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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 05, 2010 2:42 am |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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gg is customary in SC1, gl hf started in WC3. (for blizz games, dunno about other games)
OP = opening post, I edited it.
I'd need your name.identifier, server, and league info if you want to give it. I just made an account on US, I played in Asia before that :/
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 05, 2010 3:16 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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ExSoldier// ExSoldier.dark // US // Copper League Division 28 // 2vs2 Terran
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ExSoldier/Skyve/Loki
what is life even
Last edited by Skyve on Wed May 05, 2010 6:13 am, edited 1 time in total.
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Phantasma
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 05, 2010 6:12 am |
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Joined: Jan 2008 Posts: 471 Location:
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Xeph.jeff US 1v1 - Gold Have yet to play 2v2 random >.>
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 Done with SRO. Playing LoL - sXeph
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cpinney
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Thu May 06, 2010 7:17 pm |
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Joined: Aug 2007 Posts: 5718 Location: Maine, USA
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i gots meh a key, gonna play in a lil bit.
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vietxboy911
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Thu May 06, 2010 7:24 pm |
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Joined: Jul 2007 Posts: 3236 Location:
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xxx.xxx? cpinney wrote: i gots meh a key, gonna play in a lil bit. I'm going to head to the gym in about 30, and ill b on later
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 (c) TheKnight
 SRO Salvation: VietB Vietx
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piootr
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Thu May 06, 2010 7:54 pm |
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Joined: Jul 2007 Posts: 1424 Location:
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Evil blizzard won't gimme a key.
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Toshiharu
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Fri May 07, 2010 11:07 pm |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Quote: Balance Changes
TERRAN
Battlecruiser The build time has been decreased from 110 to 90.
Fusion Core The build time has been decreased from 80 to 65.
Hellion The range has been increased from 5 to 6.
Planetary Fortress The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Raven Seeker Missile range has been decreased from 9 to 6. Seeker Missile splash radius has been decreased from 2.4 to 2. Seeker Missile upgrade no longer requires Fusion Core.
Siege Tank Life increased from 150 to 160. Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Thor Ground damage decreased from 45 to 30. Ground rate of fire improved from 1.93 to 1.28. Air damage changed from 8 (+4 Light) to 6 (+6 Light). 250mm Strike Cannons are now an upgrade at the Factory Tech Lab. 250mm Strike Cannons research now costs 150/150 and 110 seconds. 250mm Strike Cannons energy cost increased from 100 to 150. Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage. Because I don't play the others I don't really care.. in a way. lol Thor is nerf'd =[ At least it shoots faster. I never used raven so.. ??? lol and that BC are faster to make.. woot.
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 If being a loser means not playing Silkroad all day.. lulwut?
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sat May 08, 2010 1:50 am |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Toshiharu wrote: Quote: Balance Changes
TERRAN
Battlecruiser The build time has been decreased from 110 to 90.
Fusion Core The build time has been decreased from 80 to 65.
Hellion The range has been increased from 5 to 6.
Planetary Fortress The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Raven Seeker Missile range has been decreased from 9 to 6. Seeker Missile splash radius has been decreased from 2.4 to 2. Seeker Missile upgrade no longer requires Fusion Core.
Siege Tank Life increased from 150 to 160. Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Thor Ground damage decreased from 45 to 30. Ground rate of fire improved from 1.93 to 1.28. Air damage changed from 8 (+4 Light) to 6 (+6 Light). 250mm Strike Cannons are now an upgrade at the Factory Tech Lab. 250mm Strike Cannons research now costs 150/150 and 110 seconds. 250mm Strike Cannons energy cost increased from 100 to 150. Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage. Because I don't play the others I don't really care.. in a way. lol Thor is nerf'd =[ At least it shoots faster. I never used raven so.. ??? lol and that BC are faster to make.. woot. Thor + medi killing every queen on the map in no time wasn't too awesome for zerg.
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cpinney
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sat May 08, 2010 2:09 am |
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Joined: Aug 2007 Posts: 5718 Location: Maine, USA
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bet my tags are cpinney@cpinney if you want to friend me and shizz.
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sat May 08, 2010 3:14 am |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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the [*] needs to be in the list tags
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Toshiharu
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sat May 08, 2010 4:52 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Just.. LOL WIN
Basic summary of this match zerg rushed me and I forgot what I was about to do.. instead I built 3 supply depots(to block the hole) right off the start instead of 2 barracks + bunkers. Derp? Anyhow I managed to kill him off with one barracks building marines in bunkers lol. Built like 20 of the bikes(I never use them.. lol) Managed to build two star ports with cloak banshees and built 2 banshees(killed one of my starports at this point) research complete I flew to his base and killed it in cloak with 2 banshees and he built some of the guys that can attack air just now and killed both. I had nothing left this point besides workers and a few marines. Funny part is he could have won easily.. if he sent a few more guys if I didn't get more marines lol.
_________________

 If being a loser means not playing Silkroad all day.. lulwut?
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Phantasma
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sat May 08, 2010 7:05 pm |
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Joined: Jan 2008 Posts: 471 Location:
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Ugghh... I got promoted to platinum, and I wasnt even top 5 in my gold division Im kinda scared to play 1v1 now.
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 Done with SRO. Playing LoL - sXeph
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sat May 08, 2010 10:12 pm |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Please remove my old account for the list,I now actually have my very own account  I'll update with IGN any secs now. IGN: ExSoldier.exe , adding u guys.
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ExSoldier/Skyve/Loki
what is life even
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 2:34 am |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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vietxboy911 wrote: OK, i assume you arnt in a league anymore since you have a different account, so i edited that also Alright,you can now add Copper League(2vs2) Division 175. Think I'm starting to get better,I'm usually 2nd best on the Graphs. EDIT: OMG,I'm RANK 4. Me feels so pro 
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ExSoldier/Skyve/Loki
what is life even
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 4:23 am |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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vietxboy911 wrote: lol nice saw you on earlier I'M RANK 1 WHY IM SO PRO  Ok so if I win next game I go Bronze?
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ExSoldier/Skyve/Loki
what is life even
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Phantasma
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 5:41 am |
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Valued Member |
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Joined: Jan 2008 Posts: 471 Location:
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I dont know how the promoting works, but I wasnt even at top 5 in my gold division, I just happened to win 3 games in a row (also each in like 2~4 minutes if that made a difference)
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 Done with SRO. Playing LoL - sXeph
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cpinney
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 6:02 am |
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Ex-Staff |
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Joined: Aug 2007 Posts: 5718 Location: Maine, USA
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im always curious on how the match making works, me and my friend got into gold league 2v2 only losing 1 game. then we get placed against 3 platinum teams and got are asses kicked lol.
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Wello27
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 11:53 am |
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Joined: Aug 2007 Posts: 706 Location: USA
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So for Terran how do you like using the resource hubs as blockades? I haven't played yet but reading about how they go underground to let your units out and up to block enemies sounds awesome.
Have any of you encountered the massive Protoss mothership unit yet? If so how did you take it down?
Best way to take down Thor is the zerg moving bomb units?
Favorite Terran units?
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 5:40 pm |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Wello27 wrote: So for Terran how do you like using the resource hubs as blockades? I haven't played yet but reading about how they go underground to let your units out and up to block enemies sounds awesome.
Have any of you encountered the massive Protoss mothership unit yet? If so how did you take it down?
Best way to take down Thor is the zerg moving bomb units?
Favorite Terran units? #1: Yeah,build your Barracks and Supply Depot(+bunker) at your entrance to block the way. #2: I'v already made one myself,was dissapointed though  Where's that Blink spell she's suppose to have? #3: Baneling muahahahaha #4: Banshees 
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ExSoldier/Skyve/Loki
what is life even
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Azilius
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 9:04 pm |
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Senior Member |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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cpinney wrote: im always curious on how the match making works, me and my friend got into gold league 2v2 only losing 1 game. then we get placed against 3 platinum teams and got are asses kicked lol. I'm wondering this as well..Friend and I got put into silver 2v2 and we've been first since the last database wipe. We get put against platinum players all day and win 1/2 the games. No promotions to gold yet.
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 Crumpets for Pres 
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Azilius
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 9:07 pm |
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Senior Member |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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Wello27 wrote: So for Terran how do you like using the resource hubs as blockades? I haven't played yet but reading about how they go underground to let your units out and up to block enemies sounds awesome.
Have any of you encountered the massive Protoss mothership unit yet? If so how did you take it down?
Best way to take down Thor is the zerg moving bomb units?
Favorite Terran units? Blocking is the normal for terran. Wasn't uncommon in sc1 uhh mothership has its uses but it's very slow and vulnerable banelings are not used to take down thors from what I've seen. You can take them down with hydras or roaches tbh. Banelings are better used against a lot of smaller units (lings, marines) Best terran unit is either the marauder or raven..Raven is like the new science vessel though it's more directed towards fighting. Marauder is like a tank without seige mode, but has stim packs =p edit: whoops double post oO
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 Crumpets for Pres 
Last edited by Azilius on Sun May 09, 2010 11:43 pm, edited 1 time in total.
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 09, 2010 11:37 pm |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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2v2 Silver now  Made a team with one of my friends,getting somewhat decent now I also got the Marine 2 Portrait,RAWR 
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ExSoldier/Skyve/Loki
what is life even
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vietxboy911
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 10, 2010 12:34 am |
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Veteran Member |
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Joined: Jul 2007 Posts: 3236 Location:
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Wello27 wrote: So for Terran how do you like using the resource hubs as blockades? I haven't played yet but reading about how they go underground to let your units out and up to block enemies sounds awesome.
Have any of you encountered the massive Protoss mothership unit yet? If so how did you take it down?
Best way to take down Thor is the zerg moving bomb units?
Favorite Terran units? Best way to kill a mothership is to spam alot of units on it lol, it isnt that strong.. I always make one if the games last long enough, its usefull.
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 (c) TheKnight
 SRO Salvation: VietB Vietx
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 12, 2010 2:43 am |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Alright, I did my placement matches on NA. I probably won't ladder there though, I play on Asia most of the time (plat there too). If I'm on I'm playing custom games with friends so yeah, if you see me on just ask for a game cause I won't be busy =).
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