite well hehehe. I will look into it to find it for you :)

Reise wrote:
F*ck FilePlanet

Somebody better download the client and host it on another site.


Without a key you won't get anywhere...
If you ensist, torents ftw? Enough torents out there :D

Remuss wrote:
Pretty pumped for this game, been following it for awhile now. Going to take a break from Everquest 2 and play for awhile. It is supposed to revolutionize gaming, but we will see. The astonishing graphic engine certainly has me hooked.

This will require a hefty machine to run it though, so if your machine is not up to par I honestly would not waste my time. This is more for the mmorpg fans, that have been playing since MUD days or UO days.


Not going to be too bad ;) In one of the videos a guy says it can be modified so, that it can run also on the older computers (low graphics)

dom wrote:
It's nice to see there are finally games that aren't korean mmo ripoffs with a in game store feature coming out. Finally something to compete with WoW/GW.


Couldn't agree more, there is nothing but truth behind that :)

Locketart wrote:
Looks like a fun game. Anyone know what the monthly fee will be?


28$ for a 2 month card :) Think there will also be credit card options but found nothing on that so far ;)

As for myself, i can't wait for the game lol. Been following it for the past 2 years and more and more as they were pushing to another launch date. (got delayed TWICE iirc). Now in 9 days im getting to finally play! Hehe. Just gonna stay up all night tonight so that i wont miss the keys. Only 50.000 and knowing how many players want to play and are probably going to sign up, i better stay up all night because those keys are gonna FLY out of there in a couple of minutes ^^

Me and my friend are going hardcore on this one and make a guild when we're close to being capped. Our goal is to litterally annihilate every living thing we encounter and have a fort up and running with upgrades ASAP. We're going 3x rangers for uber fast leveling. 1 Architect 1 Armorcrafter 1 Weaponcrafter and we're set :D We all pre-ordered so we get to play on 17th (another 5$ to download it be4 official laucnh that is:P)

Woo! lol. Really can't wait for this one. Haven't been so excited about something in YEARS.

EDITED MAIN POST, ADDED PRE-ORDER INFO!

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Sun Apr 20, 2008 11:48 pm 
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dom wrote:
It's nice to see there are finally games that aren't korean mmo ripoffs with a in game store feature coming out. Finally something to compete with WoW/GW.


Funny how everybody forgets about CoH.

Anyway, if you need to sub to FilePlanet for a key, how is this beta considered open?

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 Post subject: Re: The Official Age of Conan Topic! EDIT: OPEN BETA + PRE-ORDER
PostPosted: Mon Apr 21, 2008 2:59 am 
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damn the game looks awesome!!! better than sro lol

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 Post subject: Re: The Official Age of Conan Topic! EDIT:OPEN BETA SOON!
PostPosted: Mon Apr 21, 2008 3:47 am 
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cin wrote:
dom wrote:
It's nice to see there are finally games that aren't korean mmo ripoffs with a in game store feature coming out. Finally something to compete with WoW/GW.

there's several (look at Tantra, Archlord), that have tried to launch
a good p2p game, no ingame store feature. problem is, WoW/GW/Lineage2
and the other current p2p games are still so popular that 90% of those
p2p games end up to be b2p, then f2p. Archlord for example, was to be
the "new WoW". took em 3 months to become b2p, then another 5-ish months
to become f2p.



When we played Archlord the quality was no where near close enough to be able to compete with the mainstream mmos. This one has features, that if well done, could potentially compete.

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 Post subject: Re: The Official Age of Conan Topic! EDIT: OPEN BETA + PRE-ORDER
PostPosted: Mon Apr 21, 2008 3:54 am 
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Not to mention the fact that Archlord is absolutely terrible...

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