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[ 15 posts ] |
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Krysis
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Post subject: Int s/s Posted: Thu May 21, 2009 7:21 pm |
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Joined: May 2007 Posts: 557 Location:
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Is it still possible to have a fire nuker? Cos most nukers today are light/cold for snow shield or would a decent shield and the castle shield series help? If it's possible could someone tell me  the only way i could see it working is if you have like 100 light/80 fire/20 cold or 100 fire/80 light/20 cold with good gear :/ thanks xD
_________________ Our deepest fear is not that we are inadequate, our deepest fear is that we are powerful beyond measure.
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Tasdik
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Post subject: Re: Int s/s Posted: Thu May 21, 2009 7:46 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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The best option is 100bich/100fire/100cold. Only downside is you lose speed. But that can be replaced by a bard or by buying speed pots.
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XMoshe
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Post subject: Re: Int s/s Posted: Thu May 21, 2009 8:39 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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60 ice/40 light 70 ice/30 light 50 ice/50 light Anything is possible...Up too you what you want (lower ice requires hybridness most of the time unless you're a sun whore  )
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Props to chrisorg for the sig <3
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_Scarlett_
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Post subject: Re: Int s/s Posted: Thu May 21, 2009 8:51 pm |
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Joined: Jan 2007 Posts: 1567 Location:
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If you want to add Fire, you gotta drop one mastery and replace it with fire; the most common nuker build with fire would be 100 bicheon, 100 fire, 100 cold.
_________________

Quote: We should stop treating people like objects, or at least treat our objects with more respect.
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biloul
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Post subject: Re: Int s/s Posted: Mon May 25, 2009 1:56 pm |
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Joined: Dec 2006 Posts: 31 Location: france
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Tasdik wrote: The best option is 100bich/100fire/100cold. Only downside is you lose speed. But that can be replaced by a bard or by buying speed pots. And what about parry ratio ? And mag attack increase ?? And passive ... ? Actually Fire skills deal more damage BUT light skills + their buffs do the same or more, am I wrong ? Plus, fire buffs and passive are much more for physical builds than magical. For all that reasons, I believe that light/cold/bicheon is better than fire/cold/bicheon for a Full Int chars. Then, if you plan to do a hybrid char, Fire can be an alternative. But since the 100 cap, hybrid is less efficient than pure int.
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Tasdik
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Post subject: Re: Int s/s Posted: Mon May 25, 2009 5:09 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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biloul wrote: Tasdik wrote: The best option is 100bich/100fire/100cold. Only downside is you lose speed. But that can be replaced by a bard or by buying speed pots. And what about parry ratio ? And mag attack increase ?? And passive ... ? Actually Fire skills deal more damage BUT light skills + their buffs do the same or more, am I wrong ? Plus, fire buffs and passive are much more for physical builds than magical. You forget that fire has a lot more nukes then light does. It does more or equal damage then light *iirc light's last nuke does more damage though*, and the ability to get immunity to statuses via fire shield is incredibly helpful. Fire imbue is stronger as well. You also get the mag def buff. The ability to detect invis and stealth. Plus fire tower.For all that reasons, I believe that light/cold/bicheon is better than fire/cold/bicheon for a Full Int chars. Then, if you plan to do a hybrid char, Fire can be an alternative. But since the 100 cap, hybrid is less efficient than pure int.
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biloul
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Post subject: Re: Int s/s Posted: Wed May 27, 2009 9:24 am |
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Joined: Dec 2006 Posts: 31 Location: france
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Sure, you are right. I didn't forget the points you highlight. 'Cause I had this reflection before concerning my build. I was sure to take Bicheon + Cold lvl100. So I had to choose beetwen Light or Fire. Here you have the pros and cons I found : Light + : Good defense overall ( parry ratio buff and passive : +72 at the end) Good mag attack overall ( mag attk increase buff : +18% at the end ) Speed buff (I agree it can be replaced by Speed drugs, but It ll cost lot of money) Light +/- : Medium nukes Medium imbue Light - : None (I mean for Int chars) Now for Fire Fire + : Best imbue Best nukes Good mag def(with buff) Status immunity Fire +/- : Fire tower (Because it's just efficient vs Int chars. Besides it, I have castle shield and following books, and if I want, Ice wall for str chars. Str chars who deal more damage on int chars that Int chars aswell) Detect invisibility and stealth (not really necessary imo, a Int can live without that) Fire - : Passive (not really the more usefull for Int chars, I guess you agree) So regarding those points, I still think Light is the best choice to have an equilibrate character. However, Fire can be good. It may deals more damage (but I m not really sure depending what we said before), and you have an extra mag defense. But It is really what we need for Int chars ? We know that Str are our nightmares. So better have a good defense(parry ratio I mean) overall ? What do you think Tasdik ?? (I like to have your opinion cause we really have a good discution, and you have good arguments  ) By the way, others can exposer what they think about all what I said, it could change my mind maybe ^^
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Insanity
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Post subject: Re: Int s/s Posted: Wed May 27, 2009 2:06 pm |
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Joined: Jul 2008 Posts: 547 Location:
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100 bich / 100 ice / 100 light
bich gives you your physical attacks ice gives you your snow shield light gives you your mag. increase attack, strongest nukes, mid lvl imbue.
NOW, if you truly want to have fire Force Nuker 100 ice / 100 light / 100 fire snow shield mag. increase strong fire imbue and all those nukes
_________________ “We sleep safe in our beds because rough men stand ready in the night to visit violence on those who would do us harm.” George Orwell
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EcsTasY
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Post subject: Re: Int s/s Posted: Wed May 27, 2009 8:43 pm |
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Joined: Apr 2009 Posts: 244 Location:
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biloul wrote: Tasdik wrote: The best option is 100bich/100fire/100cold. Only downside is you lose speed. But that can be replaced by a bard or by buying speed pots. And what about parry ratio ? And mag attack increase ?? And passive ... ? Actually Fire skills deal more damage BUT light skills + their buffs do the same or more, am I wrong ? Plus, fire buffs and passive are much more for physical builds than magical. For all that reasons, I believe that light/cold/bicheon is better than fire/cold/bicheon for a Full Int chars. Then, if you plan to do a hybrid char, Fire can be an alternative. But since the 100 cap, hybrid is less efficient than pure int. The parry can easily be made up on your gear. Light nuke with light imbue + mag damage increase is about the same damage as a fire nuke with fire imbue without mag damage increase.
_________________ iSro Odin - Dugdeon - 8x Glavie ZSZC Water - EcsTasY69 - 6x Bower One of the greatest delusions in the world is the hope that the evils in this world are to be cured by legislation. – Thomas B. Reed (1886)
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Pan_Raider(`_´)
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Post subject: Re: Int s/s Posted: Wed May 27, 2009 9:42 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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EcsTasY wrote: The parry can easily be made up on your gear. Agree, parry buff is a piece of shit Light nuke with light imbue + mag damage increase is about the same damage as a fire nuke with fire imbue without mag damage increase. Disagree: nuker with fire nuke and fire imbue without the buff does about 6-15% more damage than i do, and we are about the same, except i am light nuker. We only hit the same sometimes because my weapon is +4, his +3 and light has a high max damage
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XMoshe
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Post subject: Re: Int s/s Posted: Wed May 27, 2009 10:02 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Go 100 bich/light, 89 ice, 11 fire. Maxed out buffs in light, a ~53% snowshield and 11 fire is enough for immunity if you get 20% on all the accessory pieces.
If I change my s/s to ice/light this would be my build, I hate being not immune on a Chinese char.
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Props to chrisorg for the sig <3
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biloul
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Post subject: Re: Int s/s Posted: Thu May 28, 2009 7:56 am |
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Joined: Dec 2006 Posts: 31 Location: france
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EcsTasY wrote: The parry can easily be made up on your gear. Light nuke with light imbue + mag damage increase is about the same damage as a fire nuke with fire imbue without mag damage increase. If you compare with the same stuff (same bonus I mean), you still have the advantage of your buff+passive light @Pan_Raider(`_´) : Can you explain with, with examples, why it is a piece of shit ?
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Bobby
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Post subject: Re: Int s/s Posted: Thu May 28, 2009 9:16 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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biloul wrote: EcsTasY wrote: The parry can easily be made up on your gear. Light nuke with light imbue + mag damage increase is about the same damage as a fire nuke with fire imbue without mag damage increase. If you compare with the same stuff (same bonus I mean), you still have the advantage of your buff+passive light @Pan_Raider(`_´) : Can you explain with, with examples, why it is a piece of shit ? Try putting electric shock on someone (which halves their parry ratio) and see the damage difference. Then u'll know why it's a piece of shit.
_________________ Wish the best for raphaell666
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biloul
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Post subject: Re: Int s/s Posted: Thu May 28, 2009 9:52 am |
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Joined: Dec 2006 Posts: 31 Location: france
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The best would be to compare between 2 lvl100 character naked. 1 with light 100 buff+passive MAX'd and another without Light. But as there are still not lot of people like that, it's impossible. Currently, I have no concrete proof to prove that Parry ratio buff + passive is a shit 
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Goseki
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Post subject: Re: Int s/s Posted: Fri May 29, 2009 3:32 am |
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Joined: Apr 2008 Posts: 3452 Location:
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I had a bich, ice, light pure int. lvl 74. It owns ALL. No sox, but decent gear. No one my lvl could kill me if i turn pots on. (cept lempi who was 75 i think  ) However, i'm making a bich ice fire nuker. If you think about it, with ice bich light, it would be better to by slightly hybrid, not pure. You only have 1 strong nuke. Fire gives you 3 strong nukes meaning you want to be pure. Light only has one meaning the rest of the time you are going to have to rely on your kd + stab to kill. I find that I do that a lot in pvp now. My nuke just can't kill anyone because even if i spend the time to cast the second light nuke, it's weaker than the first and can't finish someone off. kd + stab ends up dealing out more dmg than my nukes...
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.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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