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ESRO
Fake/Scam 34%  34%  [ 49 ]
Real/cool 36%  36%  [ 52 ]
Dont know 30%  30%  [ 44 ]
Total votes : 145
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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 4:04 pm 
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the perfect rates for me would be 20xExp 30xSp

i actually wouldn't care if a pserver had 1x as long as you could lvl up with a 1-2 gap and be FF

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 4:08 pm 
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i dont want a ff capped character. i just want to be able to get to at least get to 42 at a decent rate.

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 5:16 pm 
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with 30x i got to 42 FF in 2-3 days, it all depends on how long you play per day

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 8:34 pm 
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Kronos wrote:
CeLL wrote:
it needs to be higher that standard isro at least.
I mean I understand that when you open the server, you want to make money from silk, but this cant be like isro is opening yet another server. It needs to be identifiably different. Theres other ways to encourage silk purchases. Like have every avatar available all the time. Make things reasonable priced, or give a better silk/dollar ratio. Most people that are going to play esro are going to have a "career" in another version of sro, there has to be something to cause them to want to move.


No, it only needs to keep the servers clean from bots and other programmes. And there should be european characters of course. Rates are fine as they are imo. Only lazy people and bots need higher rates.

A server completely free from bots and other programmes, would be reason enough to move there, at least for me.


Generally, lazy people buy silk to level quicker
Lazy people want higher rates
Higher rates = more lazy people
More lazy people = more money
More money = profit :)

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 9:16 pm 
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yes but rates are st unreasonably low intentionally. i dont foresee the esro crew not seeing this and at least making them reasonable.

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 9:20 pm 
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CeLL wrote:
yes but rates are st unreasonably low intentionally. i dont foresee the esro crew not seeing this and at least making them reasonable.


Yeah, i didn't catch that double negative. You foresee the crew to see it and make it reasonable? I do too. Yeah, even if it's intentional, that's stupid. We have iSRO for euro/botters, and we have ZSZC for 30x.
10-30x + Euro = amazing server.
don't pull that 30x sht is botting, or lazy or whatever.
the fun part of the game is cap, grinding not so much. event leveling, not so much. party leveling, not so much.
Cap Pvp, job wars, guild wars, PVP EVENTS, fun :)
If you want a successful server, there is a simple formula.
High Rates + Low bot traffic + low lag + euro = $$$$$$$$$$$
With high rates having the most weight in the equation :)

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 9:37 pm 
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McLovin1t wrote:
CeLL wrote:
yes but rates are st unreasonably low intentionally. i dont foresee the esro crew not seeing this and at least making them reasonable.


Yeah, i didn't catch that double negative. You foresee the crew to see it and make it reasonable? I do too. Yeah, even if it's intentional, that's stupid. We have iSRO for euro/botters, and we have ZSZC for 30x.
10-30x + Euro = amazing server.
don't pull that 30x sht is botting, or lazy or whatever.
the fun part of the game is cap, grinding not so much. event leveling, not so much. party leveling, not so much.
Cap Pvp, job wars, guild wars, PVP EVENTS, fun :)
If you want a successful server, there is a simple formula.
High Rates + Low bot traffic + low lag + euro = $$$$$$$$$$$
With high rates having the most weight in the equation :)

Well, for me the fun part is actually pt leveling. I don't really need to be at cap to have fun, i just need friends around pting with me and i am fine.


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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 10:16 pm 
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Kronos wrote:
McLovin1t wrote:
CeLL wrote:
yes but rates are st unreasonably low intentionally. i dont foresee the esro crew not seeing this and at least making them reasonable.


Yeah, i didn't catch that double negative. You foresee the crew to see it and make it reasonable? I do too. Yeah, even if it's intentional, that's stupid. We have iSRO for euro/botters, and we have ZSZC for 30x.
10-30x + Euro = amazing server.
don't pull that 30x sht is botting, or lazy or whatever.
the fun part of the game is cap, grinding not so much. event leveling, not so much. party leveling, not so much.
Cap Pvp, job wars, guild wars, PVP EVENTS, fun :)
If you want a successful server, there is a simple formula.
High Rates + Low bot traffic + low lag + euro = $$$$$$$$$$$
With high rates having the most weight in the equation :)

Well, for me the fun part is actually pt leveling. I don't really need to be at cap to have fun, i just need friends around pting with me and i am fine.

That's you. I would argue that at least 65-75% of players disagree, and say that being at cap is more fun than leveling.

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 10:24 pm 
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what?
i personally think you will make money from people on the way to the cap.
more premmy, more pets, more etc. to reach the cap

once your at the cap you enjoy everything,
but whats the point in buying anything then?
Quote:
Generally, lazy people buy silk to level quicker
Lazy people want higher rates
Higher rates = more lazy people
More lazy people = more money
More money = profit :)

lazy people buy the higher rates

High rates is the cause of lazy people

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 10:29 pm 
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Burningwolf wrote:
what?
i personally think you will make money from people on the way to the cap.
more premmy, more pets, more etc. to reach the cap

once your at the cap you enjoy everything,
but whats the point in buying anything then?
Quote:
Generally, lazy people buy silk to level quicker
Lazy people want higher rates
Higher rates = more lazy people
More lazy people = more money
More money = profit :)

lazy people buy the higher rates

High rates is the cause of lazy people


Not true whatsoever. Lazy people don't want to farm gold, they buy silk, sell silk items for gold, buy sun, wreck people, buy moar silk with moar expansions.
You will get tons of business with high rates.
Low rates, only attracts NON LAZY PEOPLE, who don't spend the money you NEED to keep up servers.

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 10:35 pm 
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McLovin1t wrote:
Burningwolf wrote:
what?
i personally think you will make money from people on the way to the cap.
more premmy, more pets, more etc. to reach the cap

once your at the cap you enjoy everything,
but whats the point in buying anything then?
Quote:
Generally, lazy people buy silk to level quicker
Lazy people want higher rates
Higher rates = more lazy people
More lazy people = more money
More money = profit :)

lazy people buy the higher rates

High rates is the cause of lazy people


Not true whatsoever. Lazy people don't want to farm gold, they buy silk, sell silk items for gold, buy sun, wreck people, buy moar silk with moar expansions.
You will get tons of business with high rates.
Low rates, only attracts NON LAZY PEOPLE, who don't spend the money you NEED to keep up servers.

notice how the ones with those suns
are the ones who were able to manipulate the economy (buy low sell high)

but
you're right
guess its way better to find a compromise than make a 30x server though ;]

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 11:47 pm 
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Burningwolf wrote:
notice how the ones with those suns
are the ones who were able to manipulate the economy (buy low sell high)

but
you're right
guess its way better to find a compromise than make a 30x server though ;]


What are you trying to argue?
We are talking about private servers...

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 Post subject: Re: ESRO
PostPosted: Fri May 14, 2010 11:55 pm 
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McLovin1t wrote:
Burningwolf wrote:
notice how the ones with those suns
are the ones who were able to manipulate the economy (buy low sell high)

but
you're right
guess its way better to find a compromise than make a 30x server though ;]


What are you trying to argue?
We are talking about private servers...

no shit sherlock
i'm wasn't making an argumet?
instead i said you we're somewhat right, but posted something you should have thought bout

in the first part of my reply
you said that the lazy guys buy because they want money to buy suns
i just said that the guy holding the 9D sun are the ones who were able to manipulate the economy (EX : buying cheap shit, +'ing it, then selling it for a higher profit) instead of just buying the gold.....

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 Post subject: Re: ESRO
PostPosted: Sat May 15, 2010 12:01 am 
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Ok. So what are you getting at?
You can't possibly be saying that most of the players with the decked out suns don't spend money. If you are... :nowant:

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 Post subject: Re: ESRO
PostPosted: Sat May 15, 2010 1:28 pm 
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Will make a rate that wont be as fast as other pservs and not as slow as isro, where you cap in a decent time and besides that gonna have all newest stuff to play too. ^^

And party grinding and having massive fw and guild wars is the fun ^^. Dunno the new stuff because i havent played newest cap.

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 Post subject: Re: ESRO
PostPosted: Sat May 15, 2010 8:27 pm 
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As long as the gameplay is smooth with lag, I don't mind the rates. Although 1X rate is not awesome but I care more about skills working, aggro functioning and no lag.

But I do think SP should be changed. The SP requirements are a little out of hand. Private SRO I think should make more emphasis on activities, fun at the level cap. Not like in iSRO where I spent 2-3 months after reaching cap grinding 3-5 hours a day just for SP Farming...

So if XP rate was 1X and SP rate was 10X, I'd be all for it.
- Instead what I would do is this. Limit Chinese to 3 Trees and Euros to 1 Tree. That's what I would do if I was eSRO owner. Having characters with multiple classes annoys me.


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 Post subject: Re: ESRO
PostPosted: Sat May 15, 2010 8:39 pm 
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Wello27 wrote:
As long as the gameplay is smooth with lag, I don't mind the rates. Although 1X rate is not awesome but I care more about skills working, aggro functioning and no lag.

But I do think SP should be changed. The SP requirements are a little out of hand. Private SRO I think should make more emphasis on activities, fun at the level cap. Not like in iSRO where I spent 2-3 months after reaching cap grinding 3-5 hours a day just for SP Farming...

So if XP rate was 1X and SP rate was 10X, I'd be all for it.
- Instead what I would do is this. Limit Chinese to 3 Trees and Euros to 1 Tree. That's what I would do if I was eSRO owner. Having characters with multiple classes annoys me.


Hm, actually it's easier to setup partys regularly, if everyone can take 2 trees at the same time. Even if you have quite a lot people available, i don't think that anyone would like it to go just pure cleric or pure bard, as they are not really good for soloing or pvping. I think, if you limit euros to 1 tree, there will be hardly any bards or clerics, which means no pts either. And i prefer being able to take 2 different tasks in a party, depending on what is needed currently. Having 2 trees at the same time makes the whole game a lot more interesting and some euro builds would be really weak without a 2nd tree too.


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 Post subject: Re: ESRO
PostPosted: Sat May 15, 2010 9:53 pm 
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I'm looking forward for this server.

My interests are (from most important to least)

1) NO BOTS
2) NO LAG
3) Don't sell SOX weapons in item mall -> this will just destroy the game. No one want this.
4) No euros
5) Rates - don't really matter to me. But preferably sp is preferably much higher than xp.

Good Luck!

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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 3:57 am 
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@pipigrande All is correct except #4, European class will be added before 60 cap is raised.

@Conversation above...
Indeed rates will be low, but we're not looking for a server full of capped noobs, such as all of the other private servers. eSRO strives to have a stronger community than the rest.
Rates will be under 10x and SP rates will be near double that of the EXP rate so farming won't be an issue, ever.
You must also take into consideration that Europeans level quickly at 1x rates, they will level incredibly fast with near 10x rates with a Gold Ticket or Premium.
Also take into consideration that the caps will be increased as they were in the Korean version of Silkroad, by 10 at a time. There won't be any going from 0-1XX, you will go by caps rather than grinding all at once so everybody has time to catch up, farm extra SP, ect.

If you don't like the rates then don't join eSRO.
Whoever brings bots to the server will be banned without hesitation and our security will be patched so that bot becomes useless.

(side note: Silk items will not be exchangeable and we aren't about making a profit off of the server.)

If you have any questions PM me here or go to eSRO's forum and PM "Rawr" and I will answer whatever questions you may have.
Do not ask me how to get into closed beta, become a gm or mod, when the server opens, ect..


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 4:41 am 
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Rawr~ wrote:
@pipigrande All is correct except #4, European class will be added before 60 cap is raised.

@Conversation above...
Indeed rates will be low, but we're not looking for a server full of capped noobs, such as all of the other private servers. eSRO strives to have a stronger community than the rest.
Rates will be under 10x and SP rates will be near double that of the EXP rate so farming won't be an issue, ever.
You must also take into consideration that Europeans level quickly at 1x rates, they will level incredibly fast with near 10x rates with a Gold Ticket or Premium.
Also take into consideration that the caps will be increased as they were in the Korean version of Silkroad, by 10 at a time. There won't be any going from 0-1XX, you will go by caps rather than grinding all at once so everybody has time to catch up, farm extra SP, ect.

If you don't like the rates then don't join eSRO.
Whoever brings bots to the server will be banned without hesitation and our security will be patched so that bot becomes useless.

(side note: Silk items will not be exchangeable and we aren't about making a profit off of the server.)

If you have any questions PM me here or go to eSRO's forum and PM "Rawr" and I will answer whatever questions you may have.
Do not ask me how to get into closed beta, become a gm or mod, when the server opens, ect..


Everything is good... except Euros.. it's like EWW.. They screwed up SRO and I don't think many people like them anyway.

Perhaps, open 2 servers... one with chinese+euro and the other one with only chinese?

BTW, is this game gonna require a subscription fee or...?

Wish you guys luck and hope server is up in less than a month :D

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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 10:47 am 
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I like updates RAWR :P


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 2:17 pm 
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we won't make 2 different servers for chinese only, since they are a part of the game mechanics.


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 2:48 pm 
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pipigrande wrote:
Rawr~ wrote:
@pipigrande All is correct except #4, European class will be added before 60 cap is raised.

@Conversation above...
Indeed rates will be low, but we're not looking for a server full of capped noobs, such as all of the other private servers. eSRO strives to have a stronger community than the rest.
Rates will be under 10x and SP rates will be near double that of the EXP rate so farming won't be an issue, ever.
You must also take into consideration that Europeans level quickly at 1x rates, they will level incredibly fast with near 10x rates with a Gold Ticket or Premium.
Also take into consideration that the caps will be increased as they were in the Korean version of Silkroad, by 10 at a time. There won't be any going from 0-1XX, you will go by caps rather than grinding all at once so everybody has time to catch up, farm extra SP, ect.

If you don't like the rates then don't join eSRO.
Whoever brings bots to the server will be banned without hesitation and our security will be patched so that bot becomes useless.

(side note: Silk items will not be exchangeable and we aren't about making a profit off of the server.)

If you have any questions PM me here or go to eSRO's forum and PM "Rawr" and I will answer whatever questions you may have.
Do not ask me how to get into closed beta, become a gm or mod, when the server opens, ect..


Everything is good... except Euros.. it's like EWW.. They screwed up SRO and I don't think many people like them anyway.

Perhaps, open 2 servers... one with chinese+euro and the other one with only chinese?

BTW, is this game gonna require a subscription fee or...?

Wish you guys luck and hope server is up in less than a month :D



As Atibu said, all servers will have European races.
If you want only Chinese stick with the other private servers.
There will be no fee required and silk will be cheap. Also as far as I know there won't be a VIP server where you have to pay or anything like that at any time, or any time soon.
A good thing about Europeans is that out of suit and out of PvP cape buffing has been disabled, this way you don't have to worry about people messing up jobbing and PvP.


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 2:56 pm 
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Rawr~ wrote:
As Atibu said, all servers will have European races.
If you want only Chinese stick with the other private servers.
There will be no fee required and silk will be cheap. Also as far as I know there won't be a VIP server where you have to pay or anything like that at any time, or any time soon.
A good thing about Europeans is that out of suit and out of PvP cape buffing has been disabled, this way you don't have to worry about people messing up jobbing and PvP.


Disabling outside buffers is really nice. I loved it, when they updated it on TSRO, KSRO and RSRO. I don't know, if it's already introduced on ISRO as well, because i didn't play there for quite a long time due to the long log in, but it's definitely a step in the right direction. Are you going to make a battle arena like on KSRO too? I really liked it, as it's so much fairer than the CTF event on ISRO, but unfortunately it's at quite bad times for european people on KSRO and i couldn't participate in it that often.


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 3:06 pm 
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BTW RAWR, why not make item malls tradeable? It gives those people in game that have have worked hard for their gold to be able to compete with those silk buyers.

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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 3:13 pm 
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when you say "near 10x rates", are you set on a specific rate yet, like 3x XP/9x SP?

I am interested.

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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 3:25 pm 
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i dont think any specifics have been fully determined. i think they are focusing more on debugging the game and actually getting it fully operational.

btw is is this coming weekend that the server was brought back up or is it going to be this coming weekend? im eager to get in there and take some screen shots and fiddle around. ecko, i assume has been busy since he didnt respond to my pm on the boards, so maybe 1 of you can inform me via pm here or their it doesnt matter.

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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 3:26 pm 
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Atibu wrote:
we won't make 2 different servers for chinese only, since they are a part of the game mechanics.


I like extra information Atibu :D


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 4:05 pm 
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Kronos wrote:
Disabling outside buffers is really nice. I loved it, when they updated it on TSRO, KSRO and RSRO. I don't know, if it's already introduced on ISRO as well, because i didn't play there for quite a long time due to the long log in, but it's definitely a step in the right direction. Are you going to make a battle arena like on KSRO too? I really liked it, as it's so much fairer than the CTF event on ISRO, but unfortunately it's at quite bad times for european people on KSRO and i couldn't participate in it that often.


I haven't seen anything about battle arena on eSRO but I'm sure it will be added later.

pipigrande wrote:
BTW RAWR, why not make item malls tradeable? It gives those people in game that have have worked hard for their gold to be able to compete with those silk buyers.


If you allow it to become exchangeable people will sit there and CCF all day long.
ECSRO had a major problem with this and it will just create problems.
Unless you want full sunners who make a billion gold in under a week I would keep it disabled.
It really depends on your perspective how you think of exchangeable silk items.

_Equal_ wrote:
when you say "near 10x rates", are you set on a specific rate yet, like 3x XP/9x SP?

I am interested.


We do not have a specific rate yet, I'm assuming it will be determined around open beta.
I will use 5x EXP and 8x SP for an example. As you can see the rates do look low, but when you add a Gold Ticket or Premium you would be gaining 10x EXP and 16x SP if the tickets are setup like the standard servers. 10x rates were enough to get you capped to 90 unfarmed in a month or 2 (depending on grind time) in ECSRO. That's very fast, and you could do it even faster while being FF from level 1-XXX. The rates are low but they are compensated with extra SP.

As I said before we will be raising the caps like all the other Silkroads, by 10 at a time which makes capping much easier. Going from level 80 @ 99.99% to 90 is much easier than going from 1 to 90+ all at once.


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 Post subject: Re: ESRO
PostPosted: Mon May 17, 2010 4:17 pm 
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For me i'd make the silk items tradeable, because imagine someone can't afford to use money and buy silks but would want a monkey (or any other grab pet) and a wolf (or any other attack pet) would be nice to be able to buy with gold ingame

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