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[ 23 posts ] |
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Uncle Mike
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Post subject: Force Nuker Posted: Tue Apr 14, 2009 3:22 am |
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Joined: Jun 2008 Posts: 111 Location:
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Just randomly came across my mind. 100 bich/100light/100force. I think it would be a fun build, only concern I have is that I dont think it would survive very well. *thoughts?*
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AznFury
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 3:27 am |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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(if you mean pure int)
could you tank all the hits while debuffing the opponenet?
*no snow*
_________________ Full Force Nuker Guide

Come and play Jade Dynasty with me! In USA-East The Billows, my name is AznFury. My Inductor ID is 6440043X060206013007425Z3f9d22 Copy the code when you make your first character and get lots of free stuff!
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Tasdik
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 3:30 am |
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Joined: Jan 2007 Posts: 13206 Location: Life
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aznfury91 wrote: (if you mean pure int)
could you tank all the hits while debuffing the opponenet?
*no snow* I really doubt it. I wonder how a 1:3 or 1:5 hybrid int would do though. I'd probably switch to fire if I was 1:3 or 1:5 instead of light as well.
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Amarisa
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 4:01 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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ever thought of pure int sword ice force? lol
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Tasdik
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 4:06 am |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Lady_Shadows wrote: ever thought of pure int sword ice force? lol Thought about it. But a nuker with just ice nukes is kinda fail IMO. Although I suppose he could just use chains and what not. But then he'd probably want a better imbue, which leads me to think fire or light. And since fire imbue is the strongest he could go 1:5 hybrid or something like that. This way he'd have enough hp to survive while debuffing someone and then his chains + fire imbue would be godly.
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Amarisa
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 4:48 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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pffff with ice you dont need anything else just freeze freeze freeze who needs nukes! could always do spear ice force i mean really debuff +ice = better then fire nukes lol and 60% snow shield ^^
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Tasdik
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 4:57 am |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Lady_Shadows wrote: pffff with ice you dont need anything else just freeze freeze freeze who needs nukes! could always do spear ice force i mean really debuff +ice = better then fire nukes lol and 60% snow shield ^^ Unless people are immune with fire shield or have holy word.
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Amarisa
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 5:00 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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ehh force debuffs will rule all anyways besides your pure int your going to hit super high anyways..........then did i mention the 60% snow shield ^^
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raphaell666
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 4:43 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Tasdik wrote: Unless people are immune with fire shield or have holy word. Holy word alone doesn't make you immune to freezing/frostbiting skills at your level. And also, at cap, holy word/spell alone doesn't make you immune to freezing/frostbiting. @Lady_ShadowsThat's definitely another option. It'd probably be more solid than the lightning one, because of physical defense, snow shield (which is the most important) and ice wall. And with debuffs it'd have no problem in killing. Another option which I think is somewhat more solid than those already mentioned here, is the int cold/light/force, it'd only lack weapon skills, though they wouldn't be such a big problem, and this build would be able to kill very fast. It'd have very high damage with a very good defense and very good speed, all this and being able to debuff, which is a big plus.
_________________ << banned for remaking a banned account. -cin >>
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AznFury
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 9:32 pm |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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raphaell666 wrote: Tasdik wrote: Unless people are immune with fire shield or have holy word. Holy word alone doesn't make you immune to freezing/frostbiting skills at your level. And also, at cap, holy word/spell alone doesn't make you immune to freezing/frostbiting. @Lady_ShadowsThat's definitely another option. It'd probably be more solid than the lightning one, because of physical defense, snow shield (which is the most important) and ice wall. And with debuffs it'd have no problem in killing. Another option which I think is somewhat more solid than those already mentioned here, is the int cold/light/force, it'd only lack weapon skills, though they wouldn't be such a big problem, and this build would be able to kill very fast. It'd have very high damage with a very good defense and very good speed, all this and being able to debuff, which is a big plus. i dunno about that. no weap skills to disable your opponents (kd/kb/stun)
_________________ Full Force Nuker Guide

Come and play Jade Dynasty with me! In USA-East The Billows, my name is AznFury. My Inductor ID is 6440043X060206013007425Z3f9d22 Copy the code when you make your first character and get lots of free stuff!
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raphaell666
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 9:41 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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aznfury91 wrote: i dunno about that.
no weap skills to disable your opponents (kd/kb/stun)
Yes, no weapon skills. So? For group pvping weapon skills in general are not that useful if you are a heavy int build, and at 1vs1 if your enemy is not immune, you'll kill him so easily that I doubt you'll even miss weapon skills. If he is immune on the other hand, then you'll certainly miss weapon skills. Of course, weapon skills are a huge addition, but it's not like you are obligated to get them. Still, this build would be more solid in my opinion, for the reasons I've posted above ( "It'd have very high damage with a very good defense and very good speed, all this and being able to debuff, which is a big plus."). This is when comparing to other force int builds by the way.
_________________ << banned for remaking a banned account. -cin >>
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Bobby
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Post subject: Re: Force Nuker Posted: Tue Apr 14, 2009 9:46 pm |
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Joined: Dec 2008 Posts: 575 Location: Australia
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raphaell666 wrote: aznfury91 wrote: i dunno about that.
no weap skills to disable your opponents (kd/kb/stun)
Yes, no weapon skills. So? For group pvping weapon skills in general are not that useful if you are a heavy int build, and at 1vs1 if your enemy is not immune, you'll kill him so easily that I doubt you'll even miss weapon skills. If he is immune on the other hand, then you'll certainly miss weapon skills. Of course, weapon skills are a huge addition, but it's not like you are obligated to get them. Still, this build would be more solid in my opinion, for the reasons I've posted above ( "It'd have very high damage with a very good defense and very good speed, all this and being able to debuff, which is a big plus."). This is when comparing to other force int builds by the way. I've seen this build pvp once wearing s/s. With snow shield + physical defense, it can survive well while debuffing. And the nukes do some nice damage. Only thing i hate about force is those really nasty cooldowns.
_________________ Wish the best for raphaell666
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Uncle Mike
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Post subject: Re: Force Nuker Posted: Wed Apr 15, 2009 2:47 am |
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Joined: Jun 2008 Posts: 111 Location:
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Idk if its just me but I would get bored after a while without a wep tree.
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Uncle Mike
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Post subject: Re: Force Nuker Posted: Fri Apr 24, 2009 9:56 pm |
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Joined: Jun 2008 Posts: 111 Location:
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What about 100bich/ 100force/ 80light/ 20ice. or something similar.
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raphaell666
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Post subject: Re: Force Nuker Posted: Fri Apr 24, 2009 10:27 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Uncle Mike wrote: What about 100bich/ 100force/ 80light/ 20ice. or something similar. No. As a pure INT you need a force tree maxed because your main of damage comes from it, and preferably either lightning or fire, damage wise. You could, as already stated, go for cold to see how it works. Nevertheless, I'd say it's either 100weapon/100cold/100force (wouldn't really commend going for this one though) or 100lightning/100cold/100force. If you want weapon + force, go STR: weapon/fire/force.
_________________ << banned for remaking a banned account. -cin >>
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Uncle Mike
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Post subject: Re: Force Nuker Posted: Fri Apr 24, 2009 10:39 pm |
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Joined: Jun 2008 Posts: 111 Location:
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would the ice nukes do good damage on someone debuffed?
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raphaell666
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Post subject: Re: Force Nuker Posted: Fri Apr 24, 2009 10:43 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Uncle Mike wrote: would the ice nukes do good damage on someone debuffed? Really, I'm not sure. But I suppose they'd yes, do very good damage on someone debuffed. I wouldn't suggest you to rely on debuffs though.
_________________ << banned for remaking a banned account. -cin >>
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noobert mclagg
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Post subject: Re: Force Nuker Posted: Sat Apr 25, 2009 1:50 am |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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If you are going to go force nuker I would do 100 force/100 fire/100 ice. But if you really want bich I would go 100 bich/100 force/80 light/20 ice.
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Bobby
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Post subject: Re: Force Nuker Posted: Sat Apr 25, 2009 2:09 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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noobert mclagg wrote: If you are going to go force nuker I would do 100 force/100 fire/100 ice. But if you really want bich I would go 100 bich/100 force/80 light/20 ice. if u want bicheon, ur gonna have to have more than 20 ice on a full int. If u want bicheon and force, ur probably gonna have to go something like 100Bicheon/100Force/100Cold which is not very ideal.
_________________ Wish the best for raphaell666
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raphaell666
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Post subject: Re: Force Nuker Posted: Sat Apr 25, 2009 2:15 am |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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noobert mclagg wrote: But if you really want bich I would go 100 bich/100 force/80 light/20 ice. No way 100bicheon/80light/20cold/100force as a INT. As I've said it's either 100bicheon/100cold/100force (don't actually suggest doing this though) or 100lightning/100cold/100force. If not, then go for another build. 
_________________ << banned for remaking a banned account. -cin >>
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Rav3r
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Post subject: Re: Force Nuker Posted: Sat Apr 25, 2009 3:59 am |
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Joined: Apr 2009 Posts: 41
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Ill just say No pointless build IMO 
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raphaell666
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Post subject: Re: Force Nuker Posted: Sat Apr 25, 2009 4:13 am |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Rav3r wrote: Ill just say No pointless build IMO  No, there are pointless builds, such as a pure STR wizard, but they are really idiotic. If we exclude these "idiotic" builds, there will be no pointless builds, but there are some more indicated builds than others for a certain situation. In this case, going for 100bicheon/80light/20cold/100force as a pure INT really is pointless, because it's drawbacks annihilate it's benefits, so in the end there's no point in going for it. It'd only be actually possible if it was a hybrid (with a considerable amount of STR), but then it'd be suggested to have maxed lightning, as we're talking about a INT build. I thought right now of a 70/70 or a 2:1 hybrid int s/s with 100bicheon/100lighnting/100force, which could possibly be a good idea.
_________________ << banned for remaking a banned account. -cin >>
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IntWarrior
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Post subject: Re: Force Nuker Posted: Sat Apr 25, 2009 4:20 am |
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Joined: May 2008 Posts: 111 Location:
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try s/s light, ice ,force 100... a guy onn mercury is that and he owns!
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