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 Post subject: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 12:31 pm 
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Okey I know this skill heals you, but I dont understand how...

It says the following:
Continouos hours 300sec
Surrounding range Radius 25.0m
(Simultaneous attack 1)
Weapon magical attack 105%
Reflect
hp 445 recovery


Case 1:
So does this skill heal me when I hit something with my staff?
Lets say:
My lvl 40 wizard hits a bunwhang for 3.000
Than this skill will recover 445hp for me (if I am hit)

OR Case 2:
does this skill heal me when I get a magical attack against me?
Lets say:
My lvl 70 wizard gets hit by a Nachal for 1.000
Than this skill will recover 445hp for me?

In which case will this skill heal me? Case 1 or Case 2?

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 12:39 pm 
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Case 2. It's a heal over time spell. If you're in a party, then the person with the lowest HP gets healed first, then in 5 seconds someone else, etc.

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 12:55 pm 
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So it will just provide me hp over time... like 445hp every second?

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 2:28 pm 
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It auto hits every 3 (or 5 as pr0klobster says ?) seconds the player with the lowest HP in the party. If you cast it on yourself out of a party it's a very nice substitute for the pot delay.


Last edited by Taelys on Wed Oct 22, 2008 2:31 pm, edited 1 time in total.

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 2:30 pm 
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firefinal1 wrote:
So it will just provide me hp over time... like 445hp every second?


Nope. It heals x hp every 5 seconds. Works great as a sub, because it stays on when you switch weapons.

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 8:14 pm 
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Get it, will save you loads of vigors & pots.

When my hp is low(about 1~2k) I usually use my vigors, but I had times when RD healed my hp already, so no need for vigors ^^

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 9:58 pm 
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Remember to factor in the weapon reflect value when calculating the HP healed. If you have 5000 HP and you get hit for 2000, Recovery Division will heal you 445 HP plus the amount on your weapon multiplied by 1.05 (hence the 105% reflect in the description). If your theoretical weapon has exactly 1000 magic attack, then Recovery Division heals you 445 + 1020 = 1465 HP total. A cool thing about RD is that if you get hit for less than the total HP it can heal, it sometimes heals you so fast that you can't see your HP go down. The skill itself works every 3 - 5 seconds (for some reason it's different intervals sometimes) on only one person, so if you have a huge party then it's probably not practical to use it. RD attracts crazy aggro. In an exp party, Warrior/Clerics can use it to effectively draw waves upon waves of mobs because it is like a big, shiny aphrodisiac on your head that sexually attracts monsters to come rape you.

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 10:35 pm 
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Advancechao wrote:
Remember to factor in the weapon reflect value when calculating the HP healed. If you have 5000 HP and you get hit for 2000, Recovery Division will heal you 445 HP plus the amount on your weapon multiplied by 1.05 (hence the 105% reflect in the description). If your theoretical weapon has exactly 1000 magic attack, then Recovery Division heals you 445 + 1020 = 1465 HP total. A cool thing about RD is that if you get hit for less than the total HP it can heal, it sometimes heals you so fast that you can't see your HP go down. The skill itself works every 3 - 5 seconds (for some reason it's different intervals sometimes) on only one person, so if you have a huge party then it's probably not practical to use it. RD attracts crazy aggro. In an exp party, Warrior/Clerics can use it to effectively draw waves upon waves of mobs because it is like a big, shiny aphrodisiac on your head that sexually attracts monsters to come rape you.

Nice use of words. :P

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Wed Oct 22, 2008 11:18 pm 
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Infectious wrote:
Advancechao wrote:
Remember to factor in the weapon reflect value when calculating the HP healed. If you have 5000 HP and you get hit for 2000, Recovery Division will heal you 445 HP plus the amount on your weapon multiplied by 1.05 (hence the 105% reflect in the description). If your theoretical weapon has exactly 1000 magic attack, then Recovery Division heals you 445 + 1020 = 1465 HP total. A cool thing about RD is that if you get hit for less than the total HP it can heal, it sometimes heals you so fast that you can't see your HP go down. The skill itself works every 3 - 5 seconds (for some reason it's different intervals sometimes) on only one person, so if you have a huge party then it's probably not practical to use it. RD attracts crazy aggro. In an exp party, Warrior/Clerics can use it to effectively draw waves upon waves of mobs because it is like a big, shiny aphrodisiac on your head that sexually attracts monsters to come rape you.

Nice use of words. :P


You: Yay, a party! I think I'll be the cleric. *Cast Recovery Division*
Mobs: Rawr! [Translation: Surprise, buttsecks!] >:3
You: NUUUU Get away from me! ;_;
The mobs have their way with you while you lay helplessly on the ground. The warriors are having their coffee break so no one's gonna save you. You cry yourself to sleep that night.
-The end

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Thu Oct 23, 2008 12:21 am 
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Advancechao wrote:

You: Yay, a party! I think I'll be the cleric. *Cast Recovery Division*
Mobs: Rawr! [Translation: Surprise, buttsecks!] >:3
You: NUUUU Get away from me! ;_;
The mobs have their way with you while you lay helplessly on the ground. The warriors are having their coffee break so no one's gonna save you. You cry yourself to sleep that night.
-The end

Hahahaha, I can SO totally picture that.

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Fri Jan 30, 2009 9:24 am 
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But this works for magic attacks only, or physical as well? thks


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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Fri Jan 30, 2009 10:03 am 
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pr0klobster wrote:
Case 2. It's a heal over time spell. If you're in a party, then the person with the lowest HP gets healed first, then in 5 seconds someone else, etc.


Wrong. It heals everyone in a party every 5 seconds. The maical attack reflect part is let's say your cleric rod is 1,000-1,000 mat atk pwr (Not possible but it's just an example). Then the RD skill says it heals 445. So this means it'll heal 1,450 HP every 5 seconds.

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Fri Jan 30, 2009 11:23 am 
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It's simultaneous attack 1, so only one target.


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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Fri Jan 30, 2009 4:03 pm 
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Taelys wrote:
It's simultaneous attack 1, so only one target.


So meaning if you are PvPing DW South and you have it on and the rest of your party members are Chinese and one of them has lower HP than you they get the buff? :banghead:

Oh well. At least when I was playing on my Warrior/Cleric I never lost. :)

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 Post subject: Re: Recovery division (cleric skill)
PostPosted: Fri Jan 30, 2009 4:18 pm 
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OTG wrote:
Taelys wrote:
It's simultaneous attack 1, so only one target.


So meaning if you are PvPing DW South and you have it on and the rest of your party members are Chinese and one of them has lower HP than you they get the buff? :banghead:

Oh well. At least when I was playing on my Warrior/Cleric I never lost. :)


Chinese or Euro, the lowest HP in a party is healed by RD. One at a time every 5 seconds :)

So yes, if you're in a party and RD is on, you have 15k and get hit for 10k but a split second before that, someone else with 10k gets hit for 6k - he will get healed first.

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