King's Bounty is a turn-based fantasy game, in the game places the player in the role of "Royal Treasure Hunter", undertaking quests for King Mark the Wise.
Gameplay Info
Spoiler!
In King's Bounty: The Legend, the player plays as a hero in the world of Endoria, sworn to serve the king of Darion. After a brief "final exam" tutorial at the School of Knights, the player receives some basic troops and is then set free to pursue whatever quests are desired. The king provides the main story quests, but there are numerous side quests which can be completed as well, in virtually any order.
The player's character cannot directly fight in battles, but rather employs up to five squadrons of allies to do so. These range from the mundane (e.g., peasants or archers) to creatures from high fantasy (e.g., griffins, beholders or ents), and can vary in size from just a single unit all the way up into the hundreds. Troops are recruited from various locations in the game, with a limit on the maximum size of each unit determined by the character's "Leadership" statistic. In combat, troops are then assisted by the player's character through the use of magic (spells and scrolls), Spirits of Rage and passive bonuses.
While not in combat or visiting a specific location, players move on the overworld map in real-time, although with the ability to pause. Hence, enemy groups shown on the map will move towards the player if close enough, initiating combat if they touch the player's avatar. Otherwise, players are free to move throughout the various game locations while day and night slowly cycle, without any concept of turn-based play. Treasures and other items can be picked up by directing the player's character towards them, and non-hostile characters can be interacted with by similar means, usually to make purchases or as part of a quest.
King's Bounty: The Legend allows players to play as one of three different character classes, from the choices of warrior, paladin, and mage. Each class specializes in one of the three skill trees in the game, although players are allowed to cross-specialize. By allocating runes received as treasure or after gaining a level, players choose which skills to focus on.
Platform: Microsoft Windows Genre: Tactical role-playing[1] Mode: Single-player System requirements: Pentium IV 3000 MHz or equivalent processor, 1 GB RAM, 256 MB video card Input methods Keyboard, mouse
Class/Race
Spoiler!
The different character classes will generally handle resource problems in different ways:
* The Warrior, due to his combat abilities, fights effectively with almost any army, minimizing casualties. He also has more freedom in using the Spirits of Rage, especially when casualties are high. * The Mage, the type of troops he commands is less relevant, as he relies mainly on his magical power and spells. He can minimize casualties, make any unit more useful, or destroy enemies with magic directly. * The Paladin excels in Mind skills and thus receives greater quantities of leadership, gold, and experience, and is often able to recruit a small number of units from the enemy ranks. This makes the Paladin less constrained by most resource problems. He can also upgrade priests into inquisitors, who can help reduce casualties.
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