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 Post subject: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Fri Aug 02, 2013 10:54 am 
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Website address: Courageous
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DOWNLOAD : https://docs.google.com/file/d/0B6UjuTza-SoKUl9NYjhneThIX1E/edit?usp=sharing
more links can be found on the website in download section, just uploading right now.
Hello everyone, today i want to show you new mmorpg/rts game based on silkroad online graphic.

What is all about?
Game is about two races(monsters and humans).

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Courageous its an innovative F2P MMORTS/RPG game. In Courageous we have 2 races, humans and monsters. In game we can build bases, game ends when one of them got destroyed (humans or monsters one).

Each player account got his own level. After reach higher levels we have access to bigger and better maps and stronger opponents, more runes slots and new books, weapons and much more. We can reach higher levels by killing opposite players in game during global wars.
Private exp, level, learning points are related to player account(not characters), only books and scrools are related to specified characters/proffesions.

In game you can dynamically swich between characters and match runes for your needs.
You can upgrade your character or proffesion by investing learning points into books and scrools, it will make you stronger while using selected proffesion/character. You can upgrade all proffesions in one account there are no limits(of curse you will need time to do that).


In game we have available many skills and buildable objects, each skill and object got his own unique advantage. In monsters there are Evolution forms, monsters can transform in to stronger one, faster one. Monsters forms got different attributes , one is faster another one is slow but powerfully for example. In humans we have weapons.
There are 3 Global “Stages” in game, team reach higher stage by killing opposite players. When team reach higher stage it gets access to new buildings, weapons (humans) and evolution forms(monsters). In games for now are 4 maps “Corland”, “Tomb”, “Arena”, “Bloody Swamp”. We plan to add next maps in near future with your help.


You can see more about basics here :


In game you can find also:

- Map monsters (Wolves, Forest Golems, Dark Seekers) can be killed to gain exp, gold.
Spoiler!


- Uniques (Forest Wolf's King, Mountain Golem, Undead) give exp + special items (hearts) which will let you craft mixtures
Spoiler!


- Hidden treasure boxes
* spawn in random places on the map.
* contain empty bootles needed for crafting items.
* contain random mixtures: Essence of Strength, Essence of Magic, Essence of Agility

Spoiler!


- Alchemy crafting system
Items which can be crafted:
* Berserker elixir
* Essence of Evil

Spoiler!


Some screenshots from game:

Spoiler!

Server open every day 11:00 to 2:00 this game type require gms always in game, thats why server have opening time.

If you expect from game more than just hitting buttons and youre ready to team up with others + when you losing you wont just quit like a pussy this game its for you.


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 Post subject: Re: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Fri Aug 02, 2013 2:50 pm 
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this seems so complicated lol

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 Post subject: Re: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Fri Aug 02, 2013 6:26 pm 
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complicated, but different.

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 Post subject: Re: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Fri Aug 02, 2013 7:05 pm 
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WHY MESS WITH THE PERFECTION THAT IS SILKROAD?!?


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 Post subject: Re: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Fri Aug 02, 2013 7:10 pm 
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seems interesting.

also, having the game open at set hours actually works well. during ff14's last betawe only had friday to sunday, and it worked great knowing i could sleep and do other shit the rest of the week lol!

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 Post subject: Re: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Fri Aug 02, 2013 7:19 pm 
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This seems interesting, but I don't get why anyone would change Silkroad this much...

Having a hard time really understanding the system as well.

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 Post subject: Re: Courageous[RTS/RPG game]-*new way to play sro*
PostPosted: Sun Aug 04, 2013 11:02 am 
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ltsune wrote:
This seems interesting, but I don't get why anyone would change Silkroad this much...

Having a hard time really understanding the system as well.

Yes its hard but great game.


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