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 Post subject: Force Bad Idea?
PostPosted: Thu Jun 25, 2009 8:30 am 
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Well im currently lvl 98 with Light80ff/20Ice/98Fireff/98Pacheonff. My question is...im really getting sick of not killing any str this cap..I have a +7 bow phys 80% crit 8 and im doing good dmg on these guys...but with the vigors and snow its really pissing. me off that they dont die..so do you guys think dropping cold and light and going force is a good idea? Would I be Weaker? Im seriously considering it...Would I kill them alot easier with debuffs? And is it worth dropping speed buff snow and parry just for debuffs to do more dmg?

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 Post subject: Re: Force Bad Idea?
PostPosted: Thu Jun 25, 2009 9:36 am 
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Maybe this will sound ridiculous, but I suggest you drop fire instead; the debuffs really make up for the 21% physical damage you'll lose (10% passive+11% flame body), and you'll get to keep snow shield and grass/ghost walk. The only downside is that you'll have a lower level lightning imbue (not noticable on pure STR), and that you can't be immune to any statuses. However, once you hit 100, and get all debuffs, it will work out. Also, you could put your remaining 6 stat point on INT to deal a little more damage, and give a bigger purpose to your mag. attack buff.
Edit - also, with lightning imbue your debuffs can splash to a second enemy.

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 Post subject: Re: Force Bad Idea?
PostPosted: Thu Jun 25, 2009 3:18 pm 
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Thomas42 wrote:
Maybe this will sound ridiculous, but I suggest you drop fire instead; the debuffs really make up for the 21% physical damage you'll lose (10% passive+11% flame body), and you'll get to keep snow shield and grass/ghost walk. The only downside is that you'll have a lower level lightning imbue (not noticable on pure STR), and that you can't be immune to any statuses. However, once you hit 100, and get all debuffs, it will work out. Also, you could put your remaining 6 stat point on INT to deal a little more damage, and give a bigger purpose to your mag. attack buff.
Edit - also, with lightning imbue your debuffs can splash to a second enemy.


lol. str dropping fire =fail
11% flame body :?
without fire u loose
A: best imbue
B: Immunity
C: 9% dmg increase from flame body
D: 277 mag. def.
E: Firewall somewhat helpful
F: 10% dmg. increase from passive

With cold you just gain phy def increase...even str. with max cold still die.

ur build is fine, just agreed not to use vigors on pvp vs chinese. is hard to kill vigor chinese users if not pot war.

and NO force does not help to be honest. the best chinese players will ALWAYS have purification pills and spam them like crazy that force becomes useless. is worst job/fort/wars...where 90% of the times players will have holy spell.

Force will only work with bladers. chains debuff+force, it won't be possible to spam pills effectively. also only a few bowers/glaviers (my server)will pvp bladers, they are just a waste of time.

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 Post subject: Re: Force Bad Idea?
PostPosted: Thu Jun 25, 2009 4:07 pm 
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TillTheEnd wrote:
without fire u loose
A: best imbue


its the most agressive imbue, but not the best
apart from that i'd have to agree wih TillTheEnd, lol, the walls will be devestating for euros.

another way to increase your damage further would be going hybrid
you'd have less hp than full str but have more mp for snow shield and deal higher damage
and prot could make up for the lost phys defence.

other wise i'd stay full str with your build :(

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 Post subject: Re: Force Bad Idea?
PostPosted: Thu Jun 25, 2009 5:22 pm 
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If you have the SP OR Are willing to farm it without killing yourself - you should definitely go with force. It'll help everywhere, with blue pill spammers you just have to be smart, put like weaken on them first - once they spam their pills put division and decay then own their asses. In group / against players with holyword don't try to spam debuffs, ONLY use the parry reduce / attack rating reduce skills as they go through holyword and are VERY useful.

You'd have two perfectly viable build choices imo;
100 pacheon
100 fire
100 force

or

100 pacheon
100 force
80 fire
20 ice

With the second option, you lose some firepower but gain 20% less damage every 2/3 minutes. Didn't mention the fire defense buff, because snowshield is obviously better than that.
Really up to you.

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 Post subject: Re: Force Bad Idea?
PostPosted: Fri Jun 26, 2009 7:23 am 
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Force again :?? You just got rid of it.. What if they fix the wall bug again? You still won't kill people with pills using force.

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 Post subject: Re: Force Bad Idea?
PostPosted: Fri Jun 26, 2009 8:49 am 
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I decided not too....just cause its too much work...

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