Jaapii wrote:
Useful: Debuffs, ress, harmony therapy, that multiple cure therapy or w/e it's named,
Not neccessary: other's heal
Absolutely not needed: self heal, force cure.
I disagree, being a force fire glaive myself, I found Force Cure to be a lot better than Cure Therapy.
Pros of Force Cure:1. Force Cure has a shorter cooldown (About 1 Second, meaning if there are more than 2 debuffs on you you can get rid of all of them.)
2. Force Cure cast faster than Cure Therapy (Also about 1 Second)
3. Requires lower level mastery to cure the same status levels that Cure Therapy can at higher levels (Force Cure: Mastery level 83, cures level 9 status. Cure Therapy: Mastery level 90, cures level 9 status.)
Cons of Force Cure:1. You need to select the target to use on.
2. Requires more SP
Pros of Cure Therapy:1. It cures your whole party.
2. Requires less SP
Cons of Cure Therapy:1. It has a 30 second cooldown (If there are more than 2 debuffs on, you can't get rid of all of them instantly)
2. It takes about 3 seconds to cast.
3. Requires max level to cure level 9 status (Level 90 for level 9 cures, Level 80 for level 80 cures, etc..)