I was wondering: how would full STR builds fare off with 90 ice. I'm not considering blade here. Bladers have enough defense from their knockdowns and stabs, and from the shield.
How about 90 ice for glaivers and bowers? (Build: 90 fire / 90 weapon / 90 cold / 30 light) Bowers, having ranged attack, don't need to move that much in guild wars / group fighting. Euros are pretty dangerous, rogues and warriors being especially vicious. Wouldn't 90 ice help the STR builds tank and kill the euros better? IMO, they stand a better chance this way. Of course, a double daredevil crit or a rogue blue bolt (don't know what it's called) crit kills, but against the regular attacks, I believe 90 ice would definitely help a lot.
IMO, people should not aim at the 90 ice build as they start the game up. It's rather hard to give up lightning, as it speeds up the grind considerably. However, the max-ice build is what I would call a cap-build. A capped player definitely has enough money to buy drugs, if needed (just like an euro does). 90 ice and 90 fire, wearing protectors, gives a tremendous amount of defense, and, IMO, makes the builds very survivable.
Bowers can tank with arrow combos, but arrow combo means the enemy gets a chance to pot as well. With 90 ice, I think archers can rather concentrate on the high-hitting skills (such as Anti-Devil, Strong Bow and Demon Arrow), not being forced to rely so much on the arrow combo to survive.
90 ice with glaivers is all about being mighty at close range, both against INT (with fan storm), and against STR's (Euros or Chinese).
So, what do you think?
