Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 45 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 12:36 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
Some of you guys may know im very interested in the concept and style of a pure mag based nuker, ie purely magical attacks, fire/cold/light.

So now to learn of the new amazing force skills, im considering dropping bicheon 100% and going force.

My build idea is this, and also consider i will be full sox, pure int with protector ok.

Fire 90 - People say we wont need it, i want as much high end power as i can!
Light 90 - Need i explain, and the strongest nuke to come ^^
Cold 40 - snow shield adept, i have shield with very nice br "20" and also im full sox, this is a sacrifice still to stay at 40%, but im willing to adapt my pvp style for it!
Force 80 - Vital spot!

Then at 10 bring cold down to 30, still a 30% shield / full sox gear and then force up to 90, and so on etc.

I dont want to follow trends of "do this, do that" as i want to try a pure mag nuker, but please share your views ^^

Im also aware of the new chains for bicheon however ^^ Just having force's skils with the strongest possible skills from fire and light i can deal huge damage and eventually have stun! So this to me kinda renders bicheon useless for my goal for this char. Force can lower mag defense.....thats deadly from someone who will be fully farmed and pure int mag nuker, and will also help me against those 90 cold guys with higher level snow shield.

Edit: To be at a decent range of skills for force at my level "im 50" id take force to 40 now, this would cost me about 10k sp, so not too bad imo. Now is the only stage i have to really take this action on this char.

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 1:29 pm 
Ex-Staff
User avatar
Offline

Joined: Jul 2007
Posts: 9250
Location: Sand
Hideoki wrote:
Some of you guys may know im very interested in the concept and style of a pure mag based nuker, ie purely magical attacks, fire/cold/light.

So now to learn of the new amazing force skills, im considering dropping bicheon 100% and going force.

My build idea is this, and also consider i will be full sox, pure int with protector ok.

Fire 90 - People say we wont need it, i want as much high end power as i can!
Light 90 - Need i explain, and the strongest nuke to come ^^
Cold 40 - snow shield adept, i have shield with very nice br "20" and also im full sox, this is a sacrifice still to stay at 40%, but im willing to adapt my pvp style for it!
Force 80 - Vital spot!

Then at 10 bring cold down to 30, still a 30% shield / full sox gear and then force up to 90, and so on etc.

I dont want to follow trends of "do this, do that" as i want to try a pure mag nuker, but please share your views ^^

Im also aware of the new chains for bicheon however ^^ Just having force's skils with the strongest possible skills from fire and light i can deal huge damage and eventually have stun! So this to me kinda renders bicheon useless for my goal for this char. Force can lower mag defense.....thats deadly from someone who will be fully farmed and pure int mag nuker, and will also help me against those 90 cold guys with higher level snow shield.

Edit: To be at a decent range of skills for force at my level "im 50" id take force to 40 now, this would cost me about 10k sp, so not too bad imo. Now is the only stage i have to really take this action on this char.


Nuclear Launch Pad FTW!, the vital spots seem better than the warlock debuffs >.>

OT: bicheon is going to become strictly blader with that occasional S/S. What you're mostly going to see in 90+ caps for pure int is Pure Force Spears every now and then switching to shield and sword for extra padding or Spear Light *other*

_________________
Maddening
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 1:45 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
So its what you're saying, to really maximize my nukers potential "being pure" i need to drop bicheon now and go for force. I dot care for the chain, imo i wanna be just that a "nuclear launch pad" lol, even if i went sox armor for even more phy defense.

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 2:18 pm 
Elite Member
User avatar
Offline

Joined: Jan 2007
Posts: 5731
Location: None
Hid - Unless you want all your vital spots to get resisted by lvl 90s, you NEED lvl 90 force farmed. And unless you don't want Division vital spot.

Bar- vital spots better than warlock debuffs? do u even have 80 force? theyre the same thing. Decay, Weaken, Impotent, Division. All have 80% probability and last 30 secs. All can be pilled off. And chinese chars get vital spot- stun at lvl 100, warlocks already have that right now.

I have lvl 80 force, if they don't pill it away then im good with my build. If they do, then i'm just a normal chinese.

I wouldnt suggest it. Force isnt that great, I have fun with it but when it comes down to it they eventually know im a force user and it's just pilled away. And if you're going pure light force, thats epic fail. Pill or cleric holy spell will be everywhere and there's no way you can get around that as a chinese force user.

i would ditch force, it's not worth it with expensive pills flyin around. Maybe if joymax added an imbue skill on it itd be worth it.

_________________
Image


Last edited by MrFudge on Sat Feb 23, 2008 2:25 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 2:24 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
So fudge what would you suggest as the best pure int nuke build? I want max damage, i dotn care much for chains tbh! I dont care if euros have stun now, i care for when my build has stun lmao, im not talking about warlocks im talking about chinese int ^^ No comparisons please.

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 2:29 pm 
Hi, I'm New Here
User avatar
Offline

Joined: Mar 2007
Posts: 14
Location: The land of all oportunities..Romania
it is a good ideea..however it needs to be tested.. if the vital spot skills can lower your enemy's defenses..attack rating,etc. so that you can kill him very fast.. and not have to use any weapon skills..it might be worth it, and plus it would be a new way of playing a chinese nuker. i also think that the use of force skills makes a nuker more suitable for party play without losing any bit of its solo capacities..that, my friends, is evolution :p


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 2:30 pm 
Elite Member
User avatar
Offline

Joined: Jan 2007
Posts: 5731
Location: None
for 90 cap i like hybrid int spear light force nuker.

thats epic ownage in group pvp.
toss around that division and weaken vital spot and people will take massive dmg.

after 90 force will die unless joymax makes changes.

u can have a full int s/s force/light/cold nuker too But hybrid int spear gets a nice HP boost.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 2:34 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
I think im going to try this build out still, i only ask for feedback due to the fact doing this bot free takes allot of hard effort and time.

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 5:15 pm 
Forum God
User avatar
Offline

Joined: Jan 2007
Posts: 13206
Location: Life
MrFudge wrote:
i would ditch force, it's not worth it with expensive pills flyin around. Maybe if joymax added an imbue skill on it itd be worth it.

I agree force while fun and a nice thing to have is a big waste of SP.....but hey if you like sp farming go right ahead and get force


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 8:25 pm 
Ex-Staff
User avatar
Offline

Joined: Jul 2007
Posts: 9250
Location: Sand
MrFudge wrote:
Hid - Unless you want all your vital spots to get resisted by lvl 90s, you NEED lvl 90 force farmed. And unless you don't want Division vital spot.

Bar- vital spots better than warlock debuffs? do u even have 80 force? theyre the same thing. Decay, Weaken, Impotent, Division. All have 80% probability and last 30 secs. All can be pilled off. And chinese chars get vital spot- stun at lvl 100, warlocks already have that right now.

I have lvl 80 force, if they don't pill it away then im good with my build. If they do, then i'm just a normal chinese.

I wouldnt suggest it. Force isnt that great, I have fun with it but when it comes down to it they eventually know im a force user and it's just pilled away. And if you're going pure light force, thats epic fail. Pill or cleric holy spell will be everywhere and there's no way you can get around that as a chinese force user.

i would ditch force, it's not worth it with expensive pills flyin around. Maybe if joymax added an imbue skill on it itd be worth it.


I said seem not is [nvr seen a high lvl warlock], and the build you suggested [Force Spear light Nuker] is the same one i suggested at the end. I'm personally hoping joymax does something to fix force, because other than vitals its got nothing to look for, also; don't the pills have a large delay?

_________________
Maddening
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 11:26 pm 
Veteran Member
User avatar
Offline

Joined: Mar 2007
Posts: 3293
Location: WV, USA
i think LaPuce has droped his/her weapon tree for force and is pretty strong the pills cost a lot and have a huge delay so few people actually use them..

_________________
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sat Feb 23, 2008 11:36 pm 
Banned User
User avatar
Offline

Joined: Dec 2007
Posts: 1011
Location: I can't play.
Obviously you use Decay first and wait for them to pill it off before you debuff...

_________________
Image

Wizard/Cleric Guide


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 12:04 am 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
Exactly. good point ^^

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 1:20 am 
Common Member
User avatar
Offline

Joined: Jun 2007
Posts: 102
Location:
Hera
I was the first or second nuker on Sparta to drop weapon skills for force. It worked very well until everyone partied with clerics for their buff. All your vital spots are now useless because of these cheap people.

Edit: FYI, lv90 vital spot is division and lv110 vital spot is stun


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 1:27 am 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
Do u stick to that build even now?

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 2:04 am 
Banned User
User avatar
Offline

Joined: Dec 2007
Posts: 1011
Location: I can't play.
The key to the build is not the debuffs but the almost guaranteed Stun and ability to Rez, Heal and Cure Statuses. The nukers deal enough damage alone to kill people without the debuffs but taking Cold to a high level is a waste of potential without a good third mastery available. There are others but now this is by far the best because it does what Bicheon, Hueskal and Fire do in 1 mastery with extras, and it works better all together than those do separably.

The Stun is the key to the build actually. With an 80% Chance 5 Second Status that fully immobilizes your enemy the possibilities are endless. You will do what other builds can but better and you will do what other builds cannot. There is so much to gain comparatively speaking.

_________________
Image

Wizard/Cleric Guide


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 8:10 am 
Banned User
User avatar
Offline

Joined: May 2007
Posts: 154
Location:
Greece
SCREW BICHEON AN FORCE!!! go 80 on cold light an fire only!!!

PuRe InTs FTW!!!

_________________
rico_suave
GREECE
lvl 63
Full Int S/S NuKeR
GUILD MASTER OF DragonForces lvl 4!...recruiting!!!!


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 9:01 am 
Common Member
User avatar
Offline

Joined: Jun 2007
Posts: 102
Location:
Hera
Hideoki wrote:
Do u stick to that build even now?


Yes, but I've long since stopped playing. If I had the sp, I would switch to 80 cold/lightning/heuksal.


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 10:57 am 
Elite Member
User avatar
Offline

Joined: Jan 2007
Posts: 5731
Location: None
whitesnow wrote:
Hideoki wrote:
Do u stick to that build even now?


Yes, but I've long since stopped playing. If I had the sp, I would switch to 80 cold/lightning/heuksal.



yepp.

the vital spots have a 30 second cooldown, enough time for pills to recharge.
if the stun vital spot has a 30 second cooldown too, then whats the point.

and yea its not as good as warlock because warlock can get past holy spell with a disease status, but chinese force users cant. There goes that build.

If i cared enough, I would drop my 80 force and would raise something else. Id rather just make a new character though.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 1:26 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
I think we need to realize one thing here....Chinese nukers are not bards lmao!! I'm convinced by Bloodownz post;s here, as he is stating exactly the reason why i have considered dropping my bicheon mastery. I will be going fire/light/force with as much cold as i can do till it is rendered useless! And yes, i lose a powerful snowshield, but there are ways of making up for that, and also due to that you need to actually use some skill and know the builds limits.

Chinese Nuker isnt a bard, no need to compare!!

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 1:31 pm 
Ex-Staff
User avatar
Offline

Joined: Jul 2007
Posts: 9250
Location: Sand
I hope you realize, any build using force is a support build and not a 1v1 I'm gonna break your skull build >.>

_________________
Maddening
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 1:39 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
Not with fire/light its hardly a support build is it? I'll have the 2 main power nukes, but i know i will also have a low tank ability, i dont mind this.

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 1:42 pm 
Ex-Staff
User avatar
Offline

Joined: Jul 2007
Posts: 9250
Location: Sand
Hideoki wrote:
Not with fire/light its hardly a support build is it? I'll have the 2 main power nukes, but i know i will also have a low tank ability, i dont mind this.


You stand behind glaivers/bladers/warriors and let them get whacked; while you Vital and Nuke like a psycho.

_________________
Maddening
Image


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 2:07 pm 
Banned User
User avatar
Offline

Joined: Dec 2007
Posts: 1011
Location: I can't play.
A Chinese Force build is definitely a 1v1 build. For the PvP it does, it will shine in its ability to kill people who do not have Holy Word/Spell. It doesn't matter if the debuffs are useless. There is nothing to gain from other masteries but their are extra things, like Rez and Curing Statuses, you can gain from using Force. You can kill fine already without any other mastery. Taking anything other than this Cold, for Defense, or Hueskal, for HP, is stupid.

The Stun ability on this kind of a character is so important that no matter what the recharge is an almost guaranteed Stun is worth it. Your second mastery should either 1. Keep you alive or 2. Help you deal more damage. This does both and its Stun ability allows it to do what other nukers cannot, kill Bowers and Euros regularly.

You still get a 20% Snow Shield, or 40% if it really is 120 cap, on top of everything else. If it is 120 cap it is important to know that Cold is a pointless mastery to max unless the nukes get buffed. You want something leaning towards helping your damage and keeping you protected in other ways compared to Cold, Mag Defense and Stuns to disable KB and High Euro damage.

Oh ye and I've heard from more than 1 person that disease doesn't help through Holy Word/Spell anyway.

_________________
Image

Wizard/Cleric Guide


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 2:33 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
BloodOwnzzz wrote:
A Chinese Force build is definitely a 1v1 build. For the PvP it does, it will shine in its ability to kill people who do not have Holy Word/Spell. It doesn't matter if the debuffs are useless. There is nothing to gain from other masteries but their are extra things, like Rez and Curing Statuses, you can gain from using Force. You can kill fine already without any other mastery. Taking anything other than this Cold, for Defense, or Hueskal, for HP, is stupid.

The Stun ability on this kind of a character is so important that no matter what the recharge is an almost guaranteed Stun is worth it. Your second mastery should either 1. Keep you alive or 2. Help you deal more damage. This does both and its Stun ability allows it to do what other nukers cannot, kill Bowers and Euros regularly.

You still get a 20% Snow Shield, or 40% if it really is 120 cap, on top of everything else. If it is 120 cap it is important to know that Cold is a pointless mastery to max unless the nukes get buffed. You want something leaning towards helping your damage and keeping you protected in other ways compared to Cold, Mag Defense and Stuns to disable KB and High Euro damage.

Oh ye and I've heard from more than 1 person that disease doesn't help through Holy Word/Spell anyway.


Dude you just keep hittin the nail on the head bro!! Seriously, i agree 100% this is the best nuker build for the long term!!

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 2:37 pm 
Casual Member
User avatar
Offline

Joined: Feb 2008
Posts: 50
Location: silkroad
never!!
i love bicheon...why carry a sword if you are not even going to use it for the fun skills

i think ppl take this game a lil to serious
make the build that YOU want and make sure you have fun playing it

i made a lvl 50 str bow and it took me that long to realize i hate it...
reroll time :p


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 3:13 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2007
Posts: 1304
Location:
Azteca
I'm not taking it to serious, but as a legit yoruself ".....i hope you are" surely you would like to plan your build for the long term, i mean why would i max bicheon to 90 only to find out in 20+ levels i can stun with force.....id give up and start all over. Legits to 90 is tough...legits to 120.......well i think taking it serious kinda helps haha! I enjoy the game, but i also need to ensure my build is 100% what i want before i ruin it. I'm level 50 and pretty much maxed my 2 masteries, ive farmed to be fulyl farmed for 60 and i need to decide on force or bicheon now.

_________________
Server: Sparta - Inactive
IGN: Hideoki
Level: 9x
Build 120% Pure Int S/S + Pure Force and 100% sun whore lol

PServer: Salvation - Active
IGN: Hideoki / SuddenDeath - BigInJapan
Build: Full Int Light/Cold/Bich level 70


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 6:36 pm 
Common Member
User avatar
Offline

Joined: Jun 2007
Posts: 102
Location:
Hera
Theres no way you'll fit in 110 force in a good character at 110cap. Once you get division at the 90cap, a force nuker will be able to kill anyone without warrior buffs/cleric buffs/warlock buff. I'm not saying you'll win, because you might die first. At the current cap, without division, you won't be killing any decent Chinese bladers and glaivers. Those knock downs and stuns are evil.


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 7:17 pm 
Addicted Member
User avatar
Offline

Joined: Jan 2007
Posts: 2547
Location: The Netherlands
whitesnow wrote:
Theres no way you'll fit in 110 force in a good character at 110cap. Once you get division at the 90cap, a force nuker will be able to kill anyone without warrior buffs/cleric buffs/warlock buff. I'm not saying you'll win, because you might die first. At the current cap, without division, you won't be killing any decent Chinese bladers and glaivers. Those knock downs and stuns are evil.

force can be replaced by other classes bicheon is a thing that makes your char "unique"

the game is becoming more and more a team based game (was about time they forced people to learn how to play in teams) a cleric and warlock will completely make your force useless

as int i would stay weapon (bicheon) and light maxed gives you both solo and teamplay advantages


Top
 Profile  
 
 Post subject: Re: Time to rethink Pure Ints!! Drop bicheon for force?
PostPosted: Sun Feb 24, 2008 7:49 pm 
Loyal Member
User avatar
Offline

Joined: Jan 2008
Posts: 1830
Location: forsaken world
all nukes can get boring
go bich/light/cold


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 45 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 45 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group