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XMoshe
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Sat May 10, 2008 10:45 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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DarkJackal wrote: CLOT wrote: already with 5hit KB and 100 cap 6hit KB stun uber crit increase with 2 series of skills still not enough? =.= dun be greedy, its called balance in a game or do a force bow then, u can hv all the status u want  Glaive and blades get 15 seconds of pretty much invincibility lol, I think bows should get something to balance that out too, 15 seconds of more atk maybe ;d. You got a point there..But not attack, also def..A bit of both or something :p
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Qosta420
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Tue May 13, 2008 6:46 am |
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Valued Member |
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Joined: Feb 2008 Posts: 434 Location:
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yeah they should. and bladers should have a 5 hour bless spell and nukers should have an invincibility buff -_- and i should have full 9D sosun. that too. I also want 20trillion dollars and my own private army...
_________________ 98% of the teenage population put something gay like "98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.". If you're one of the 2% who hasn't, copy & paste this into your signature.
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NobleHunter
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Tue May 13, 2008 8:34 am |
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Joined: Apr 2008 Posts: 768 Location: Right behind you
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Qosta, correct me if im wrong but arent you kingpin? xD
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emperor3000
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Thu May 15, 2008 3:02 am |
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Frequent Member |
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Joined: Nov 2007 Posts: 1049 Location: Home
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-_- one thing, i say a name given to archers, "Bowman", is stupid. Look in the dictionary, it doesn't mean anything, get that maple story name out of there. (<===== IMO)
Ok, no to the bleed, division, and impotent, why?
1. They are ranged and giving more advantage is stupid. 2. Bicheon's and Hueskal's need it since they are close quarter fighting. 3. Why even need it, when you know everyone will spam their arrow knockback at higher levels. 4. We already have criticals and range increase. 5. This is NOT a solo play game, so join a party or something when you job or mob fight.
PEOPLE, DON'T THINK THAT 1 on 1 pvping is the only way to test your character's strenght. who cares if you lose on a 1 on 1, party system is there for a reason
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foudre
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Thu May 15, 2008 6:53 am |
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Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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DarkJackal wrote: Our skills will do darkness and BURN -.-, we get what an imbue does >.>, it would be awesome if we had some kinda weakening skill to lower def or atk though, something that can't be pilled that actually makes a diff, other then darkness and burn >.>.
Joymax is slow with these status effects/skills though, maybe we will, took forever to get stun and knock back. its called take a force mastery
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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alZen
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Thu May 15, 2008 7:18 am |
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Joined: Mar 2007 Posts: 657 Location:
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bowmen running around without arrows for pvp or pve = impotent. there ya go ... 
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subzero
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Post subject: Re: Bowmen should have bleed, division, and impotent!!! Posted: Thu May 15, 2008 11:25 pm |
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Banned User |
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Joined: Feb 2008 Posts: 352 Location:
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DarkJackal wrote: CLOT wrote: already with 5hit KB and 100 cap 6hit KB stun uber crit increase with 2 series of skills still not enough? =.= dun be greedy, its called balance in a game or do a force bow then, u can hv all the status u want  Glaive and blades get 15 seconds of pretty much invincibility lol, I think bows should get something to balance that out too, 15 seconds of more atk maybe ;d. +1
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