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Blindfire
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Post subject: 70:70 Spear. Posted: Fri May 16, 2008 2:50 am |
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Joined: Feb 2008 Posts: 3844 Location: ...
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I have seen in some posts that 70:70 spear is good. First can someone confirm or deny that. Second, if it is good is this a good set up for it?
90 Heuksal, 90 Fire, 60 Light, 60 Cold.
I will wear protector.
I won't use nukes as my main damage since they will be fairly ineffective.
Note: I couldn't use the search function because it ignored "70:70".
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emperor3000
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 6:10 am |
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Joined: Nov 2007 Posts: 1049 Location: Home
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Hmmm... for up coming 90 cap, i suggest getting
90 Huesk/Light and try to do it with 60 ice/fire or something similar
since your a hybrid, you need the magic buffs way more than the str buff.
ice for defense, iono what you gonna use fire for since you ain't gonna nuke.
_________________
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Blindfire
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 10:48 am |
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Joined: Feb 2008 Posts: 3844 Location: ...
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emperor3000 wrote: Hmmm... for up coming 90 cap, i suggest getting
90 Huesk/Light and try to do it with 60 ice/fire or something similar
since your a hybrid, you need the magic buffs way more than the str buff.
ice for defense, iono what you gonna use fire for since you ain't gonna nuke. My plan was to use fire imbue which is why fire is maxed. Also I can't use a full snow shield since it would kill my mp.
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Stress
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 11:23 am |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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You would lack in mobility, but would gain plenty in damage. Build sounds good, but keep in mind, that cold has a huge defense increase at level 90. 90 heuksal, 90 light, 90 cold, 30 fire in garms might work as well.
_________________ Carry your cross, and I'll carry mine.
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Blindfire
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 7:35 pm |
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Joined: Feb 2008 Posts: 3844 Location: ...
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Stress wrote: You would lack in mobility, but would gain plenty in damage. Build sounds good, but keep in mind, that cold has a huge defense increase at level 90. 90 heuksal, 90 light, 90 cold, 30 fire in garms might work as well. I hadn't realised cold gave that much in def at 90. Would 90 heuksal, 90 cold , 60 fire, 60 light be better or worse than the original plan?
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Stress
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 8:06 pm |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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Alot of people being ice immune, and cold imbue being weaker than light/fire, maxing cold alone would not be recommended. 60 fire won't help you much, either. The mag. defense is practically insignificant, and the physical damage bonus isn't really significant.
IMO, the only valid options are: 90 heuk 90 light 90 cold 30 fire
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90 heuk 90 fire 60 light 60 cold.
_________________ Carry your cross, and I'll carry mine.
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alcoholic
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 8:32 pm |
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Valued Member |
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Joined: Jan 2008 Posts: 476 Location:
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Stress wrote: Alot of people being ice immune, and cold imbue being weaker than light/fire, maxing cold alone would not be recommended. 60 fire won't help you much, either. The mag. defense is practically insignificant, and the physical damage bonus isn't really significant.
IMO, the only valid options are: 90 heuk 90 light 90 cold 30 fire
and
90 heuk 90 fire 60 light 60 cold. i recomend 90 hueskal 90 fire 60 light and 60 cold. 90hueskal/light/ice and 30 fire is better for hybrid int 1:7 or pure int
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Blindfire
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Post subject: Re: 70:70 Spear. Posted: Fri May 16, 2008 8:58 pm |
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Joined: Feb 2008 Posts: 3844 Location: ...
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alcoholic wrote: Stress wrote: Alot of people being ice immune, and cold imbue being weaker than light/fire, maxing cold alone would not be recommended. 60 fire won't help you much, either. The mag. defense is practically insignificant, and the physical damage bonus isn't really significant.
IMO, the only valid options are: 90 heuk 90 light 90 cold 30 fire
and
90 heuk 90 fire 60 light 60 cold. i recomend 90 hueskal 90 fire 60 light and 60 cold. 90hueskal/light/ice and 30 fire is better for hybrid int 1:7 or pure int I just did a sp calculation. I save a bit over 100k sp going with 90 heaksal, 90 fire, 60 light, 60 ice.
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