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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 12:17 am 
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I love the warrior/wizard. It is an awesome Stealing (thief) build, I just need to buy a sp ticket or prem and sp ticket then I start farming. Before long I'll be the third warrior/wizard on venus.

It is the equivalent to a pumped up rogue.

Snowshield gets pwned.
Fear an entire group and they won't hurt you.
Root the spares and you're good.
Teleport for massive distances.
Invis for you and the party.
Increased Defense.
Monstrous KD ability.

Just thinking about the build makes me so happy. :D I like this build for its stealing capabilities.

Getting Chinese that try to pull a solo multi-star 101:

Summon your Transport and get it stuck on a tree.
Place a Fire trap in front of the gate.
Wait in Invis with staff in hand.
The moment he hits it do charged wind level 1 pushing him away from the gate
Then Root Him (to prevent escape)
Combustion (to mess up Snowshield)
Fear (To prevent counter attacks)
Switch to 2h
Do Warcry
Sprint Assault followed by Dare-Devil, which does 50% more damage because he is rooted. Even if it doesn't crit he is dead.

The escape:
Root Transport for 50% damage increase and start whacking at him wit your 2h. It should die quickly. (Maddening + Dare-Devil + Triple Swing + Charged Swing).
Pick up loot and it will be transported to the location of your transport.
Go invis head for your transport then when you get there, destroy your transport.

Repeat 101 and the escape until you have your desired star level. The wiz alone allows you to tank differently from other builds:

Say you are being ganged: Charged Wind + Root + Fear you just stopped 3 people from attacking you. Now you can attack them, while they do nothing. If things get tough you can teleport out of trouble. People can't escape because sprint + tele is just scary. Unique and effective for PvP IMO.

This build only works when you don't need to tank like a tank but can freely PvP.

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 5:01 am 
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so this build should own the tank/lock build??? lol

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 8:43 am 
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ok had the chance to test out robes today at both rockys and the lvl 85-87 mobs. all i can say is... WOW. i take like 1/3!!! the dmg i took in HA. not only that, but teleport (the only skil i have purchased thus far) is a HUGE help in luring. i am loving this so far.

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RuYi wrote:
Are you from outer space or something?
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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 10:54 am 
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AngloKnight wrote:
so this build should own the tank/lock build??? lol


Tank/Lock has stun + sleep + debuffs.
Tank/Wiz has similar skills and one that acts like a debuff when applied to your attacks. ;). Bind + Fear.

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 11:34 am 
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SuicideGrl wrote:
ok had the chance to test out robes today at both rockys and the lvl 85-87 mobs. all i can say is... WOW. i take like 1/3!!! the dmg i took in HA. not only that, but teleport (the only skil i have purchased thus far) is a HUGE help in luring. i am loving this so far.


wot about taking physical damage??? how is it compared to heavy armor?

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 8:03 pm 
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AngloKnight wrote:
SuicideGrl wrote:
ok had the chance to test out robes today at both rockys and the lvl 85-87 mobs. all i can say is... WOW. i take like 1/3!!! the dmg i took in HA. not only that, but teleport (the only skil i have purchased thus far) is a HUGE help in luring. i am loving this so far.


wot about taking physical damage??? how is it compared to heavy armor?

i take slightly more phys dmg, but so much less mag dmg that the switch is perfect.

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dom wrote:
RuYi wrote:
Are you from outer space or something?
He's from Jersey. Close enough.


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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 8:21 pm 
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SuicideGrl wrote:
AngloKnight wrote:
SuicideGrl wrote:
ok had the chance to test out robes today at both rockys and the lvl 85-87 mobs. all i can say is... WOW. i take like 1/3!!! the dmg i took in HA. not only that, but teleport (the only skil i have purchased thus far) is a HUGE help in luring. i am loving this so far.


wot about taking physical damage??? how is it compared to heavy armor?

i take slightly more phys dmg, but so much less mag dmg that the switch is perfect.


so you think it's even better than light armor???? don't forget that those mobs hit both, mag and phys.. and you're attack has prolly been lowered too...

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 8:32 pm 
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AngloKnight wrote:
SuicideGrl wrote:
AngloKnight wrote:

wot about taking physical damage??? how is it compared to heavy armor?

i take slightly more phys dmg, but so much less mag dmg that the switch is perfect.


so you think it's even better than light armor???? don't forget that those mobs hit both, mag and phys.. and you're attack has prolly been lowered too...


How does wearing robes or getting wiz sub lower your attack?

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 9:09 pm 
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Barotix wrote:
How does wearing robes or getting wiz sub lower your attack?


i think bec you get lowered phys reinforcement...

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 Post subject: Re: Questions about wizard skills
PostPosted: Wed May 21, 2008 10:55 pm 
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AngloKnight wrote:
Barotix wrote:
How does wearing robes or getting wiz sub lower your attack?


i think bec you get lowered phys reinforcement...

i haven't noticed a decrease in dmg. i'll compare dmg given and taken w/ my robes and HA sets later tonight and post my findings here.

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dom wrote:
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