wakoo wrote:
i was very happy last night because i was about to hit 60 and thought to myself " finally i'll more than 2 slow attacks"... i get justice cross and to my surprise the cooldown is shared with the one from trial cross. i don't mind having 2 skills but over healing wont do more dmg than what it says and both skills have a very long cooldown... so... as a cleric, am i suppose to stick to party lvling only or is there a build with a dmg dealing subclass that actually works fine?
i have warrior subclass to 10 for shield trash to stay alive, am i supposed to give that up to lvl wizard?
any info or guidance would be appreciated.
Hi wakoo!
yeah i must say i was dissapointed also when i found out that justice cross and trial cross were linked

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You've to understand that clerics are meant to party leveling, assist and sometimes, few times to hit some offerings and justice crosses and overhealings. Clerics are probably the last standing build as in for euros, because they can heal and keep alive most of the time. But when you've to 1v1 mobs, even tho you're gonna kill it, it will take you a long of time; and that's not good for exp.
I got the same lvl 10 warrior tree, for my shield bash (made a video about it), and it's a handy skill. If you're willing or planning to choose a sub class to kill some mobs, then go for wizard, cast your recovery division and shoot the mobs to dead. But meh i dont know, it's up to you.
Clerics are so fun!!
