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 Post subject: DIII - Health System
PostPosted: Sat Sep 11, 2010 7:59 pm 
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http://us.blizzard.com/diablo3/world/systems/health.xml

Discuss? Since this, i think the game start on "hard mode". I support that cause it's more challenging :sohappy:
hater's gonna hate.

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 Post subject: Re: DIII - Health System
PostPosted: Sat Sep 11, 2010 8:31 pm 
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how was it before this?
I've never played diablo before.

either way, seems like a fine system. just like pt :P.

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 Post subject: Re: DIII - Health System
PostPosted: Sat Sep 11, 2010 9:16 pm 
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sounds pretty interesting. No longer 1/2 of the inventory full of pots :P

@poechalcho: the old system was a normal health system with pots from the npcs/drops + you have a chance to find fountains which will heal you 100% but are only usable once or twice depending on the size of it.


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 Post subject: Re: DIII - Health System
PostPosted: Sat Sep 11, 2010 9:35 pm 
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I like this quote from the link:

Quote:
Diablo III's health system is designed to keep you thinking on your feet and rushing toward the next fight. As a hero struggling against the sinister forces of the Burning Hells, fleeing from battle to recover your strength isn't an option. To avoid dying a gruesome death, you'll need to hunt for ways to keep up your strength.

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