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 Post subject: help on s/s build (plz post, build no in guides)
PostPosted: Sat Nov 24, 2007 3:45 am 
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not too sure but would this be good? I read the guides i could find too but none had this build... (i'll be either pure int or 85% mag hybrid... not sure on hybrid, just started game and seems tricky...)
lv 80 cap:
80 light
80 force
80 sword
60 ice

then at lv 90 cap:
90 light
90 force
60 ice
60 sword

anyways, I figured having force instead of fire is better... i know you all will say i'll miss out on immunity/higher damage... but i can pill immunities so not a problem... with the higher damage, i can always use vital skills to lower their damage and def (which means I take less damage AND do more) so trade off of fire for force seems to work

plus if i go hybrid, the mp passive from force will help a lot when i use snow shield...

also i know that getting force just for vitals is risky since those can be pilled... but its same for the sword status EXCEPT those pills have delay meaning if they pilled status from swords, the ones from vital will stay until delay is over (plus if you use lower vital and get it to pill, you can use higher vitals and not have those pilled)


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 Post subject:
PostPosted: Sat Nov 24, 2007 4:23 am 
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sword skills seem like a must to me. The status effects (bleed etc) make nukes hit a lot harder.

if you want force..

90 light
90 sword
60 cold
60 force

Personally I like the 90 light, 90 bicheon, 90 cold, 30 fire build idea.


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 Post subject:
PostPosted: Sat Nov 24, 2007 8:03 am 
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um, why are sword skills needed? i heard people talking about dropping sword skills all together so they can keep fire/light/ice maxed and they said it worked on other verisons of sro...

I'm only keeping sword lv 60 to link nukes together really
I have force lv 90 for the bleed/division/etc status... getting sword maxed just for status isnt needed


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