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 Post subject: CRITICAL
PostPosted: Wed Apr 09, 2008 5:18 pm 
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I have a question...At critical, does it metter what number is, or only what % has in ()?
I saw for example weapons that had critical 10(80%) and a weapon that has critical 12(80%)...This mean they crit the same, or what is the difference, if the (%) is same?

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 Post subject: Re: CRITICAL
PostPosted: Wed Apr 09, 2008 5:27 pm 
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The % behind a stat is the amount of % it increase in comparisation with the same weapon but the stat at 0%..

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 Post subject: Re: CRITICAL
PostPosted: Wed Apr 09, 2008 8:58 pm 
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Moshe's right, but it took me a while to understand what he said =P Basically the percentage is an indication of how much the value has increased from it's original. I.e. Critical 0 = 0%, Critical 10 = 80%. This will vary depending on the level of the weapon. An 80% increase on a 3 degree weapon could be Critical 10, but at the same time on a 4 degree weapon, 80% could mean Critical 12. So the higher the critical number, the higher the percentage, so you want both to be high =P If your Critical goes to 100% that's the highest it can go on that level of weapon.

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 Post subject: Re: CRITICAL
PostPosted: Wed Apr 09, 2008 9:20 pm 
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Do I suck that hard at explaining? :(

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 Post subject: Re: CRITICAL
PostPosted: Wed Apr 09, 2008 9:22 pm 
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I'm not gonna lie to you dude... so I'm just not gonna say anythin at all =)

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 Post subject: Re: CRITICAL
PostPosted: Fri Apr 11, 2008 5:36 am 
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[SW]XMoshe wrote:
Do I suck that hard at explaining? :(

Your explanation is succinct at the risk of being confusing. The thought counts though. Crit 12>10, the higher the better. % already explained in the posts above.

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 Post subject: Re: CRITICAL
PostPosted: Wed Apr 16, 2008 9:29 pm 
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easy explanation :

0 % = same stat as a npc item would have .
100 % = maximum stat that you can achieve on this equipment .

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