Well, it's like this:
- PvP = Head 5% dmg absorb, +1 str/int (stat points depend on build), Accessory 5% attack rating, Body 5% dmg increase +3 str/int
- PvE = Head & acc same as above but for body you should add +3% monster def ignore instead of stat bonuses
So you kinda need 2 body parts of avatar to be as effective as possible in every situation.
