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 Post subject: wizard
PostPosted: Thu Feb 26, 2009 6:11 pm 
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Is all the level point of wizard spend on int?
i put all the point on int and the phy def. is too low, make me easy kill by monsters.
:(


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 Post subject: Re: wizard
PostPosted: Thu Feb 26, 2009 6:13 pm 
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let me put that simply.
1) More INT is more damage.
2) Euros should play in parties.

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 Post subject: Re: wizard
PostPosted: Thu Feb 26, 2009 11:34 pm 
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wiz's die easy. simple as that. if you want a char. that survives make a pure str. u won't hit as hard, but you'll live longer.

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 Post subject: Re: wizard
PostPosted: Thu Feb 26, 2009 11:43 pm 
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u MUST add all points to INT. if you have low phy try to buy Light Armor and play in euro parties. But u CANT put points to STR if u wanna be good wizard

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 Post subject: Re: wizard
PostPosted: Fri Feb 27, 2009 11:51 am 
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Wizzards are killed very often but they are still able to level up pretty fast because of the damage they give and the area effect damage that allows them to kill more than one mob at the same time.

A wizzard staff gives only magical damage so your damage is directly linked to your INT points. The higher your INT the bigger the damage. Put all points in INT and play a wizzard as it is intended, huge damage and problems to stay alive.

If you don't like the fact that you're killed so often go for a hybrid chinese nuker.


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 Post subject: Re: wizard
PostPosted: Fri Feb 27, 2009 12:10 pm 
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lol

Wizards = all mobs can kill me

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 Post subject: Re: wizard
PostPosted: Fri Feb 27, 2009 1:54 pm 
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also you have to learn the wizard run

that is running to live, and knowing when to run because you will die if you dont
8) 8)

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 Post subject: Re: wizard
PostPosted: Fri Feb 27, 2009 4:51 pm 
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Or you can choose bard as sub and use noise.

If you take cleric as sub, make sure that recovery division is constantly running on you and use bless or zerk. If you really can't manage it, use your zerk and run to the other side of the map.

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