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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Wed Jul 08, 2009 7:32 am 
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no fire will always do more dmg than light


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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Wed Jul 08, 2009 8:41 am 
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sinny wrote:
"hopefully freeze or slow down" is kinda... not good a way to pvp, you can hope for many things in pvp... but also this hope is "weak" because @ high level, they get all those accessories and skills that reduce the status effects by a lot.

then, you can throw up a firewall and stand there, then they can just ghost walk away, wait for you... you move up then they kb you... and guess what? time is against you! because nuker is almost nothing without snowshield, so again, i ssaid this before, THE OTHER PLAY WILL STALL YOU TIL YOUR SNOWSHIELD RUNS OUT and KILL YOU, "FAST". so firewall CANNOT make up for ghost walk...

beside you dont really need firewall for blocking kb/kd/debuffs because you've already got ice wall.

and in a fight, i highly doubt anyone will let you cast 3 nukes in a roll without interrupting you, so there's no point of having 3 nukes, for me i just need 1 nuke with ghost walk, bicheon kd and stab skills, and icewall.


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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Wed Jul 08, 2009 9:53 am 
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Sparkz wrote:
sinny wrote:
"hopefully freeze or slow down" is kinda... not good a way to pvp, you can hope for many things in pvp... but also this hope is "weak" because @ high level, they get all those accessories and skills that reduce the status effects by a lot.

then, you can throw up a firewall and stand there, then they can just ghost walk away, wait for you... you move up then they kb you... and guess what? time is against you! because nuker is almost nothing without snowshield, so again, i ssaid this before, THE OTHER PLAY WILL STALL YOU TIL YOUR SNOWSHIELD RUNS OUT and KILL YOU, "FAST". so firewall CANNOT make up for ghost walk...

beside you dont really need firewall for blocking kb/kd/debuffs because you've already got ice wall.

and in a fight, i highly doubt anyone will let you cast 3 nukes in a roll without interrupting you, so there's no point of having 3 nukes, for me i just need 1 nuke with ghost walk, bicheon kd and stab skills, and icewall.


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103 Pacheon ~ FF 102
102 Bicheon ~ FF 102
103 Fire ~ FF 103

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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Thu Sep 24, 2009 8:56 pm 
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SirSengir wrote:
When I pvp on my s&s I rarely use my nukes. The bicheon skills are much more useful. When it comes to the bicheon skills, light would provide the higher damage solution with the 18% damage bonus. Who cares if fire gives you a 30% bonus on a nuke when its the kds and stabs that really do the trick?


Well fire has a stronger imbue + Phys att increase (both on buff and passive), so that also makes your bicheon skills stronger... specially if you go heavy INT hybrid.

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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Thu Sep 24, 2009 9:15 pm 
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ITT: Bunch of ignorant people.


9% physical attack means nothing for Int, same as 18% magical attack for full STR.
NOTHING.

The damage at Bicheon comes from light/fire imbue, and Light > Fire with its 18% extra damage at Bicheon skills.
You wont win fight by casting nukes - meaning only one nuke is enough and I dont think that 12% extra damage from fire nuke makes the difference.You would better be off by putting statuses (bleed/division) and trying to finish it with nuke -> KD -> stab.

The true power for an Int comes from statuses and stabs from bicheon - where light takes the crown.

Definetally Bicheon/Light/Ice.

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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Thu Sep 24, 2009 9:54 pm 
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ur all zrazy jk get Bichem/cold/light all 100 u don't need fire

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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Sat Sep 26, 2009 11:44 pm 
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Nitro wrote:
ITT: Bunch of ignorant people.


9% physical attack means nothing for Int, same as 18% magical attack for full STR.
NOTHING.

The damage at Bicheon comes from light/fire imbue, and Light > Fire with its 18% extra damage at Bicheon skills.
You wont win fight by casting nukes - meaning only one nuke is enough and I dont think that 12% extra damage from fire nuke makes the difference.You would better be off by putting statuses (bleed/division) and trying to finish it with nuke -> KD -> stab.

The true power for an Int comes from statuses and stabs from bicheon - where light takes the crown.

Definetally Bicheon/Light/Ice.


lol... I don't see anything on your post worthy enough to change my mind, Bicheon/Fire/Cold is still better for me. Walks and dashes (phantom) are just a luxury, I PvP all the time, and even when I had the dash I didn't use it that often. Most players will just run into a PvP and spam a few keys, try to kill you as fast as they can with no real strategy or plan, most of them don't run away so you dont really need ghost walk to chase after them hehe. And you dont really need ghost walk to run away from them either.
Also, if you go on the criteria of you throwing up a fire wall and them running away, well everyone can just run away from their enemy even if they chase you they probably wont kill you (though thats not really PvPing, lol), so its kind of stupid to state that. If you were talking about Jobbing, then yeah MAYBE... including that fire wall should be timed right when using it.

So its basically (in my opinion obviously):

Imbue < Imbue
Mag att buff > Phys att buff
Parry ~ Magic def
Walks & Dashes < Immunity & Fire wall
Nukes < Nukes
Shouts are just substitued by bicheon...
Speed is just substitued by drugs (speed ones lol)...

Even if you say the dmg (imbue, nukes) on light is increased by the mag att buff, it would still be quite equivalent to the dmg you deal with fire.
And even if you think the phys att buff dont do shit, its still 18% more phys dmg you get, shitty or not its more dmg.
So IMO fire is still a bit more beneficial... :)


Feel free to correct me on any terms, except my grammar, lol... :roll:

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 Post subject: Re: Which pure int s/s is better?!?!
PostPosted: Sun Sep 27, 2009 12:48 am 
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Do what you want for fun. I had a light ice bich, and it's stronger. End of story. At 7x, the light nuker is hitting for 10k more dmg than my fire ice bich nuker. The mag dmg inc helps a LOT. Dunno bout 90+. I'm gonna stick with ice fire bich though simply because it looks kooler. I like the concept of a nuker being fire and ice. In pvp though, with the bower having 2 kb spams, it really doesn't matter anymore if you have dash or not. If they really wanted to, they could just spam kb non-stop until ur snow ran out. Dashing will get you close... so you can be kb'd. The dash kd strategy only worked before 100 cap. Now they can just spam to their heart's content. So you're screwed either way.

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