eaglehawk wrote:
i understand what your saying that chinese were meant to go hybrid because of the phy and mag attacks on weapons and 1:1 builds owned in that tournament when we could choose 4 max skill trees
I use those as examples behind the philosophy, but I have to say, that I am basing this on my own experience. I have leveled a pure strength character to the level cap, only to be sorely disappointed with my build. My hybrid friends were not critting any less than I was as a pure str, and because their overall damage was high, their crit was high.
eaglehawk wrote:
but the way joymax made nukes and to a lesser extent crits are based on mag balance% and phy balance% which is kinda bad for hybrids..
lets say the pure ints 117% magic balance and the hybrids 95% magic balance factor in the joymax nuke multipliers and the +7 pure int sword user would still be doing much bigger nukes than the hybrid sun user even though he has inferior magical attack, stealing his kills at will, of course the sun hybrid would eventually win if they pvped due to his higher physical damage using heuksal skills that a non sun pure int cant handle.
Btw, according to this thread, it is based on both balances and damage:
http://www.silkroadforums.com/viewtopic.php?f=2&t=62990&st=0&sk=t&sd=aThe argument for pure builds makes perfect sense when you deal only with damage against a debuffed opponent with insignificant defense against either physical and magical damage. If you want to hit high, you go with pure int, if you want to tank good, you get the most hp you can get. All that seems perfectly logical.
What's forgotten is the defense of the target, in PvP, this defense is going to be much higher than any of the mobs. Defense is where the high numbers begin to break down. Your 36k damage on a mangyang is going to be less than 5k on someone with high magical defense. This is why the 70/70 build will go toe to toe with a pure int, and hand them their lunch. No SOSUN needed.
The problem for pure str builds is a very low magical defense. Even with all that extra hp, int-heavy builds will cut through them rapidly, while the return damage is much smaller. The physical defense on a hybrid will be lower than a pure str, but it will be high enough to be able to tank the low damage of a pure str.
That's the basis for hybridization, and it needs to be added, the hybrid will out-tank the pure str. I know that doesn't sound right, but then look at how damage is calculated, magical damage and physical damage are calculated independently. The opponent's physical defense and magical defense are factored into how much damage is done, so a 70/70 hybrid can take more magical damage than pure str, and can take more physical damage than a pure int. In praxis, he fairs much better in most situations than a pure Chinese build.
The damage for a pure str, and the tanking ability of the pure int suffer far too much to make either build viable in any extended combat. And in some cases, any immediate combat.
I have found that the people who complain the most about the Europeans being overpowered are players of pure Chinese builds, that many people who have made it to the cap with a pure str or pure int (or close to pure str or pure int), on an older, more crowded server (where there are many other people at the level cap) suffer angst about their builds. I have been one of them. It is a hard thing to admit that your build may be gimped once you have worked so hard to make it. Most of us just quit playing the game and move on. I sympathize with those people very much.