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Goseki
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Post subject: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 12:16 am |
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Joined: Apr 2008 Posts: 3452 Location:
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So I'm farming my character, almost done now. What do you think will be wiser? I would expect islam to pop out soon before 110 and 120 cap I would think. This would mean quit some time in between. However, how many ppl would want to farm all over again and delvl 100 levels and skills. I know pure str will have an edge, but I never liked playing a full str character. The fact that you can tank that much just makes the game loses it appeal to me. Specially for one such as SRO that is not cartoony and real-life-ish, being able to tank like 20 hits without pots just seems stupid. I like Pure Int not only for the dmg, but for the challenge in PvPing. So onward to the skills.
Which trees do you think people will take? Wep + Ice, Wep + Fire, or Fire + Ice. For a pure int, I can't imagine them able to survive without Snow. Maybe 80 or 60 ice at 110 and 120 cap, but this will probably result in them having to go hybrid to survive. Fire will give some srs dmg with those nukes, while Ice will be great in pissing ppl off. Light will be nice, but I really think it will crumple too fast when it has no def cept running away.
Any lvl 100 with snow 80 pure int see how they survive in PVP? Is that enough at 100 now? I was also thinking, Snow will be very strong if the pills aren't changed. I'm watching some lvl 90 with ice maxed freezing ppl, and even with pills, they act like they are dulled or even frozen for a few secs until 3-4 pills are used.
The builds: Max Bich Ice
Will attack in same manner as a blader, only diff is that it will have snow as well as freezing imbue to piss ppl off.
Max Bich Fire
Will have 60-50% snow shield, but should prob go hybrid. Will use bich skills and nuke when given the chance.
Max Fire and ice
Will have both walls, no other means of attacking besides nukes
Pure STR Buidls:
2 choices really, Fire and Wep, or Force and Wep. The remaining mastery could be used to get a slight buff here and there. Most likely 20 ice and 40 light or some variation of that. That's a quick overview, what do you think about theses builds? Comments and Views?
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 2:41 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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i've thought about it too but gave up since I wont level to cap anyways at end cap, be it 140 or 150, chinese str will be weapon/fire/20 ice (at lv 140)... extrapolate it to lower lvls, they will be 130 weapon/fire/40 ice?... then lvl 120 is 120 weapon/fire/20 ice/40 light... lvl 110 would be 110 weapon/fire/20 ice/60 light? I gave chinese a minimum of lv 1 snow shield, as I can't see light being that useful with like 15m phantom and a speed buff that's slower than 50% ... str pvp wont change as much as ints i think, because the skills dont change and they have to micromanage their hp/mp less
Chinese Int, if they don't learn to fight without relying so much on snow shield... or weapons (whichever they want) they will keep ice maxed, but have lower nukes/imbue (and thus weapon attacks) take fire or light and they will have strong imbue/nukes (and some snow shield) but at lv 140-150, they will have to drop snow shield or drop their imbue/nuke power for weapon skills, spear has stun/kb and high/fast attacks, sword has blocks/kd and low/fast attacks, bow has kb/stun, high/slow attacks
for my idea of chinese int, I'd go bow/light (or fire, doesnt matter on this one)/ remaining into ice. I don't think bow needs max snow shield as much with the fast kb attacks, I know bow will have lowest hp and def (of chinese ints) but the kb arrows will hit high and provide fast skill cancels, also bow attacks are as strong as nukes (well almost) but at a fraction of the mp cost, meaning a nuker using snow shield higher than 50% will have mp issues using nukes because of high nuke mp cost, but a "arrow" nuke will cost very little mp in comparison, bow also has a faster cast time and longer range than nukes and can stun/crit, While bow attacks are still slow so a char can run up and stun/kill... I think the arrow combos are high enough damage/fast enough to be like the spear/sword chain attacks of their own while kbing other person. plus they can hold shield+phantom away for range if the other person gets near them
a spear int will have to run up to person, and get hit on the way there... (without light this will be hard) and when facing fast attacks with high snow shield, they wont have good mp for using nukes often/if ever after first nuke unless a stun/kb buys time
a sword, can block/kd so they wont be as vulnerable to attacks while they run up to person... debuffs also help too, also they have better chances to nuke since they can block and avoid mp damage
all of this is saying that the new skills dont change pvping styles much, like if bow/spear gets their own debuffs
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biloul
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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 8:53 am |
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Joined: Dec 2006 Posts: 31 Location: france
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For me, it will be simplier at high levels. No more hybrids (cause they will sucks for sure) and no more mix between masteries. Only 2 masteries thats all (at lvl150 I mean). Maybe at lvl 120 it will be like 2*120 (main masteries) and 60 (submastery). But this 60 one would only be to help a while in support. Don't count on it to make some damage ^^ Well my insight for INT : 1) Cold = Necessary lvl120 Weapon = still possible at this level. But at lvl150, guess it will disapear for an INT So if we imagine a Cold/Bich(or heuk) 120, we can make light 60. Fire will be useless at lvl60. Better to have light 60 to enjoy the grass walk and the buffs. 2) The real INT build at this level I guess : full force nuker Cold(necessary)/Fire 120 Light 60 or Cold/Light 120 Fire 60 But I would prefer Cold/Fire120 Light60 just because fire will rape hard and light is good enough for support =) Goseki wrote: Pure STR Buidls:
2 choices really, Fire and Wep, or Force and Wep. The remaining mastery could be used to get a slight buff here and there. Most likely 20 ice and 40 light or some variation of that. That's a quick overview, what do you think about theses builds? Comments and Views?
Same thougts as you : Fire and Weapon !! (how can you do force and weap ?? You won't have imbue ? ). SO Fire/Weapon 120 and the rest as you want. 60 ice to have better phy def, 60 light to have better def (but really few, cause lvl60 light for a char lvl120 will sux hard imo), 60 force is useless. Or as you mention above, you can do a mix but well...guess the best will be Fire/Weap 120 Cold60 =) Greetings
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Goseki
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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 10:28 pm |
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Well Pure STR can probably afford dropping imbue. If they think they can tank enough, such as bowers with constant kb, they could just debuff, than attack. The diff between imbue and no imbue isn't as big for a pure str as a pure int.
Fire 120/Bich 120 ice 60 would be possible for hybrids. My friend is a 1:2 int hybrid with fire and he still nukes relatively hard. However, at later caps, the 150 fire bich means no snow at all. Either kill or be killed.
Fire and Ice would probably be best for a int nuker at end cap. I'm personally debating between a int-swordsman type deal where I would attack like a blader but have snow, or mix in fire. Fire Ice Bich would work very well up to 120. However beyond that, having 30% snow is just too weak for a pure int.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 10:48 pm |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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hm, well a lv 150 sword has 15 block passive+20 block from shield (i think 20 is highest) so it would have 35% blocking, so it might not need high snow shield if they are blocking every 3rd attack.... but that is same for warrior 1h and bladers... and nukers will have harder time dealing high damage if a third of their attacks miss
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zShared
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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 10:56 pm |
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Joined: Mar 2009 Posts: 787 Location: Lupus
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pure int 110 light 110 force 80 ice
debaff, nuke, nuke, shout
idk seriously.. there's not even a lot of people left playing, so many have quit since 90 cap, are you sure you will even want to play at later caps? I won't..
_________________ Someone make me an Aion-related sig and I will give you 5 dollhairs.
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Goseki
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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Fri Jul 31, 2009 11:27 pm |
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I just want a character in case they ever release heaven, hell, hermit, etc. Just kinda wanna see the game at end cap.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Post subject: Re: Future Builds: No More 3 masteries, Pure INT and STR Posted: Sat Aug 01, 2009 1:20 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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i'll be playing but i'll still be lv 60  i have no real intentions of lvling to cap, sp farm/lvling is too much by hand so i'll just run around and talk to friends, i dont really care about pvp anyways and when i do want to, i can use friend's char when he isnt on
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