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 Post subject: Flying Stone Smash
PostPosted: Thu Apr 03, 2008 7:43 pm 
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Ok here is the thing... i want the moves that cause division bleed and all that good stuff...the thing is i dont feel like farming that much right now...so im deciding only too get the one that causes bleed .. (Flying Stone Smash) and i was wondering.. is Bleed just by itself still good? like even without divsion and impotent your nukes will still do alot with bleed right?

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 Post subject: Re: Flying Stone Smash
PostPosted: Thu Apr 03, 2008 7:46 pm 
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It will go up a bit, but I would go for lighting chain rather than that flying stone smash

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 Post subject: Re: Flying Stone Smash
PostPosted: Thu Apr 03, 2008 7:55 pm 
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Bleed is the only one that would land on someone with Holy Spell (Euro Buff Lv 8 Status Immunity)

Go for it, Bleed is really annoying... Lowers Def and dishes out some Damage over Time.

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 Post subject: Re: Flying Stone Smash
PostPosted: Thu Apr 03, 2008 8:06 pm 
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Go for it.
But Lightning chain is better for status'.

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 Post subject: Re: Flying Stone Smash
PostPosted: Thu Apr 03, 2008 11:05 pm 
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if u are a blader, u will need the smashing series very much, but if u are not, u wont need it.
in pvp u wont prolly use it :).

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 Post subject: Re: Flying Stone Smash
PostPosted: Thu Apr 03, 2008 11:33 pm 
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Bleed and Division is a nuker's godly weapon. Why? It reduces their defence a hell ton. My nukes pretty muched went x2. My hybrid nuker nuked around 6k~8k without it and with it was around 9~13k. Depending on the nuke+hit(Parry/hit ratio blah blah blah)

Impotent(If you don't know.. it reduces their dmg like by 20% forgot how exactly it worked) can be a saver if you run out of mana shield also, but the thing is.. you rarely get impotent and division.

I say get lightning chain if you can then get flying stone smash(More likely to get bleed.. Ignore the percents on the skill. 75% of the time I'd do it, my oponent would get bleed. ) At least when I used it.

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 Post subject: Re: Flying Stone Smash
PostPosted: Fri Apr 04, 2008 8:58 am 
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1st, u cant only get flying stone book, u need the whole series max to get it

6 chain and smashing are both important for blader
for s/s i would say use 6 chain wif caution
smashing casts MUCH MUCH faster than 6 chain and higher chance to cast status (tested and proven), and also smashing 2sec cd compared to 6 chain 7sec

if u are s/s, dun use 6 chain if ur hp is below 50%, cuz its gonna take long to finish its move and b4 that, u may hv died cuz u cant used life saving skills eg. ghost walk/KD/ironwall

and abt the 6 chain status %, its not easy to get div/impotent/bleed fr 6 chain, if u look carefully at skill description, it says 20% 1 Time/times ( compare this to bow 5 hit KB u know wat i mean, bow KB is 5 Time/times , or even smashing 2Times/time)

so out of 6 hits, only 3 hits will give status and the status are specific to that particular hit only, 20% each
its something like this when 6 hits is done on enemy:

no status - no status - no status - 20% bleed ONLY - 20% impotent ONLY - 20% division ONLY

hope this clears up abit abt ppl thinking out of all 6 hits have 20% of all status

20% bleed or impotent or division X 6 times (WRONG ~~~ :P )

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 Post subject: Re: Flying Stone Smash
PostPosted: Fri Apr 04, 2008 7:14 pm 
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i know i have to get the whole series lol... i was just wondering...is bleed just good by itself too? like... bleed+divsion doubles your dmg alot but like what about just bleed...say i nuked 3-4k how much more would you hit with bleed...thats my my dmg thats just and example...would it be like 6k with bleed?

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 Post subject: Re: Flying Stone Smash
PostPosted: Sat Apr 05, 2008 1:59 am 
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At Lv80, bleed can cause damage to go up around 1-2k. With Division, and bleed your damage is greatly increased.

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 Post subject: Re: Flying Stone Smash
PostPosted: Sat Apr 05, 2008 3:13 am 
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division/impotent > bleed
bleed amplifies the least dmg(1 or 2k for str, 2-3k for int)...thats why its the easiest status to get on others

for s/s, juz get smashing, it has fast cd, fast casting time and higher chance to get bleed, if u are sp tight, skip 6 chain, the div/impotent isnt that easy to get anywayz, long casting time, long cd

up to u realy

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 Post subject: Re: Flying Stone Smash
PostPosted: Sat Apr 05, 2008 7:29 pm 
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if u are pure int s/s, u wont need it. if u are 1:2 hybrid, u might wanna take it :). if u are heavy int hybrid, then dont take it.

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