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 Post subject: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:04 pm 
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Well, there have been lots of conflicts regarding this but personally i think top build for chinnese are

INT: S/S or Spear

90 Light 90 Cold 90 Bicheon/Heuskal 30 Fire (Enough for immunity)

STR: Glavie, Bow, Blader

90 Fire 90 Cold 90 Heuskal/Pacheon 30 Light

STR: Blader (optional)

90 Fire 90 Light 90 Force 30 ice

But this is just me, anyone got a better idea?

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:34 pm 
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JustaDude wrote:
Well, there have been lots of conflicts regarding this but personally i think top build for chinnese are

INT: S/S or Spear

90 Light 90 Cold 90 Bicheon/Heuskal 30 Fire (Enough for immunity)

STR: Blader, Glavie or Bow (optional)

90 Fire 90 Light 90 Force 30 ice

But this is just me, anyone got a better idea?


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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:38 pm 
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force is over rated, do you see koreans with 90 force?

no

and thats why its over rated

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:42 pm 
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KarmaPolice wrote:
force is over rated, do you see koreans with 90 force?

no

and thats why its over rated

do you play korean?
no
i have seen nukers, and pure str's debuffing(force)

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:44 pm 
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KarmaPolice wrote:
force is over rated, do you see koreans with 90 force?

no

and thats why its over rated


Thrust me, if you know how to use it, you will own.

And it is a bit overrated but w/e still works pretty cool

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:48 pm 
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Redone:

Int:
90 light, 90 cold, 90 weapon, 30 fire

Int (2):
90 light, 90 cold, 90 fire, 30 weapon

Str:
90 fire, 90 light, 90 weapon, 30 cold/force

Str (2):
90 fire, 90 force, 90 weapon, 30 light

First ones will be more popular, seconds will exist, but will be less popular.


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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:49 pm 
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KarmaPolice wrote:
force is over rated, do you see koreans with 90 force?

no

and thats why its over rated


Indeed, force surely is overrated.
And shouldn't this be in Characters Skills section?

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 5:59 pm 
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[SD]Rainigul wrote:
Redone:

Int:
90 light, 90 cold, 90 weapon, 30 fire

Int (2):
90 light, 90 cold, 90 fire, 30 weapon

Int (3):
90 light, 90 fire, 90 weapon, 30 ice

Str:
90 fire, 90 light, 90 weapon, 30 cold/force

Str (2):
90 fire, 90 force, 90 weapon, 30 light

First ones will be more popular, seconds will exist, but will be less popular.

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 8:18 pm 
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JustaDude wrote:
STR: Blader (optional)

90 Fire 90 Light 90 Force 30 ice

What a blader without weapon skills?

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Sun May 04, 2008 11:42 pm 
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in my opinion, bladers NEED ice. in lower levels, to save pots, they can frostbite/freeze. another reason is for the def buffs. the def buff actually makes hella lot of difference.

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 3:53 am 
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JustaDude wrote:

STR: Blader (optional)

90 Fire 90 Light 90 Force 30 ice

But this is just me, anyone got a better idea?


Lol a blader without bicheon? i would sugest using this build except you should replace fire with bicheo and use light as an imbue. if you want reasons then look at my thread about my blader build.

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 7:10 am 
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Considering the SP costs of 3 masteries at 90, I decided long ago to focus on 2 masteries:
60 cold, 60 fire, 90 lightning, 90 bicheon
60 cold, 60 fire, 90 lightning, 90 force
Those will be my 2 builds for the 90 cap. Relatively cheap in SP needs (especially the force character needs very little), easy to get full immunity (70% fire shield), and no need to delevel much when then 100 cap comes (just delevel fire to 40).

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[88] Vivace
Pure INT Bard/Cleric, Bard 88, Cleric 88

[83] Pinokkio
Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60

[81] Sybian
Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60


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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 2:39 pm 
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whats with everyone saying there gonna get force instead on bicheon???
HAS EVERYBODY GONE MAD???

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 2:40 pm 
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table wrote:
whats with everyone saying there gonna get force instead on bicheon???
HAS EVERYBODY GONE MAD???


Yes.

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 3:33 pm 
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JustaDude wrote:
Well, there have been lots of conflicts regarding this but personally i think top build for chinnese are

INT: S/S or Spear

90 Light 90 Cold 90 Bicheon/Heuskal 30 Fire (Enough for immunity)

STR: Glavie, Bow, Blader

90 Fire 90 Cold 90 Heuskal/Pacheon 30 Light

STR: Blader (optional)

90 Fire 90 Light 90 Force 30 ice

But this is just me, anyone got a better idea?


you sir are completely correct.
the bow/glaive dont need 90 light. They already have enough and to match the blades tanking ability they should get 90 ice. Bladers on the other hand need 90 light for damage increase and speed. Don't ask, it just works.

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 7:49 pm 
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all these answers tell me only ONE thing.

that as a blader, i should get
90 light/bicheon
60 cold/fire

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 7:51 pm 
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table wrote:
all these answers tell me only ONE thing.

that as a blader, i should get
90 light/bicheon
60 cold/fire

As a blader you want to maximize damage. Do anything necessary to raise the damage output. Fire is essential if you want to make this happen.

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Mon May 05, 2008 7:57 pm 
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RogueKiller wrote:
table wrote:
all these answers tell me only ONE thing.

that as a blader, i should get
90 light/bicheon
60 cold/fire

As a blader you want to maximize damage. Do anything necessary to raise the damage output. Fire is essential if you want to make this happen.


then i feel i should go atleast
90 bicheon/fire
70 lightning
50 cold (dont ask me why but i like cold a lot

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Tue May 06, 2008 9:17 am 
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Well, I' m new here, but after reading a little about blader, i m going for 90 bicheon/90fire/90light/30 ice

Fire is needed for dmg, light, well i m a speed junky, ice - i think blader has enough def alreday.

But one build got me thinking.
90 bicheon
90 force
50 ice/fire
40 light
and 30 left
Can anyone please comment on this build. As i said i m new here :D

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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Tue May 06, 2008 9:40 am 
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Jackp0t wrote:
But one build got me thinking.
90 bicheon
90 force
50 ice/fire
40 light
and 30 left
Can anyone please comment on this build. As i said i m new here :D


That would be a blader build without an imbue? I'd advice against it, at least until the 120 cap. After that, the magical balance may be low enough to make force a reasonable alternative, though personally I doubt it. I don't think any blader should be without fire, considering there's a buff AND a passive in there to increase the physical damage, PLUS a very powerful imbue.

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[88] Vivace
Pure INT Bard/Cleric, Bard 88, Cleric 88

[83] Pinokkio
Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60

[81] Sybian
Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60


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 Post subject: Re: Chinesse Build for 90 cap
PostPosted: Tue May 06, 2008 9:44 am 
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phulshof wrote:
Jackp0t wrote:
But one build got me thinking.
90 bicheon
90 force
50 ice/fire
40 light
and 30 left
Can anyone please comment on this build. As i said i m new here :D


That would be a blader build without an imbue? I'd advice against it, at least until the 120 cap. After that, the magical balance may be low enough to make force a reasonable alternative, though personally I doubt it. I don't think any blader should be without fire, considering there's a buff AND a passive in there to increase the physical damage, PLUS a very powerful imbue.


Thnx for the advice.

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