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Sylus
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Post subject: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 4:07 am |
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Joined: Mar 2009 Posts: 112 Location: In a box
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I am planing to create a chinese str based, build. After reading many hybrid guides, I am half convinced that chinese is meant to be be hybrid. But many arguement has come up about the fact that str hybrid hardly have any benifits other than increase on average damage. Is all str based weapons can/need to be hybridised? What is a suitible ratio of hybrid for str?
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Bobby
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Post subject: Posted: Tue Mar 31, 2009 5:32 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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I'd go for one with a 90% physical balance which is 7:1/8:1? not quite sure
Also, a 70:70 is actually an int based build. It survives well, but is still is on the int side of things.
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foudre
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Post subject: Re: Posted: Tue Mar 31, 2009 6:27 am |
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Joined: Jul 2007 Posts: 3604 Location:
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Bobby wrote: I'd go for one with a 90% physical balance which is 7:1/8:1? not quite sure
Also, a 70:70 is actually an int based build. It survives well, but is still is on the int side of things. ya its actually the most balance you can make a hybrid, but its closer to a 1:2 hybrid (i always put str first like its listed in game) though its not exactly 1:2 most of your level ups you'll do 1:2 but every so many levels require an extra str thrown in, so thats why its more int then it is str, int and str balance as the game shows the percent are not the same as each other (meaning 10 points in one will show a different change in precent then it would in the other) i screwed around with a 5:1 blade it was nice, could tank well and kill in one imbue with just a moderatly decent blade, and i dont' remember the dudes name i think he was banned from these forums he had a 5:1 blader with force for 90 cap and pretty impressive videos, a very dominate 1 vs 1 build as long as you're not fighting some one with holy word/spell, but i'd imagine the loss of hp would make group pvp less impressive. Even low lvls the dmg difference was very notable with not much hp missing.
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Sylus
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Post subject: Re: Posted: Tue Mar 31, 2009 6:33 am |
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Joined: Mar 2009 Posts: 112 Location: In a box
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Bobby wrote: I'd go for one with a 90% physical balance which is 7:1/8:1? not quite sure
Also, a 70:70 is actually an int based build. It survives well, but is still is on the int side of things. But would that slight variation of int placement, affect the damage output? Or will it just reduce slight amount of hp and have no 'real' effect?
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Sylus
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Post subject: Re: Re: Posted: Tue Mar 31, 2009 6:37 am |
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Joined: Mar 2009 Posts: 112 Location: In a box
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foudre wrote: Bobby wrote: I'd go for one with a 90% physical balance which is 7:1/8:1? not quite sure
Also, a 70:70 is actually an int based build. It survives well, but is still is on the int side of things. ya its actually the most balance you can make a hybrid, but its closer to a 1:2 hybrid (i always put str first like its listed in game) though its not exactly 1:2 most of your level ups you'll do 1:2 but every so many levels require an extra str thrown in, so thats why its more int then it is str, int and str balance as the game shows the percent are not the same as each other (meaning 10 points in one will show a different change in precent then it would in the other) i screwed around with a 5:1 blade it was nice, could tank well and kill in one imbue with just a moderatly decent blade, and i dont' remember the dudes name i think he was banned from these forums he had a 5:1 blader with force for 90 cap and pretty impressive videos, a very dominate 1 vs 1 build as long as you're not fighting some one with holy word/spell, but i'd imagine the loss of hp would make group pvp less impressive. Even low lvls the dmg difference was very notable with not much hp missing. Yes, I have read your past post about your 5:1, and was convinced to create one. But while lvling I could hardly find a major difference in speed of lvling. while instead of spaming mana pots, you have to spam hp pots as well.
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foudre
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Post subject: Re: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 6:52 am |
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Joined: Jul 2007 Posts: 3604 Location:
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ya, but it didn't die easily, not really my thing though hybrid meh, 70:70 is fun in its own right though. Not sure what would be the best mastery for this cap or how viable at higher caps it'll remain (for heukusai, bow i'm not so sure about no experience with hybrid bows)
edit and as stated before 70:70 is really more of an int hybrid
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Bobby
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Post subject: Re: Re: Posted: Tue Mar 31, 2009 7:16 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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Sylus wrote: Bobby wrote: I'd go for one with a 90% physical balance which is 7:1/8:1? not quite sure
Also, a 70:70 is actually an int based build. It survives well, but is still is on the int side of things. But would that slight variation of int placement, affect the damage output? Or will it just reduce slight amount of hp and have no 'real' effect? I heard it increases ur damage by about 10%. You can make up the slight hp loss with a slightly higher snow shield, since u have more mp for it. 5:1 sounds pretty similiar, and foudre covered tht. BTW, u can still go 70:70 if u want, tanks well (very well with snow shield), and has good damage. I'm not quite sure about the masteries for it either, tho i reckon u would choose something similiar to wat full int builds are using this cap, or something like 60Cold/40Light. And i think 70:70 is a 2:3 ratio.
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Sylus
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Post subject: Re: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 7:54 am |
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Joined: Mar 2009 Posts: 112 Location: In a box
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@fourde Although snowsheild is a great asset to all builds, I dont want a hybrid that heavily depends on it. as it resembles a int heavy. @Bobby I was thinking of going 70:70, but alchemying exact balance for gear can be a pain  . With 70:70 its more leaning towards int side of build, which as stated I wanted a variation for str hybrids. 
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AnarChaos
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Post subject: Re: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 8:00 am |
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Joined: Jan 2008 Posts: 572 Location: SILKROAD SALVATION
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I have a hybrid -kinda- str glaiver char. I said kinda because when I was noob I was not aware of what is str and int.  So I put them randomly until I am at 20ish levels. But mostly to str bec I like red color.  Whatever, I can use 25% snow shield easily which is impossible for a full str char to use because of mp drain and most people I pvp with says I hit pretty higher that other glaivers around. I am not able to tell you how much hybrid I am because I have never investigated it.  But I think 8:1 would be good.
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Sylus
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Post subject: Re: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 8:07 am |
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Joined: Mar 2009 Posts: 112 Location: In a box
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AnarChaos wrote: I have a hybrid -kinda- str glaiver char. I said kinda because when I was noob I was not aware of what is str and int.  So I put them randomly until I am at 20ish levels. But mostly to str bec I like red color.  Whatever, I can use 25% snow shield easily which is impossible for a full str char to use because of mp drain and most people I pvp with says I hit pretty higher that other glaivers around. I am not able to tell you how much hybrid I am because I have never investigated it.  But I think 8:1 would be good. Thnx for your input, my original choice of weapon was glaive for a str hybride since I wanted to try something new. I will look into 5:1-8:1 more.
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Bobby
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Post subject: Re: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 10:00 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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Sylus wrote: AnarChaos wrote: I have a hybrid -kinda- str glaiver char. I said kinda because when I was noob I was not aware of what is str and int.  So I put them randomly until I am at 20ish levels. But mostly to str bec I like red color.  Whatever, I can use 25% snow shield easily which is impossible for a full str char to use because of mp drain and most people I pvp with says I hit pretty higher that other glaivers around. I am not able to tell you how much hybrid I am because I have never investigated it.  But I think 8:1 would be good. Thnx for your input, my original choice of weapon was glaive for a str hybride since I wanted to try something new. I will look into 5:1-8:1 more. 5:1 will level faster. U can add on the extra str at the end if u want to. BTW, a 70:70 spear will have almost 20k hp naked. With blues, tht is, idk..something around 28k. Sry, im the biggest alchemy noob ever.
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raphaell666
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Post subject: Re: Clarification on Str classes(chinese) Posted: Tue Mar 31, 2009 4:31 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Sylus wrote: I was thinking of going 70:70, but alchemying exact balance for gear can be a pain  . I fail to understand that part. You don't need alchemy at all to be 70/70. Sylus wrote: Is all str based weapons can/need to be hybridised? You can, but you don't need to. Sylus wrote: What is a suitible ratio of hybrid for str? Anything between 80-90% physical balance is good as far as I know. It's completely up to you, more INT (less physical balance) = more damage. More STR (more physical balance) = more survivability in general. Bobby wrote: And i think 70:70 is a 2:3 ratio. Pretty close to that, it's actually something like 2:3,134615385. Bobby wrote: BTW, a 70:70 spear will have almost 20k hp naked. With blues, tht is, idk..something around 28k. Sry, im the biggest alchemy noob ever. A pure STR would have like 33k hp naked. With full blues it'd probably go to something above 40k HP. 
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