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Would you play on such a server?
Yes 75%  75%  [ 9 ]
No 25%  25%  [ 3 ]
Total votes : 12
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 Post subject: Would you play on this server?
PostPosted: Thu Oct 18, 2012 8:43 am 
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Made the same thread on epvp, hoping for such a server.

Main server concept:
Everyone is equally geared, so that the only thing that makes difference is your skills, blues and whites are already maxed(except crit and br which would be 76% or something) and stones drops are removed, elixirs can + your items but they only change the look, not the stats.

More details:
  • Players start at level 100 with degree 1 looking gears, with 11D full blues and stats.
  • 10 Degree equipments are sold for gold(same stats)
  • 11 Degree (or Egy) equipments are sold for coins+gold(same stats)
  • 12 Degree equipments can be gained from uniques.
  • 13 Degree equipments can be gained from a world unique(needs a few parties to take out, spawns once or twice a day)
  • Alchemy+ing only gives a different glow, no higher stats gained from alchemy.

Activities available for the players:
  • Jobbing(main activity)
  • Cape PvP
  • Battle arena(main source for coins)
  • Unique hunting
  • Fortress War(weekly)
  • Job temple(thieves vs. hunters/traders)

What would make the old players interested, and keep the new players in the game?
For the old players: job ranking system, normal title quests would be removed, and the all time top 5-10 of each job would get unique titles(wanted for thieves, guardian for hunters, tycoon for traders)
For the new players: the main reason for the new players to leave the game is that they feel underpowered, and they have a long way to farm and level, maybe bot too, to get geared an start doing game activites, longer way to compete with everyone on the server, but in this server, they'd jump right in, looking noob with Degree 1 gears but still have the same power as everyone.

What would the players who want to be the "best" can do to distinguish themselves?
  • Gain the most rare equipments/weapon.
  • Get the max glow on their weapons.
  • Gain the job title(which is limited for 15 player on the server only, 5 of each job).
  • Get skilled enough to be unbeatable in PvPs which are purely based on the player's skills.

Anti-cheating:
A couple of active GMs to ensure that there's always an online GM, a report section on the server's forums to report the cheaters with enough evidence.
Three offense strict system (warning, 3-day ban, permanent ban) for:
  • Battle Arena AFKers.
  • Job cheaters.
  • Invisible hackers.
  • Pill bug abusers.

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Last edited by Vaya on Thu Oct 18, 2012 12:43 pm, edited 1 time in total.

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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 9:23 am 
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Count me in.

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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 9:26 am 
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Unfortunately it doesn't exist, just an idea.

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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 9:32 am 
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Imo this game has to have leveling involved and alchemy playing some sort of part.


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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 9:39 am 
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The way it is, the pvp is more of a gear/class fight than a skill fight, I don't think that this is a +

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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 10:45 am 
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The Main Problem would be : Warrior/Cleric

Simply, they rape everything and with the new Lv.122-124 Skills the Warrior gets "Hell's Furry" a 3 hit Dare Devil.

The Damage doesn't split between these 3 Hits, each Hit has their 100% Full Damage, imagine that on such an Server...

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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 12:33 pm 
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If you could change the movement to WASD and implement an action style combat(where you would actually have to hit the target) then there would be more room for skill.

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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 12:40 pm 
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I've always thought Alchemy was dumb and a waste of time. So yeah, I'd be fine with this.


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 Post subject: Re: Would you play on this server?
PostPosted: Thu Oct 18, 2012 10:26 pm 
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Honestly, anything that is like instant cap with items has got my vote,I just don't have time anymore to level up a new character and spend the time on alchemy, with working/going to school/girlfriend there is just no time anymore to do things like level up in silkroad. I only really continued playing sro and loved it was for the pvp, and the occasional unique kill. So this has got my vote

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 Post subject: Re: Would you play on this server?
PostPosted: Fri Oct 19, 2012 12:07 am 
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oqe count me in !

now some1 creat this sh*t and lets start

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 Post subject: Re: Would you play on this server?
PostPosted: Fri Oct 19, 2012 1:44 am 
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If you start off with 3 pages of inventory available, I'll be happy and I'd play for sure. Everything else sounded pretty cool.

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 Post subject: Re: Would you play on this server?
PostPosted: Fri Oct 19, 2012 1:47 am 
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I say 2 pages would be decent enough. That'd give you some extra room, and still allow those who wanted more space to help support the server by donating for the last page, or half a page. (Isn't sure if you can get past 3 pages by doing inv expansions or not).

Regarding the other items in the Item mall. I'd suggest perhaps nerfing the Premiums and DS a bit. Maybe like `5% buff and 10% buff respectively. That'd still bring in some money for the server, without making anyone crazy OP due to silk whoring.

And it'd still be kind of cool if there were 5% DS's you could get via uniques. But instead of a 30 day period, make it like 5 or 7. That'd make unique hunting a bit more competitive.


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 Post subject: Re: Would you play on this server?
PostPosted: Fri Oct 19, 2012 2:01 am 
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Tasdik wrote:
I say 2 pages would be decent enough. That'd give you some extra room, and still allow those who wanted more space to help support the server by donating for the last page, or half a page. (Isn't sure if you can get past 3 pages by doing inv expansions or not).

Regarding the other items in the Item mall. I'd suggest perhaps nerfing the Premiums and DS a bit. Maybe like `5% buff and 10% buff respectively. That'd still bring in some money for the server, without making anyone crazy OP due to silk whoring.

And it'd still be kind of cool if there were 5% DS's you could get via uniques. But instead of a 30 day period, make it like 5 or 7. That'd make unique hunting a bit more competitive.


I can agree with 2 pages. Those few extra slots would still definitely be helpful.

I want to say remove Premium altogether. Keep DS as purely a stat increase with your suggested 10% nerf. I do like the idea of uniques dropping 5% or so DS.

I would also consider making uniques all max level. Adjust levels to 100 and adjust HP/Damage accordingly. That way TG and Uruchi and even Isy aren't killed 2 seconds after spawning.

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