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 Post subject: Wiz/Cleric
PostPosted: Mon May 18, 2009 1:10 am 
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I'm making a Wizard/Cleric and I'm a Wiz maniac, got that down. I usually had a bard sub though.

So would anyone mind putting down what skills are necessary?

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 Post subject: Re: Wiz/Cleric
PostPosted: Mon May 18, 2009 8:27 pm 
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Stripped down version:

faith
over healing - must have for screened+fenced people
glut healing - must have for screened+fenced people
healing cycle - or just wait for healing orbit
reverse oblation/immolation is a must
charity
pure offering
holy spell/ward

Broader version:

integrity is nice for medusa and attacking the heart during FW
faith
over healing - must have for screened+fenced people
glut healing - must have for screened+fenced people
healing cycle - or just wait for healing orbit
couple of healing skills - there are a lot, don't need all of them
group reverse is nice
reverse oblation/immolation is a must
charity
skip LA passives if not using LA obviously
offering/pure
holy ward/spell
I personally like all of the bottom row buffs but to save sp you could just take the mag/phys def buffs or skip altogether lewl

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 Post subject: Re: Wiz/Cleric
PostPosted: Mon May 18, 2009 8:49 pm 
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if you get plvl till 76 or something take And use light armor!

faith
bless spell
holy spell
reverse oblation
Healing orbit
recovery division
charity
favor armor / glory armor ( if you dont have alot of sp stop adding this arround lvl 80 light armor required)
Holy recovery
and of course the phy/mag def buffs for yourself ( effect will increase while wearing light armor)!
str / int buffs( if you dont have alot sp stop adding when u are around 30str/int)

Light armor will increase your amount of str/int and phy/def giving by your buffs

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 Post subject: Re: Wiz/Cleric
PostPosted: Tue May 19, 2009 5:02 am 
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robink wrote:
if you get plvl till 76 or something take And use light armor!

faith
bless spell
holy spell
reverse oblation
Healing orbit
recovery division
charity
favor armor / glory armor ( if you dont have alot of sp stop adding this arround lvl 80 light armor required)
Holy recovery
and of course the phy/mag def buffs for yourself ( effect will increase while wearing light armor)!
str / int buffs( if you dont have alot sp stop adding when u are around 30str/int)

Light armor will increase your amount of str/int and phy/def giving by your buffs

Some people don't like to take light armor though, if your on your staff longer than the 16 seconds of healing orbit/cycle you'll get 2 hit by any wizard.

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ZSZC Water - EcsTasY69 - 6x Bower
One of the greatest delusions in the world is the hope that the evils in this world are to be cured by legislation. – Thomas B. Reed (1886)


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