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 Post subject: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Wed Feb 01, 2012 9:28 am 
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[SOI] Silkroad of Immortals Reborn System | Official Launch Date: 1st February

Server opens at : 18 GMT+2
http://sroimmortals.com/?from=526


As many of us noticed, servers started to open one after another, all the same, different rates. I believe players are actually searching for a server which can provide Stability, Professinal Management and more important than anything, Confidence that it will be there next year aswell.

People want a server opened by professionals, not by sro fans, kids, bored people,etc. As srstats admin said, its getting annoying and boring to see all kind of servers opening up, looking bad, working bad...its almost making you hate Silkroad.

We, from GoplayNetworks brought something new. We brought you a system unique and revolutionary. What do you say if your game won't end at 110 ? or 120 ? What do you say if you can continue the game long enough, that you won't get bored?

How does +4000 Extra Stat points sound? With 50 Reborns on www.silkroad-of-immortals.com you will be able to make your character 10 times stronger, faster and deadlier. Imagine after 50 reborns your level 1 character has extra 4000 Extra Bonus Points. And guess what, a beginner reborn can costs only 1,000,000 ingame gold. You also receive millions of Skill Points.


The 3 first peaple who reach to the Lv. 110 and reborn will win Prizes :

First place:100 euros + Choosing ingame Avatar + Hunter's Pack
Second place:50 euros + Choosing ingame Avatar + Hunter's Pack
Third place:25 euros + Choosing ingame Avatar + Hunter's Pack

In the first week all new players will receive Hunter's pack, made from:

Grab Pet for a limited period
2 Reverse Scrolls
2 100% Ressurect Scrolls
2 Attack Pet Scrolls
2 Magic Pop Card

So again, What is Reborn System?

After you reach a desired level you can choose between 3 different Reborn packages: Beginner, Intermediate and Advanced. Each of them giving something different with different costs.

Server info:

Rates will be 100x , with few reborns it becomes easier of course. Server will have 1000 slots and its hosted on two major machines connected at 1gbit network. Item and Gold Drop rates optimized for Reborn system economy. Over 17x rates for gold and over 50x for items. You can vote for silk and refferal system with monthly rewards + rankings with alot of information !



Official site: http://sroimmortals.com/?from=526
Client : http://sroimmortals.com/download.htm
Torrent: http://thepiratebay.org/torrent/6997244

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Wed Feb 01, 2012 1:56 pm 
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Sounds like JD. :)

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Wed Feb 01, 2012 2:38 pm 
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Reborn is good idea, but it makes ppl bot. Every1 want own capped and ff char with 50 reborns (ofc). But after few weeks, new players cant pvp anymore, because most of old players have high amount of stat points.

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Wed Feb 01, 2012 3:27 pm 
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Fauntleroy wrote:
But after few weeks, new players cant pvp anymore, because most of old players have high amount of stat points.

Yes, that's the first problem that came to my mind.

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Mon Feb 06, 2012 2:31 am 
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Fauntleroy wrote:
Reborn is good idea, but it makes ppl bot. Every1 want own capped and ff char with 50 reborns (ofc). But after few weeks, new players cant pvp anymore, because most of old players have high amount of stat points.

I guess each sro player wanna be the stronqest so yeah some ppl will like it

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Mon Feb 06, 2012 10:28 am 
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50 reborns or 200 reborns, same old grind fest. Simple math can shows the default:

normal server: x amount of exp to reach lv 120.
this server: x amount of exp to reach lv 120 * 50 reborns => x*50
with 100x rate exp, it's equivalent as 100/50= 2x
What does this number say?
It says that to be capped, you need 50 times longer than others private server.
100x rate means 100 times faster than original server.
100x rate + 50 times longer means 2 times faster than original server.

Indeed you can 1 hit the mob with high stat, but isn't pure int staff nowadays 1 hit mob but still lvl slow as hell in the original server?

Here's the tweak for your server:
- increase the spawn rate of mob
- increase the spawn rate of party mob
- make mob spawn closer...
- the point of the game is not to grind and lvl up, so reduce the exp requirement as well as sp
- make it pvp oriented game (pvp, CTF, fortress war give some kind of fame which is required for lvl up...)
- trading is necessary (that's the first point of this game).
- can only get gold from trade or event (ctf, fortress)

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Mon Feb 06, 2012 11:52 am 
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Nuclear, you basically just described why people should play on salvation lol! Imo anyway

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 Post subject: Re: Silkroad Of Immortals . Grand Opening 1st February !!!
PostPosted: Mon Feb 06, 2012 3:51 pm 
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Hideoki wrote:
Nuclear, you basically just described why people should play on salvation lol! Imo anyway

your server isn't cap 110 or 120, so it's not my interest

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