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 Post subject: Help Me With Wizard Build
PostPosted: Sat Oct 13, 2007 8:47 am 
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Hey guys, just started playing. I'm going for a wizard (as my main mastery at least), which will be pure int. I need help on a few things, one which includes - Do I take ALL mentalists from wizard? Like do i take cold, fire, earth, lightning? OR do I just take 1 or 2 or... what?) Another thing is, what other masteries do i take? I heard cleric or bard is good but I don't know anything about these so please someone explain. Thanks.


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 Post subject:
PostPosted: Sat Oct 13, 2007 9:57 am 
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http://www.silkroadforums.com/viewtopic.php?t=58145

read that guide... It's a great guide and tells you why to not get skills or why to. :)


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 Post subject:
PostPosted: Mon Oct 15, 2007 10:57 am 
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personally i took three, i left lightning out... not that usefull imo comparing to the SP needed for it... it has a couple of cool skills, but i can suffice with the other 3 trees...

about the submasteries, i took cleric, since i plan on beeing support when Im needed by my guild, but i believe most people prefer bard...


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 Post subject:
PostPosted: Mon Oct 15, 2007 8:53 pm 
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i dont recomend you cleric for support, because your enemy will target you first, and since you are not a tanker you will die too fast and you cant support anyone, like a wizard your goal its inflict a lot of damage, i dont know a lot of board but for the extra-speed buff and gain mp maybe will be useful, for the other side, if you use cleric to complement hp pots, nice because the delay in european classes sux.
Light gives you some nice skills like teleport, that is really useful in pvp, to run away or catch enemies running away.
My advice, lvl up and try all about wizzard, and like second profession, let it a littel behind your wizzard lvl, its secondary not primary, its your skills to support the lacks of your primary.
Any way, remember, wizzard its to inflict damage not to heal, you must be healed because you are the strongest guy killing enemies like pop corn.
Good luck!

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