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 Post subject: problem with stall network...><...
PostPosted: Wed May 21, 2008 6:33 am 
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wen i logged in 2day to play lengend III for da first time...i had to configure my settings again...but thts not da real problem though...wen i opened up da stall network...i wasnt able 2 search any 9D stuff...lol...

so gay...!! ><...!!

btw grats to Owens for killin shaitan at lvl 81...!! [Poseidon]

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 Post subject: Re: problem with stall network...><...
PostPosted: Wed May 21, 2008 10:34 am 
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9d search in the stall network has not been implemented yet.

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 Post subject: Re: problem with stall network...><...
PostPosted: Wed May 21, 2008 10:53 am 
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I m not sure that ThomasCook would be rich this way... :

Hello , today we are going to release a new vacation-trip, but we will not tell you where are our agency,
so you can't buy tickets unless you go and ask around randomly.

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 Post subject: Re: problem with stall network...><...
PostPosted: Fri May 23, 2008 7:17 pm 
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the funny thing is when you think about it, is how long has D9 elements been available?

it can't be that hard to know you will need D9 category in the stall network

do the developers even play the game, to know what is needed, or do they just say hey let's add this or that, it would be cool
and if it works good, and if not who cares, we don't play, so no big deal

:cry: :cry: :cry: :cry:

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 Post subject: Re: problem with stall network...><...
PostPosted: Sat May 24, 2008 12:24 am 
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tru MissLe2...ty 4 reply...but yea...i dont think JM plays da game aye...good point man...

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 Post subject: Re: problem with stall network...><...
PostPosted: Tue May 27, 2008 2:02 pm 
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just something to think about, why else would there continue to be such bad problems, you can somewhat understand the bot situation and the way joymax appears to handle it from a business standpoint

But the other things of the game, lead you to think that they dont care

For instance think about the capture the flag event

Last time it had problems with DC, no mobs, no key, & no flag
or a combo of all of the above.

Why didnt JM fix these problems before implementing again? If its a problem of over activity at the server, a simple fix would be to have the event every hour with every contestant only able to play every other hour, that would relieve the stress on the servers.

If its another problem why not try to fix it before implementing again
Lets face it this event is so COOL !!! why cant it be without bugs?
JM must not play or even listen to complaints or to their bug reports

anyway, thanks for letting me vent, lol

Ray
8) 8)

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 Post subject: Re: problem with stall network...><...
PostPosted: Wed May 28, 2008 1:22 pm 
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They added the option in mondays inspection. ^_^ and did any of you send in a bug report saying that is was missing? I did twice lol

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 Post subject: Re: problem with stall network...><...
PostPosted: Thu May 29, 2008 1:06 pm 
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i cant even use forum at main site, (except to read)

to try to even send a bug report may be impossible for me
(well maybe not impossible)

Yes new stall search is good, and CTF seems fixed as well
Truely amazing considering JM previous speed at fixing things

8) 8)

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