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 Post subject: correct me if i'm wrong but...
PostPosted: Tue Mar 10, 2009 11:30 am 
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crits for pure int mean almost nothing right?

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 Post subject: Re: correct me if i'm wrong but...
PostPosted: Tue Mar 10, 2009 12:39 pm 
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Correct. Sure it increases a bit but not that much hehe...When my s/s was pure int I've seen some crits I did that were lower dmg than the normal dmg (Which ofcourse means I got a crit on my minimum phy dmg which is lower than my maximum phy dmg ;) ) It still looks weird though.

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 Post subject: Re: correct me if i'm wrong but...
PostPosted: Tue Mar 10, 2009 7:02 pm 
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XMoshe wrote:
Correct. Sure it increases a bit but not that much hehe...When my s/s was pure int I've seen some crits I did that were lower dmg than the normal dmg (Which ofcourse means I got a crit on my minimum phy dmg which is lower than my maximum phy dmg ;) ) It still looks weird though.


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 Post subject: Re: correct me if i'm wrong but...
PostPosted: Wed Mar 11, 2009 10:32 am 
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Wtf? Why are you quoting it lol...Uselessness ftl

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 Post subject: Re: correct me if i'm wrong but...
PostPosted: Wed Mar 11, 2009 4:07 pm 
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If basic attack formulas are:

Mag. Atk = Mag. attack power + (Int stat * Mag. Reinforce)
Phy. Atk = [Phy. attack power + (Str stat * Phy. Reinforce)] * [1 + weapon mastery/100]

Since as a Pure int your str is low, that would generate low phy attack, and since crits are based on phy attack only your crits wont be high either.

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