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[ 22 posts ] |
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xKingpinx
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Post subject: Pure Int S/S Posted: Mon Jul 13, 2009 2:55 am |
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Joined: Aug 2007 Posts: 2153 Location:
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Ok so Im making a s/s pure int char...and im wondering what build should I go... theres 100 ice 100 fire 100 bicheon... theres 100 light 100 ice 100 bicheon, 100 fire 100 bicheon 80 light 20 ice...50/50 light ice 100 fire 100 bicheon. So what do guys think? Which build sounds best? Im kinda tired of Light/Ice/Wep build but..idk. If its the best way to go then ill do that.
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Tasdik
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 3:24 am |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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xKingpinx wrote: Ok so Im making a s/s pure int char...and im wondering what build should I go... theres 100 ice 100 fire 100 bicheon... theres 100 light 100 ice 100 bicheon, 100 fire 100 bicheon 80 light 20 ice...50/50 light ice 100 fire 100 bicheon. So what do guys think? Which build sounds best? Im kinda tired of Light/Ice/Wep build but..idk. If its the best way to go then ill do that. Best one (IMO) is the 100ice/100fire/100bicheon. The last two, 20 ice and 50 ice suck.
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TheSlink
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 8:17 pm |
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Valued Member |
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Joined: May 2008 Posts: 364 Location:
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Tasdik wrote: xKingpinx wrote: Ok so Im making a s/s pure int char...and im wondering what build should I go... theres 100 ice 100 fire 100 bicheon... theres 100 light 100 ice 100 bicheon, 100 fire 100 bicheon 80 light 20 ice...50/50 light ice 100 fire 100 bicheon. So what do guys think? Which build sounds best? Im kinda tired of Light/Ice/Wep build but..idk. If its the best way to go then ill do that. Best one (IMO) is the 100ice/100fire/100bicheon. The last two, 20 ice and 50 ice suck. This^^
_________________ .:: Current Status ::. Current Level: 103 ~ 54,45%
.:: SP Remaining ::. 273,000
.:: Dual Weapon ::. 103 Pacheon ~ FF 102 102 Bicheon ~ FF 102 103 Fire ~ FF 103
# Current Speed Drug Cost, Don't Ask!!
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orador
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 8:40 pm |
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Joined: Dec 2007 Posts: 45 Location: Netherlands
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Tasdik wrote: xKingpinx wrote: Ok so Im making a s/s pure int char...and im wondering what build should I go... theres 100 ice 100 fire 100 bicheon... theres 100 light 100 ice 100 bicheon, 100 fire 100 bicheon 80 light 20 ice...50/50 light ice 100 fire 100 bicheon. So what do guys think? Which build sounds best? Im kinda tired of Light/Ice/Wep build but..idk. If its the best way to go then ill do that. Best one (IMO) is the 100ice/100fire/100bicheon. The last two, 20 ice and 50 ice suck. may I ask why choosse fire over lighting? And may I ask how you solve the mov. speed issue then?
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Vinyl
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 9:26 pm |
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Banned User |
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Joined: Jan 2009 Posts: 515 Location:
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what many of you idiots dont realize is that light increases mag dmg...
_________________ << banned for being a constant problem. -cin >>
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XesoS
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 10:08 pm |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... Idiot like you doesnt realize that Fire has Strong Imbue + Nukes . if u compare, Fire hits alot more then Lighting thats a fact boi
_________________
 thanks to Mirosuke
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orador
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 10:09 pm |
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Joined: Dec 2007 Posts: 45 Location: Netherlands
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Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... what many of you idiot dont realize is that the fire imbue+nukes make up for that
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KillAndChill
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 10:11 pm |
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Joined: Mar 2008 Posts: 770 Location:
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Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... Pretty sure everyone realizes this. The only worthwile advantage for light is the magic dmg increase buff and phantom. Fire has stronger nukes and imbue which somewhat lowers the importance of the magic dmg increase buff.
_________________ Ass&Titties: http://www.youtube.com/watch?v=tPVHoD__6CI

 IGN: Deadlock, KillAndChill, LightsOut
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TillTheEnd
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 10:28 pm |
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Joined: Apr 2009 Posts: 458 Location: Valhalla
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you can do 100 bicheon 100 light 89 ice 11 fire or 100 bicheon 99 light (lvl 98 light nuke, lvl 98 light imbue) 90 ice and 11 fire, SIGNIFICANTLY less SP and u will be immune, most nuker use bicheon skills on pvp so have 98 light nuke instead of 100 is not really bad considering that light nuke dmg is random, hits high/low.
_________________ Are you so foolish as to not realize your own impotence? -Freya. This ritual demands a sacrifice, and I can think of none more enticing than you...,Repent, for death is upon you -Arch Demon.
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Tasdik
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 10:54 pm |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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orador wrote: Tasdik wrote: xKingpinx wrote: Ok so Im making a s/s pure int char...and im wondering what build should I go... theres 100 ice 100 fire 100 bicheon... theres 100 light 100 ice 100 bicheon, 100 fire 100 bicheon 80 light 20 ice...50/50 light ice 100 fire 100 bicheon. So what do guys think? Which build sounds best? Im kinda tired of Light/Ice/Wep build but..idk. If its the best way to go then ill do that. Best one (IMO) is the 100ice/100fire/100bicheon. The last two, 20 ice and 50 ice suck. may I ask why choosse fire over lighting? And may I ask how you solve the mov. speed issue then? There's always a bard handy or you can buy speed pots.
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Vinyl
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 11:05 pm |
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Joined: Jan 2009 Posts: 515 Location:
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orador wrote: Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... what many of you idiot dont realize is that the fire imbue+nukes make up for that haha, the fire nukes end up disappointing you in the end, because lightning is actually STRONGER than fire, because of the mag increase buff. lol, imbue dif by like 5 points.
_________________ << banned for being a constant problem. -cin >>
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Pan_Raider(`_´)
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Post subject: Re: Pure Int S/S Posted: Mon Jul 13, 2009 11:26 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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Vinyl wrote: orador wrote: Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... what many of you idiot dont realize is that the fire imbue+nukes make up for that haha, the fire nukes end up disappointing you in the end, because lightning is actually STRONGER than fire, because of the mag increase buff. lol, imbue dif by like 5 points. fire imbue damage is actually 13-17% higher than light imbue in the minimal damage. though light imbues max damage is in the high area of fire imbues damage, the max damage is seperated by about 20-26% and the hardest nuke is 10% stronger than the latest light nuke (330%/300% =110%) (+ it gives range) so fire is at least about 23-27% more effective than light, thought the last mag. att. + of light is said to even both of them out by around 110-120
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BaronSengir
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 12:35 am |
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Joined: Apr 2007 Posts: 654 Location: Earth
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Vinyl wrote: orador wrote: Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... what many of you idiot dont realize is that the fire imbue+nukes make up for that haha, the fire nukes end up disappointing you in the end, because lightning is actually STRONGER than fire, because of the mag increase buff. lol, imbue dif by like 5 points. your a noob
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XesoS
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 12:40 am |
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Loyal Member |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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Vinyl wrote: orador wrote: Vinyl wrote: what many of you idiots dont realize is that light increases mag dmg... what many of you idiot dont realize is that the fire imbue+nukes make up for that haha, the fire nukes end up disappointing you in the end, because lightning is actually STRONGER than fire, because of the mag increase buff. lol, imbue dif by like 5 points. lol ur fail boi ...
_________________
 thanks to Mirosuke
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Vinyl
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 2:55 am |
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Banned User |
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Joined: Jan 2009 Posts: 515 Location:
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your grammar fails.
oh, west ham...lol.
_________________ << banned for being a constant problem. -cin >>
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Blindfire
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 3:30 am |
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Site Contributor |
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Joined: Feb 2008 Posts: 3844 Location: ...
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Light Nuke - 300% +18% Fire Nuke - 330%
Light Imbue @ level 98 - Mag. Atk. Power 682~1267 Fire Imbue @ level 98 - Mag. Atk. Power 860~1484
Fire wins.
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BaronSengir
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 4:04 am |
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Joined: Apr 2007 Posts: 654 Location: Earth
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even after that blindfire ppl will still think light owns and does higher dmg
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Pan_Raider(`_´)
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 7:48 am |
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Joined: Jul 2006 Posts: 4737 Location:
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BaronSengir wrote: even after that blindfire ppl will still think light owns and does higher dmg yeah because that surely is based on facts 
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pizzagirl2008
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 7:58 am |
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Regular Member |
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Joined: Apr 2008 Posts: 333 Location: Pizza Shop
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fire nukes have less charge up time...therefore dps wise fire wins also
_________________ Who's this up-herself-biaaatch I tell ya??? I want some PIZZA *mooch*
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BaronSengir
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 8:12 am |
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Joined: Apr 2007 Posts: 654 Location: Earth
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dont forget better range than light too
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Blindfire
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 4:00 pm |
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Joined: Feb 2008 Posts: 3844 Location: ...
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Pan_Raider(`_´) wrote: yeah because that surely is based on facts  If you are questioning the validity of my post, I copied the info from in-game.
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VeniVidiVici
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Post subject: Re: Pure Int S/S Posted: Tue Jul 14, 2009 6:25 pm |
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Joined: Nov 2007 Posts: 920 Location: OTL
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Blindfire is right. Problem is that most ppl think it's way more complicated, but it isn't. Sometimes the solution is easier than you can imagine, remember that 
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