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 Post subject: Which combo Wizard/Cleric Wizard/Bard Wizard/Warlock
PostPosted: Mon Aug 06, 2007 5:38 am 
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so which of combeo is best, cuz this i my first ever wizard,

i dont know what i should sub at all, i want to keep wizard as main.

and i know if your part cleric u can use lght armor.

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PostPosted: Mon Aug 06, 2007 6:52 am 
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I would go with Wizard/bard or wizard/cleric. Bard because you can mp heal yourself. So you don't have to waste much money on mp pots, and cleric so you can heal youself, and light armor. About warlocks... You could take it if you want some debuffs, or if you get bored with wizard you can switch to it. But I don't recommend taking warlock as a sub mastery.

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PostPosted: Mon Aug 06, 2007 9:58 am 
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I find bard more usefull, although I only use moving march yet. I tried out mana cycle too, but I think its only a waste of time. Switch to harp -> mana cycle -> staff -> mp reg for 15 secs - whats the point ? Especially since you also loose life control in the process.

Cleric may be usefull for party-play if the cleric gets knocked out you can revive too. You wont heal much since your job is to deal big damage.

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 Post subject:
PostPosted: Mon Aug 06, 2007 2:21 pm 
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If you have a friend playing a lot with you who is not a Cleric, Wizard/Cleric may be beneficial in case you need to resurrect him. If your friend is a Cleric, then it doesn't really matter if you to have a second mastery class, since he could easily be Cleric/Bard. If you're going to be mostly playing solo or with random people in a party at times, I'd probably recommend Wizard/Bard since it's a bit more effective overall (even Mana Cycle level 1 is pretty useful). If you're fast, you can cast Mana Cycle before you enter battle. Together with Moving March and Noise, it would be safer than stopping to heal yourself every so often (just let the HP pots do that).


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 Post subject:
PostPosted: Mon Aug 06, 2007 4:25 pm 
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Wizard/Cleric
its nice to be able to heal ur self and others when the main cleric dies
just res him/her later
and Bless SPell
thats a life saver, ur party is in big trouble cast Bless Spell then heal others and res others


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 Post subject:
PostPosted: Mon Aug 06, 2007 5:18 pm 
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I would say bard. Providing you are pure int, you have a high chance of dying in a party compared to that of a warrior/rouge. Leave the resing subclasses for the more enduring warriors and rouges, take bard.

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PostPosted: Mon Aug 06, 2007 6:08 pm 
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Bard for one utilitarian reason: Noise. Noise is a preemptive attack prevention buff. No normal mobs will agro you when you have it on. This makes soloing with paper thin armor possible, and also saves you alot of heartache in frantic group situations. You also get to moving march yourself whenever you want without having to find a bard to buff you.

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 Post subject:
PostPosted: Mon Aug 06, 2007 7:39 pm 
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I was also wondering this myself because I made a new Wizard char and didn't know what to subclass it.

Right now it's just a wizard which is great and all, but it's horrible to think that I could run out of hp or mp at any time becuase I can't buff myself. But iff I had more attacks (Warlock) it'd be easier to pwn mobs of almost any lvl. I also thought of having 2 subs, bard being last so that i could buff, DoT, and Nuke with all the might in the world, but then there's the SP issue...

Life is so tough with all these choices...

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PostPosted: Mon Aug 06, 2007 11:50 pm 
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Just going to throw in my two gold here. I'm a level 34 Wizard / Bard, and so far everything has been pretty good, and the few skills I've taken have proven their merit in particular situations.

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Moving March - An obvious pick from the Bard skills. I mean really, who doesn't like making the whole party move faster? :P

Mana Cycle - I love it. I do use MP potions once in a while, but I no longer bother to have it on auto. When I see I'm running a little low, I switch to my harp to cycle, and switch back in a flash so I can keep pumping out damage.

As an aside to this, switching does get rid of Life Control but when I'm in a party, I tend to save that for party giants so its not a huge concern to me.

When I am solo, I keep Life Control on, and have my auto pots for health set to 49%. Why? Let's face it, monsters are either going to one shot me, or two shot me. If they two shot me, my health is going to dip below the 49% line for the pots to kick in anyway. With this in mind, switching to a harp does not cause me to needlessly use up hp potions when I need to Mana Cycle. I simply reapply myself and keep going.

Temptation - An interesting form of crowd control that you have to be quick with, and use with a little trial and error. I primarily use this to either:

a.) Quick confuse a mob so it backs away from other squishy party members, or myself.

b.) Get laughs out of watching free cock fights outside of town.

One thing I like about this skill, is even if there are no other enemies around the monster you hit with Temptation will no longer be aggressive for the duration of the Confusion. Sometimes they might even go off looking for something to beat up.

Another note on its usefulness in protecting party members, is in instances where two monsters are chasing someone in circles, confusing one will cause it to attack the other and they'll both start fighting each other, ignoring your friend completely.

It's also good if for example, you're fighting a party mob with your pet like I do sometimes, and you need a little help. When fighting party chickens solo (am I crazy or what), if there is another chicken nearby, I will confuse it, and more than likely it will come over and start helping me kill the party chicken.

Noise - Easily my favorite of the bard skills. Although there may be periods where its not as helpful as you approach the level where it gets upgraded, this skill as someone mentioned earlier stops general aggressive monsters from attacking you at random. Helpful when solo and in parties for that random monster that just happens to spawn on your backside and you don't have time to react.

Discord Wave - One I have asked about, but have finally been able to use for myself. This skill targets party members (or yourself) and emits sound in a small radius around the player, and any monsters in range will have their aggression towards you reduced. Be warned though, this skill will not cause aggressive monsters to stop attacking completely, but can have its advantages, and I can give two examples of where you may use it.

1.) I was in a small party that unfortunately had no warrior to keep the monsters attention, and the monster would constantly turn towards a cleric or wizard. Since I had my wolf attacking the party mob also, I would use Discord Wave on my party members, and divert its attention to the wolf. So in a nutshell, if you have a trigger happy party member, or you happen to be trigger happy, this skill will divert the monsters attention to someone else.

2.) Solo again, I've found a somewhat slow but sure way to kill general party monsters (haven't tried party champions) and Giants, but you'll need a pet to keep attention. So, you first let your pet attack the monster to draw its attention, then you can proceed to start taking a few shots with your staff. After maybe 3 shots the monster will turn to you, so you can quickly switch to your harp and hit discord wave causing the monster to turn back onto the wolf.

Use Discord Wave on yourself one more time and you should be setup to start. All you have to do is switch between Discord Wave and one of your Nukes till the party monster goes down, and be mindful of your pets health. So it's basically like this.

Pet Attacks -> Staff hits -> 2x Discords -> Nuke -> Discord -> Nuke -> etc.

When going back and forth between nuking and Discord Wave, I was not hit once. And with that, Discord Wave earned a cozy little spot in my hotkey bar.

---------------------------------------------------

Well that was certainly alot more than 2 gold, but I won't tell ;) Hope I helped anybody out who was thinking of using Bard.


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 Post subject:
PostPosted: Mon Aug 06, 2007 11:57 pm 
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:shock:

I can't believe I read the whole thing, but it was so interesting I couldn't help it. I'm going to start barding with my Wizard ASAP. I thought of many situations I could use those spells, even if I'm only lvl 12 xD

Thanks a lot.

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 Post subject:
PostPosted: Tue Aug 07, 2007 1:06 am 
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i already went cleric.


since im part cleric, can i use lght armor and still be able to cast wizard spells.??

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