Thomas42 wrote:
Maybe this will sound ridiculous, but I suggest you drop fire instead; the debuffs really make up for the 21% physical damage you'll lose (10% passive+11% flame body), and you'll get to keep snow shield and grass/ghost walk. The only downside is that you'll have a lower level lightning imbue (not noticable on pure STR), and that you can't be immune to any statuses. However, once you hit 100, and get all debuffs, it will work out. Also, you could put your remaining 6 stat point on INT to deal a little more damage, and give a bigger purpose to your mag. attack buff.
Edit - also, with lightning imbue your debuffs can splash to a second enemy.
lol. str dropping fire =fail
11% flame body
without fire u loose
A: best imbue
B: Immunity
C: 9% dmg increase from flame body
D: 277 mag. def.
E: Firewall somewhat helpful
F: 10% dmg. increase from passive
With cold you just gain phy def increase...even str. with max cold still die.
ur build is fine, just agreed not to use vigors on pvp vs chinese. is hard to kill vigor chinese users if not pot war.
and NO force does not help to be honest. the best chinese players will ALWAYS have purification pills and spam them like crazy that force becomes useless. is worst job/fort/wars...where 90% of the times players will have holy spell.
Force will only work with bladers. chains debuff+force, it won't be possible to spam pills effectively. also only a few bowers/glaviers (my server)will pvp bladers, they are just a waste of time.