Background Draw Distance:
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As the number of the game background increases, farther background can be seen, and as the number decreases, only nearby background will be displayed. The game speed can slow down as the number increases.
Character Draw Distance:
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As the number of the character vision increases, farther characters, monsters can be seen, and as the number decreases, only nearby characters and monsters will be displayed. The game speed can slow down as the number increases.
Reflect Effect:
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Water reflection displays object reflections on water surface.
Water Detail:
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Water detail is the degree of water effect, and as higher it goes the better the water will be displayed, but the game speed can slow down.
Metallic sheen:
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Metallic sheen is the display of metallic effects on metallic materials such as armors and weapons. As higher it goes the the graphic quality will increase.
Light Effect:
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Light Effect is indicating an effect of light when(Sun/Torch) is shown and it will show higher quality effect with realism when the effect increases.
Texture Detail:
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Texture detail is the degree of texture detail. An object or a thing's texture quailty will increase as texture detail increases.
Lens Flare:
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Lens Flare is expressing shining condition like a camera looking towards the sun.
Bloom effect:
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Bloom Effect is known as blur effect which has a condition of mixing colors moderately so it looks blurry
Dynamic Animation:
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Dynamic Animation is a technique of expressing better animation of fabrics, texture, and hair.