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 Post subject: [GUIDE] Wizard(EURO)
PostPosted: Sat Jul 28, 2007 11:45 am 
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This Is a guide to -
* tell you about A Wizard staff build.
* pros/cons

Wizards are prefered to have a nuker build ( all int)
this increases a magical attack and makes it very powerfull.
although u use magical attacks i would get some armor which increrases your physical def.
like warriors armor .
i would try to get ur armor have + hp .

pros/CONS
* the main pro is that you can beat higher levels easier than most.
* the main con is that you have low health,
as i said try get ur armor + HP.
thanks for reading my guide :D
please sticky this topic.

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 Post subject:
PostPosted: Sat Jul 28, 2007 12:15 pm 
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haha, i made a wizards guide and yours is completely wrong :)

wizards do not wear armour, unless you want to hit low low low, you have a cleric to heal you and you wear robes.


you cant beat higher levels easier than most, you can easily get killed by your levels.


http://www.silkroadforums.com/viewtopic.php?t=52664


read that, and learn the facts about wizards

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 Post subject: Re: [GUIDE] Wizard(EURO)
PostPosted: Sat Jul 28, 2007 1:10 pm 
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Rainor wrote:
This Is a guide to -

[...]

thanks for reading my guide :D
please sticky this topic.


Very helpful, thank you, Sir! Two minutes of your life spent very wisely. I also strongly suggest making this one a sticky, to give proper credit to all the time and effort you invested.

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 Post subject:
PostPosted: Sat Jul 28, 2007 2:54 pm 
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isn't still possible to wear armor if you have warrior class as your sub?


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 Post subject:
PostPosted: Sat Jul 28, 2007 3:17 pm 
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yeah.

but its stupi having a sub class that needs armour if your a wizard.

wizards are pure int. so they wear garms.


build using armour are usually pure str.... so bleh, it explains itself.

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_EXPO_ - 7x 1H Warrior Cleric - ISRO - QUIT


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 Post subject: Re: [GUIDE] Wizard(EURO)
PostPosted: Sat Jul 28, 2007 3:46 pm 
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Rainor wrote:
please sticky this topic.
HAHAHAROFL

sorry :P


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