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 Post subject: showing 9th degree weapons
PostPosted: Thu Feb 15, 2007 8:22 pm 
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I know there is an open topic to teach people how to show the 9th degree weapon, can someone give me the link?


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 Post subject:
PostPosted: Thu Feb 15, 2007 8:25 pm 
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erm lemme go find it i know how useless search is

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 Post subject:
PostPosted: Thu Feb 15, 2007 8:25 pm 
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editing textures isnt for noobs
theory sounds easy
but it is quite hard not to screw it up
first u need someonthing that can edit PK2 Files
there is an editor but i will not doslcose the lnik becasue it is on a forum where bots,hacks, etc etc Exsist

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 Post subject:
PostPosted: Thu Feb 15, 2007 8:39 pm 
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http://www.silkroadforums.com/viewtopic.php?t=28127

this thread took me 10mins to find

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 Post subject:
PostPosted: Thu Feb 15, 2007 9:08 pm 
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Of course doing this is at your own risk because you could possibly get banned since you are modifying the client application. Several people have asked me to create a tutorial for it. I can, but I won't do it.

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19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject:
PostPosted: Thu Feb 15, 2007 9:09 pm 
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PR0METHEUS wrote:
Of course doing this is at your own risk because you could possibly get banned since you are modifying the client application. Several people have asked me to create a tutorial for it. I can, but I won't do it.


A tut has allready been made. And it's no different than simply turning you GFX settings higher. I mean lol your not going to get an advantage out of it.

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 Post subject:
PostPosted: Thu Feb 15, 2007 9:28 pm 
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Plus44 wrote:
PR0METHEUS wrote:
Of course doing this is at your own risk because you could possibly get banned since you are modifying the client application. Several people have asked me to create a tutorial for it. I can, but I won't do it.


A tut has allready been made. And it's no different than simply turning you GFX settings higher. I mean lol your not going to get an advantage out of it.


It certainly is different from turning your GFX setting higher. The Joymax developers provided us with a means to change certain settings. They didn't give us a means to change the look of our 6th degree armor. They didn't provide us a way to make our wolf look like Tiger Girl.

Depending on what you change, you could get an advantage. You could use it to more easily single out high lvl players in a guild war. You could use it to turn Tiger Girl into Roc so you can hunt her more easily.

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Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject:
PostPosted: Thu Feb 15, 2007 9:36 pm 
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PR0METHEUS wrote:

It certainly is different from turning your GFX setting higher. The Joymax developers provided us with a means to change certain settings. They didn't give us a means to change the look of our 6th degree armor. They didn't provide us a way to make our wolf look like Tiger Girl.

Depending on what you change, you could get an advantage. You could use it to more easily single out high lvl players in a guild war. You could use it to turn Tiger Girl into Roc so you can hunt her more easily.


LoL and so would turning you background draw distance. I'v seen guildwars with peopel using shitty computers and high end computers. The difference is beyond aid.

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 Post subject:
PostPosted: Thu Feb 15, 2007 9:42 pm 
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Yes, in-game graphics settings can be used to your advantage. My point was, if the developers didn't give you the option to change something, you shouldn't be able to change it.

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Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject:
PostPosted: Thu Feb 15, 2007 9:48 pm 
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i actually CAN use it to my advantage. my edited .pk2 files show SOS and 3rd tier of 8th degree as 9th degree. that way, i can approximate what lvl everyone is :D

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 Post subject:
PostPosted: Thu Feb 15, 2007 10:02 pm 
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nycxfool wrote:
i actually CAN use it to my advantage. my edited .pk2 files show SOS and 3rd tier of 8th degree as 9th degree. that way, i can approximate what lvl everyone is :D


+1

Wallhacking is done in the same way in games like CSS
they use textures to shine thu walls to gain an advantage

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 Post subject:
PostPosted: Thu Feb 15, 2007 10:46 pm 
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nycxfool wrote:
i actually CAN use it to my advantage. my edited .pk2 files show SOS and 3rd tier of 8th degree as 9th degree. that way, i can approximate what lvl everyone is :D


DUDE, that is actually pretty smart O.o

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