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 Post subject: Warrior + Rougue Pure str good build?
PostPosted: Sun Jul 29, 2007 12:25 am 
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Its not too late to restart atm so plz someone tell me if I'm doing the right thing :?

I looked at so many posts regarding bout wat subclass to choose and now I'm just completely confused :oops:

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PostPosted: Sun Jul 29, 2007 2:06 am 
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:banghead: so many choices

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PostPosted: Sun Jul 29, 2007 3:14 am 
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Ok I'm going warrior + bard now since so many people's going like this so it shouldn't be that bad

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PostPosted: Sun Jul 29, 2007 3:19 am 
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uh, why bard? Bard uses up WAY too much MP. If you go full str (Which is the only option for Rogue btw unless you want to hit really low damage) then you won't be able to pot fast enough cause of the delay. Not sure if mana cycle works for the bard as well, but that is an option.

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PostPosted: Sun Jul 29, 2007 4:43 am 
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Too late now :roll:
But might as well try out bard a lil, sounds fun

Thanks anyway

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PostPosted: Sun Jul 29, 2007 6:40 am 
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Ok I think I'll restart with full str warrior + pure int rogue and wizard/warlock + bard/cleric that kinda way, so u can use all the attacks

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PostPosted: Sun Jul 29, 2007 6:42 am 
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Pure int rogue is pointless.

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PostPosted: Sun Jul 29, 2007 7:03 am 
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Woops typo i meant pure str warrior + rogue and pure int warlock + bard :P

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PostPosted: Sun Jul 29, 2007 7:08 am 
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You won't be losing too much mp if you go rogue / bard, since the tuning noise thing is really good, gives you mp :D


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PostPosted: Sun Jul 29, 2007 7:50 am 
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But then the bard attacks would be wasted :roll:

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 Post subject:
PostPosted: Mon Jul 30, 2007 9:21 am 
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Bard atk sucks compared to other casters. VERY low damage in all attacks, even with pure int. Bard will give you a couple of useful skills (like increased run speed), so the mana hit should be minimal.

If you run out of mana, there is a bard skill which will ignore def, hurt the mob, and restore 100% of that damage to you as mana. Truly awesome skill. Once you have enough mana, switch back to rogue and go wild.

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