What is the best? Pure int Cleric or hybrid Cleric? If hybrid, then i would go for 2int ponts and 1Str points every lvl. Or 3 int points and the next lvl 2 int and 1 str?
I've heard someone say that your cleric rod is also a factor in how "well you heal". So having a good cleric rod = better healing. If this is true then maybe more INT helps healing as well.
--Anyways, if you're just cleric, I'd fo full int. They're attack skills only do magical based damage so putting some stats in STR wont help out in that area. They can also wear light armor (plus a nice passive) and a shield which helps a lot.
Euro is one way either full STR or INT a Cleric should be full INT unless you are going for more of a "Paladin" if you look in the guides section you can find different Cleric builds
The only two reasons I can see for wanting pure int cleric are the pure offering dmg (since that's based on int), and not running out of MP from too much healing...and that happens with up to date skills. Seeng as you kind of want to keep your only killing skill powerful enough to kill, and you don't really want to run out of MP because that would kill you, those are good reasons.
However, I think a hybrid cleric warlock is a viable euro build, since both of those don't necessarily need to be pure int to do their job.
I keep hearing full Int cleric, and that makes complete sense. I built my cleric slightly different and I can tell the difference - not a hybrid 2:1 or anything like that, I just put in 10 strength in the beginning and then int from then on. It made it a lot easier to grind solo, and I'm not too concerned as a cleric really isn't a PvP build anyway.
I can tank a bit better than most other clerics I've seen - I have ~2200 hp without items @ level 43. But my MP level isn't quite as high as it could be. I will be blueing some items and doing Int on them to get that higher.
My Offering on a manyang is only ~ 16-17k. Not sure how that compares to other pure int clerics at the same level - I'm also running a 3 gap at the moment so all skills are only level 40.
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In lvls 5x and if you are light armor, you are really hard to die, of course if you have a good shield, and good def buffs (body and soul bless/glory and favour armor).
And try to put to your rod ATTACK RATING!!, this mods your damage for do THE MAX DAMAGE. 200-500, more attack rating, attacks are closer of 500. This mod is GREAT FOR DO A GOOD HEAL, because the heal depends of your damage, the game selects a dmg and with good attack rating, the game will select a good number, so will give the best heal possible.
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ontaria wrote:
I've heard someone say that your cleric rod is also a factor in how "well you heal". So having a good cleric rod = better healing. If this is true then maybe more INT helps healing as well.
--Anyways, if you're just cleric, I'd fo full int. They're attack skills only do magical based damage so putting some stats in STR wont help out in that area. They can also wear light armor (plus a nice passive) and a shield which helps a lot.
thats what i see sometimes, can anyone justify this? better the cleric rod, better you heal?
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Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 4:54 am
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Quote:
--Anyways, if you're just cleric, I'd fo full int. They're attack skills only do magical based damage so putting some stats in STR wont help out in that area. They can also wear light armor (plus a nice passive) and a shield which helps a lot.
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 8:41 am
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Joined: Jul 2007 Posts: 298 Location:
Cleric is best when they are full str, as they need to tank a lot in both PvE and PvP. Mp will not be a problem even when you are full str, as long as you wears robe. Yes you will heal less, but if you don't die at least you can res your fallen allies.
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 12:31 pm
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Joined: Aug 2007 Posts: 2011 Location: Australia
CHIPS wrote:
Cleric is best when they are full str, as they need to tank a lot in both PvE and PvP. Mp will not be a problem even when you are full str, as long as you wears robe. Yes you will heal less, but if you don't die at least you can res your fallen allies.
Pure Str would be a big no no. For me, casting Recovery Division would use almost all my MP if I were pure Str. Two Healing Cycles might not even be possible.
Int heavy hybrid would be possible, but with light armor and those lovely defense passives, it's not really needed.
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 12:51 pm
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I would say definatly NO on a pure STR cleric. I am pure STR and my cleric skills are really only for emergancy use. I can buff Rec Div and Body Bless and just that takes 2 pots at lvl 50.
I always said that if you are going to be a cleric, hybrid is the way to go. Since Ints (especially Euro) are such glass cannons, you are never going to lack for a party full of ints that can do the damage for you!
As a hybrid you can take the hits and still buff away with just a little more pot use. Clerics have such high agro you really need to be able to take a hit or two from red mobs.
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 1:33 pm
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Joined: Sep 2007 Posts: 217 Location: Somewhere I belong
u go int..too low hp? u got your healing skills to compensate for that..it's not that hard to heal yourself. And u are going to need that extra INT...cleric skills use alot of INT
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 1:51 pm
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Joined: Aug 2007 Posts: 2011 Location: Australia
Shortcut wrote:
I would say definatly NO on a pure STR cleric. I am pure STR and my cleric skills are really only for emergancy use. I can buff Rec Div and Body Bless and just that takes 2 pots at lvl 50.
I always said that if you are going to be a cleric, hybrid is the way to go. Since Ints (especially Euro) are such glass cannons, you are never going to lack for a party full of ints that can do the damage for you!
As a hybrid you can take the hits and still buff away with just a little more pot use. Clerics have such high agro you really need to be able to take a hit or two from red mobs.
You need to just find good tankers. Protect will give the warrior crazy aggro, and with Fence and Quota up-to-date to Lv70, you're taking a quarter of the original damage. (So I only takke about 500 per hit at Generals. I'm down to about 100 per hit with Bless)
Remember, Euros are designed for team play. Everyone should play their role, so you shouldn't have to plan ahead for self survival.
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Tue Jan 15, 2008 3:39 pm
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I'm lvl 80 pure int wizard/cleric with maxed skills at lvl 77. Its definitely not true that clerics have low defense, especially if you wear light armor. Body/Soul diety + Charity passive + Glory/Favor armor gives you about +300 in physical defense and more than +400 in magical (not counting shield which gives you even more bonus defense). I have better defense than any Chinese int OR str. So even if you go full int, your endurance should not be underestimated. With Recovery Division you can't be worse than any Chnese full int.
I've heard someone say that your cleric rod is also a factor in how "well you heal". So having a good cleric rod = better healing. If this is true then maybe more INT helps healing as well.
--Anyways, if you're just cleric, I'd fo full int. They're attack skills only do magical based damage so putting some stats in STR wont help out in that area. They can also wear light armor (plus a nice passive) and a shield which helps a lot.
thats what i see sometimes, can anyone justify this? better the cleric rod, better you heal?
The amount you heal is based off of your magic damage stat. 2 things affect your magic damage. 1. is the amount of int you have 2. the weapon you hold
This link has the magic damage formula in it showing how weapon and int affects magic damage stat. viewtopic.php?t=32453
Yes I have tested this with a cleric. No I don't have video proof or anything.
Pure STR cleric can ress and buff. Heal skills are almost useless. This build would have warrior or rogue as other tree. Without heal skills party grinding would be really really bad as cleric. Basically you would use other tree for grinding.
Pure int has amazing healing ability and, same buffs. Best for party grinding.
Clerics are always the first targeted in any job war, and if bless spell runs out the cleric will die first. If the cleric is unsuited and the job war is with lvl 80 characters the cleric will just get pked. Of course if you have 2-3 int based clerics in your party your party is invincible and the clerics will be able to use offering to kill opponents.
Also remember if a cleric switches weapons most buffs disappear.
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Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Sat Jan 19, 2008 7:01 am
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MrFudge wrote:
sorry but clerics never die unless you can 1-hit them.
those 16 second auto heals + instant heals + recov division is crazy to get past.
they dont even need bless spell to survive. :S
You make a valid point. I was primarily referring to my experience where the majority of high lvl clerics are still not 80, so they haven't completed their 3rd tier gear sets.
But how many lets say glaviers could a lvl 80 pure int cleric tank? Would that number change if they were hybrid?
As soon as you go hybrid you loose some of that healing power...I guess hybrid might be better against str characters that crit? And pure int better against chinese nukers and lower damage dealing str characters?
If you are not capped I think hybrid would be better against higher lvl people just to help prevent the 1 hit issue.
AAAh I have no idea what I am saying anymore its 2AM. Gnight all.
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Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Sat Jan 19, 2008 11:28 am
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glavie wrote:
MrFudge wrote:
sorry but clerics never die unless you can 1-hit them.
those 16 second auto heals + instant heals + recov division is crazy to get past.
they dont even need bless spell to survive. :S
You make a valid point. I was primarily referring to my experience where the majority of high lvl clerics are still not 80, so they haven't completed their 3rd tier gear sets.
But how many lets say glaviers could a lvl 80 pure int cleric tank? Would that number change if they were hybrid?
As soon as you go hybrid you loose some of that healing power...I guess hybrid might be better against str characters that crit? And pure int better against chinese nukers and lower damage dealing str characters?
If you are not capped I think hybrid would be better against higher lvl people just to help prevent the 1 hit issue.
AAAh I have no idea what I am saying anymore its 2AM. Gnight all.
no lol. I've seen Amelie from these forums tank 2 pure str glaives, shes full INT lvl 80 with only a +3 protector set and +5 rod/shield.
it is really dam impossible to kill a cleric if they heal themselves. Recovery division +healing orbit+ whenever she feels like she needs to heal herself = ridiculous. then just add a BR 18+ shield and critical parry on the shield and it's just not fair. And we havent even taken into account the fact that they get light armor defense passive, AND they can cast over 100 mag and phys defense on themselves.
how are they supposed to die to chinese? answer...they cant ull need a 2h sword with a crit from daredevil (lvl 80),rogue crit, wizard, or another cleric to kill them.
plus, full int = more offering damage. needed for those perky full sunners still runnin around.
Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Sat Jan 19, 2008 10:38 pm
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Joined: Mar 2007 Posts: 74 Location:
pure int
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Post subject: Re: Hybrid cleric or pure int cleric?
Posted: Mon Jan 21, 2008 1:44 am
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Joined: Sep 2007 Posts: 1357 Location:
If you are 7:1 hybrid, you can kill anyone as well because offering is just so powerful. Quite frankly, 7:1 won't hurt a cleric. 7:2 probably won't either.
Healing is not affected by int, you want the int for MP and offering dmg, and at lvl 80, you saw Amelie do 24k ( and that was a low hit) on a sun blader. With full stats, all you need is a 100% or maybe a little over that and you can kill anyone that doesn't have super def buffs on them, but you can't kill most pure str that are fully buffed. Or a sun blader with +7 set and cleric buffs, because they would get 25k hp and extra defense and you would do like 20k on them with a normal hit.
87-90% hybrid Int cleric can be just fine, you will get an extra 1-2k hp out of that 6-10% trade off.
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